Joe from GamersFTW writes: No Man’s Sky boasts a sandbox environment so overwhelmingly massive that it puts even the most impressive of current sandboxes to shame. It’s estimated that No Man’s Sky will have 18,446,744,073,709,551,616 planets to explore. Just try and say that number; it’s almost impossible to pronounce, let alone visualize. Sean Murray, the man behind this epic space adventure, said that “99.9% of these planets will never be visited.”
Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.
I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.
Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.
With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.
I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.
If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.
I really enjoyed it at launch and had every trophy by August 2016.
The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.
I miss that aspect, but since then, I love what they've done.
Orbital update drops today, also bringing with it engine improvements and UI refresh.
If you're looking for 'must have' PSVR 2 games then look no further. These are the 10 titles every PSVR 2 owner should have in their library.
If you're wanting more PSVR 2 support, you should probably buy all of these games.
Speak with your wallet!
I'm trying to decide if it's worth holding onto my psvr 2. I enjoy what it has currently, but it seems unlikely to get anything else. Might be better off just waiting for something with more support if that ever comes.
GT7 surprised me, because I hate racing games, but i poured 100 hours into it way too quickly.
I’m looking forward to the Metro VR game this year, and I hope that WW2 dogfighter game releases eventually.
I have most of them 😅
Waiting for a sale on Synapse and Arizona Sunshine 2.....also Metro coming this year looks great.
It seems somewhat unfathomable that all of these places won't be visited. I will be waiting for the day that somebody writes a code that does that, but somehow I think that defeats the purpose of what No Man's Sky represents.
Even Grahams number can be added to. Just add 1 to the largest number you can think of. Infinity.
I think Neil deGrasse Tyson would like it too. If he he likes video games at all. Add PS VR and then never leave the VR world.
The point of immense worlds is to make the player feel significant to matter but insignifcant enough to make no difference to the proceedings, I feel like this will do that well.
I like the fact that there will be planets one will visit that may never be found by another person, it adds to the isolated feeling of space.
I feel that it will counteract any feelings of despair through loneliness by continuing to offer new experiences and new surroundings which will ultimately make the player forget that they are alone.
Carl Sagan would DEFINITELY love No Man's Sky, so will many gamers.
I believe the only gamers who won't appreciate the complexity of NMS are completionists.
This game is a dream, and I can't wait to play it. But if it's as disappointing as Spore, I will lose faith in the cosmos. On a side note, I couldn't help but read the quote in Sagan's voice.