290°

Evolution: It Was a Very Amicable Parting of Ways With Sony; PS4 a Key Strategy Part Going Forward

Evolution's Mick Hocking confirmed that the studio had a very amicable parting of ways with Sony. PS4 will still be at the core of their strategy going forward.

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wccftech.com
Garethvk2945d ago

Somewhere in the middle is the real story.

Eonjay2945d ago (Edited 2945d ago )

The middle of what? We already know the real story. Where have you been?

dirkdady2945d ago

Apparently he was on conspiracy island.

xHeavYx2945d ago

Better love story than the companies who closed lately and didn't even see it coming.

rainslacker2945d ago (Edited 2945d ago )

He's right. The middle of this article had the story right there for everyone to see. Straight from the horses mouth.

TheCommentator2945d ago (Edited 2945d ago )

There's no sense in burning bridges with a company you can still end up making a game for. I'm sure that Evo wasn't particularly excited to walk into a, "sorry guys, you're all fired" conversation when they got up for work that morning though.

I'm just glad that their talent is not being split up. I hope Codemasters gives them the happy home they need to continue making great games.

Festano2945d ago

Agreed! Codemasters could really use Evolution's technical expertise. They were never that great at making amazing graphics.

kraenk122945d ago

@Festano

Codemasters the PUBLISHER is not Codemasters the Developer!

rainslacker2945d ago

It sounds like they knew ahead of time that Sony was going to close the studio, and they took the opportunity to take advantage by making a new studio, or fishing around for someone to publish for them(codemasters). I'd imagine at some point during the DLC development, it was made known that after that part of DriveClub's development was done, they would have no more work.

It's hard to imagine that CM would have picked up the entire studio team so quickly after shutting it down without a plan of action on Evolutions part.

I'd even wager if they are on good terms with Sony, that Sony is willing to work with them, which could have helped them get picked up by another publisher.

KwietStorm_BLM2944d ago

It's like people want to manufacture conspiracies just for the hell of it. The fact that they are still focused on PS4 should say something. David Jaffe has pretty much been all in with PlayStation, and he left Sony years ago. I'd love to see Evo make a great Motorstorm on PS4. It could rival that original CGI trailer on PS3.

KingPin2944d ago

somewhere in the middle is the real story

did you try looking in the middle of the article perhaps....

+ Show (1) more replyLast reply 2944d ago
IIFloodyII2945d ago (Edited 2945d ago )

Didn't seem like there was any bad blood between them from Twitter when it was announced they'd be closed, so not all that surprising.
Good to see that Codemasters have picked them all up, should make a great partnership.

TwoForce2945d ago

I hope Codemaster treat these guys well. Because we need our Evo back to action.

gangsta_red2945d ago

What else could they say really? You don't want to burn bridges and you definitely don't want to seem unprofessional ranting on some social media about how mad you are.

IIFloodyII2945d ago (Edited 2945d ago )

True, but they were all pretty up beat about it, thanking fans and Sony for giving them the opportunity.That kinda tells me it wasn't a bad break up (this just confirms it), they were all looking forward to the future, though thinking about it, that's probably because they knew Codemasters were in talk to hire them.

I'm just happy they are still together and a next gen Motorstorm is still possible, just under a different name.

jb2272945d ago

You rarely ever see the devs themselves make comments that could burn bridges, but the specifics of the situation always make their way out & you can read between the lines as to how they must feel.

When MS closed Lionhead the devs themselves confirmed that they were only made aware as the public were. Here we have devs from Evo confirming that they already have new employment just a few weeks from the closure, which points to the idea that they had been aware of the closure well before the public. Looking at Lionhead, we still haven't gotten confirmation on where those guys will end up because these deals take time. Difference is Evo seems to have had a head start on theirs while Lionhead definitively didn't.

gangsta_red2945d ago

@JB

No, you just have more details of the situation from the devs of Evo. They were still caught off guard from the closure just like rookie proved in a past comment.

And i find it strange that you are continuing to compare who handled which closure better, MS or Sony.

Do we have confirmation if Sony hired any Lionhead devs from their recruitment day they PR posted not long ago when the news came out?

Should we be personally following each dev from any company that gets laid off and then make assumptions from that on when or if they knew the hammer was coming down?

What difference does it make?

Knushwood Butt2945d ago

I think they knew. At least, they knew DC development was coming to an end. Look at the names of the events in the final DLC, itself called Finish Line.

gangsta_red2945d ago

It's a racing game, it might have been the final DLC pack. I think it's called irony.

Evolution studios also was going to hold an event for DC at a later date before the shut down. You don't plan events for Driveclub if you know your studio is going to close.

Kribwalker2945d ago

Bungie said the same when they bought themselves out (with ms still owning some). Then they made halo reach then signed with the devil (activision) and gave the middle finger to Xbox players with 1 year timed content for PlayStation.....

rainslacker2945d ago (Edited 2945d ago )

Bitterness has a habit of showing itself even if someone is trying to be diplomatic in the situation.

To me, the quickness of the responses to the closure made it seem this was planned, and that the powers that be were prepared for it. This is further backed up with how quickly they were picked up by Codemasters, and the fact they seem to at least have a plan of action for going forward...likely a new game idea which Sony may be on board with according to the quote in this article.

It sounds like Evolution just kind of became a new studio under a different publisher, and this may have been known before we heard Sony was shutting the studio down.

That being said, I wouldn't use Rookie's comments as proof of anything when it comes to Sony.

If you want evidence, then look at the complete lack of hostility from any of the parties involved, and then the comment in this article which spells out some fairly big things if you know how the industry works(which I address in this comment and one above).

I'd rather take the devs word on this right now than Rookie's assumption.

Also, events take months to plan and implement. While Evo may not have known months ahead of time that they would not be working anymore for Sony, they likely knew at least a month or two before Evo picked them up...so a month before they were shut down give or take. Publishers just don't pick up entire teams within three weeks with a plan of action going forward. Games take time to develop to a point where a publisher would be willing to sign on to them.

gangsta_red2945d ago

@Rainslacker

Rookie had actual links to twitter posts of devs holding events just days after their closure. Say what you want or feel what you like about Rookie but at least he provided proof unlike some who make up assumptions based on their own personal bias against a company.

And it still doesn't excuse the fact that some are trying to prove which company handled shutting down a studio better. MS and Sony both did and people lost jobs, end of story.

+ Show (5) more repliesLast reply 2945d ago
Phil322945d ago

The news that the studio was picked up was amazing. I was hoping the talent wouldn't be split up, but I thought that was a pipe dream-- some idealistic fantasy!

Alexious2945d ago

Indeed, Codemasters really is a match made in heaven for Evo.

garrettbobbyferguson2944d ago

Other than Fuel and Overlord, what exactly has Codemasters made that would make them any sort of "match made in heaven"?

TwoForce2945d ago

I will say this again. Sony and Evolution Studio have a strong partnership from the beginning till this day. And i can't wait for them doing something amazing.

sadsatan2945d ago

time for the re-birth of motorstorm. mud physics and 60fps PLEASEEEEEEEEE

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70°

Crow Country Developer Interview

Discover Crow Country, the upcoming survival horror game from indie studio SFB Games. Get ready for an original PlayStation-inspired gaming experience as we speak to the developers and get an inside look at the studio and game.

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gamersocialclub.ca
90°

Nintendo Issues DMCA Notice to Remove 8,500 Yuzu Clones

Nintendo made a significant move by issuing a DMCA notice to take down more than 8,500 clones of the popular Switch emulator, Yuzu.

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xpgained.co.uk
gold_drake1d 11h ago

thats so crazy haha.

it will never disappear.

darksky17h ago

The more they try to stop it, the more publicity it gets. The fact is that Yuzu will forever live on torrent and other sites. Nintendo is fighting an uphill battle.

Inverno16h ago

Another 8,500 will take their place. Smh

PRIMORDUS16h ago

There is nothing stopping these people from working on Yuzu clones and sharing them on torrent sites. Nintendo or anyone else cannot do shit about torrents or usenet.

lucasnooker15h ago

lol Nintendo keep fighting this but it never ends. Why do they feel the need to persist? I guess they are in too deep now they have to

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80°

Apex Legends Dev Says Broken Moon is Like a 'Brand-New Map' in Season 21

Game Rant speaks with Apex Legends lead level designer Steve Young about how the team went about improving the Broken Moon Map.

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gamerant.com