Ahead of it's public beta period a closed beta was held for id Software's Doom. Allen of Gamer Assault Weekly gives his impressions of what makes the upcoming game gore-tacular and what needs to be fixed to make the full release worth picking up.
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Twitter is blowing up right now
All games coming to PlayStation
Next Xbox will have steam
Next Xbox niche and only for “gamers who want it” (it’s a really powerful pc or a steam deck type portable, or both)
Have you ever looked at a modern first-person shooter and wondered "How did we get here?" Wealth of Geeks performs a deep dive into the genre, including some of the most influential games, from the very first FPS from the cross-genre experiences that changed the game entirely.
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
I loved the Doom closed beta. It was such a refreshing game, it's not trying to be like every other shooter. It's feels new but stays true to the original game. I can't wait for the open beta, I want to play more!
definitely super excited for this game! this was a good rundown so now i know what to expect.
Far more excited for the SP.
I can't wait for the full release of this game!