"Alan Wake got repetitive, Quantum Break has enough mechanics and enemy types to keep the action exciting," Remedy's Thomas Puha told Gamereactor.
Firaxis veteran Jake Solomon hasn't seen mass layoffs like this in his whole 25-year career.
Gematsu writes: "Cooperative third-person shooter Helldivers II has sold 12 million units as of May 5, publisher Sony Interactive Entertainment and developer Arrowhead Game Studios announced."
And well-deserved. I'm having a ball of a time so far. Just need to change out my heavy armour, it's a murder on my stamina and sprinting.
SIE managed to find success with gaas quicker than I suspected. Arrowhead did a great job getting past that initial launch difficulty, I've been playing again recently doing mostly solo missions. Can't even get off the damn planet after completing everything, lol.
12 million is crazy, but it also paints an opposite picture to what the forums would have you believe about gaas. And it being more successful then the single player games of late also kind of proves to an executive gaas IS. what the consumer wants.
Here is a look at the new Joker Trailer. Warner Bros. Games today released a new MultiVersus trailer revealing the first look at gameplay for The Joker, who will join the roster as a playable character when the upcoming free-to-play platform fighter videogame launches on May 28th.
Do you know why Red Dead Redemption is more exciting than GTA 1?
I got maybe 2-3 hours in Alan Wake before I got bored with the gameplay. NBD though since I bought it for $2-3 a while back. I hear people love it. Was it just the story people liked, or did the gameplay get better as you went?
The way he mentions the game to be more of a summer blockbuster game targeting a wider audience confirms some of my concerns. The things I loved the most about Remedy games in the past was their dark and gritty stories.