70°

Remedy: why Quantum Break is "more exciting" than Alan Wake

"Alan Wake got repetitive, Quantum Break has enough mechanics and enemy types to keep the action exciting," Remedy's Thomas Puha told Gamereactor.

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gamereactor.eu
bixxel2966d ago

Do you know why Red Dead Redemption is more exciting than GTA 1?

VJGenova2966d ago

I got maybe 2-3 hours in Alan Wake before I got bored with the gameplay. NBD though since I bought it for $2-3 a while back. I hear people love it. Was it just the story people liked, or did the gameplay get better as you went?

VJGenova2965d ago

Sometime in 2013, i think.

nowitzki20042965d ago

Maybe it didnt age too well? I havent played it since like the first year it was released. Back then it was one of the best games you could find.

TFJWM2966d ago

Not really, shine light then shoot. Story is decent(a bad Stephen King novel).

First time I stopped a couple hours in as well. I just went back to play it all and I am not sure why people love it so much. It not a bad game by any means but I don't get it I guess

kraenk122966d ago

The way he mentions the game to be more of a summer blockbuster game targeting a wider audience confirms some of my concerns. The things I loved the most about Remedy games in the past was their dark and gritty stories.

20°

XCOM 2 Director Says He's Never Seen Such "Horrific Layoffs" In His 25 Years In The Industry

Firaxis veteran Jake Solomon hasn't seen mass layoffs like this in his whole 25-year career.

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dualshockers.com
160°

Helldivers II sales top 12 million

Gematsu writes: "Cooperative third-person shooter Helldivers II has sold 12 million units as of May 5, publisher Sony Interactive Entertainment and developer Arrowhead Game Studios announced."

shadowT5h ago

Congratulations Arrowhead Game Studios!

Hofstaderman5h ago(Edited 5h ago)

And well-deserved. I'm having a ball of a time so far. Just need to change out my heavy armour, it's a murder on my stamina and sprinting.

derek4h ago(Edited 4h ago)

SIE managed to find success with gaas quicker than I suspected. Arrowhead did a great job getting past that initial launch difficulty, I've been playing again recently doing mostly solo missions. Can't even get off the damn planet after completing everything, lol.

Lexreborn24h ago

12 million is crazy, but it also paints an opposite picture to what the forums would have you believe about gaas. And it being more successful then the single player games of late also kind of proves to an executive gaas IS. what the consumer wants.

RGB3h ago

Disagree, most GAAS games are free, cheaper than or around the same price as Helldivers.

Helldivers II sold very well because of the viral campaign and word of mouth, I can't think of another game that has done numbers like this that wasn't completely free or attached to a service like GamePass/Plus Extra~Premium.

Helldivers II is an exception to the rule, not the norm.

Lexreborn21h ago

That’s a hard coup, considering the online campaign that happens with death to ALL gaas the forums campaign. To only turn around and try to explain the hypocrisy of it?

Either people hate GaaS, they don’t hate GAaS or they hate a practice in the GaaS but they DO love GaaS. But, the online campaigns as if you paying 40 bucks for a game then willingly paid an extra 20 for cosmetics THEN you buy more cosmetics in the 40-60 dollar game that is ONLINE only that alledgely people hate.

Or you don’t hate any of those things and you just act like you do when something isn’t being made how you want it to be on initial impressions. Regardless how many disagrees happen it doesn’t change the fact there is a clear hypocritical practice happening here when we discuss what is an “acceptable” game (swearing single player is the way with robust content) then buying the game that you swear is the death of gaming (gaas that have always online requirement, you don’t “own” the game, tied to online restrictions and isn’t truly a complete game as they continue to add content that could arguably be done day 1)

But go ahead try to make it seem like 12 million people didn’t just convince executives they want this over say the 3-4 million that support FF7R/FF16 or even the million or 2 that bought stellarblade or RoR.

You can’t convince people that live service games aren’t the future after they are supported more then the single player experience.

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110°

MultiVersus Joker Trailer With Mark Hamill

Here is a look at the new Joker Trailer. Warner Bros. Games today released a new MultiVersus trailer revealing the first look at gameplay for The Joker, who will join the roster as a playable character when the upcoming free-to-play platform fighter videogame launches on May 28th.