The only thing that matters is the games. But how are we to know if the launch lineup for PlayStation VR is any good? And how do you promote the titles?
Cloudhead Games has announced the VOIDSLAYER update for Pistol Whip, adding three new scenes in June for all supported platforms.
Recent findings in the latest PSVR2 software update, indicates that PlayStation is already starting to implement support for PC.
The icing on the cake would be if Sony / Valve allow for a Steam Link app much like it is for the Quest 3. Likely wishful thinking, though.
Warner Bros. Discovery is closing down Adult Swim Games, delisting its published games. Thus putting Rick and Morty VR in jeopardy.
The only Vr title that interests me in Eve Valkyrie. the rest look a bit too gimmicky
In the early days of PSVR can Sony (temporarily) block games from supporting it if they're not good enough, to prevent bad press when a good launch is so important? E.g. "Turd racer 5000" wants to launch with it and Sony says "Thanks but no thanks, we'll allow it in a few months though."
Time will tell. I'm excited for EVE VR and The Hum.
Just Rigs, VR Worlds and maybe FFXIV.
That said I doubt I'll get one at launch.
They will be like all launch games. A place to start and no where near the visual quality of games that come at the end of the cycle.
I do want to see less extended tech demos and more real single player campaign type games. Its time to up the ante.