50°

The Division co-op: How to get the most out of playing with other agents

In Ubisoft’s latest entry to the Tom Clancy series of games Tom Clancy’s The Division, players have the option to play alongside other players in what is essentially a light version of an MMORPG. Although squads are only comprised of a team of four that explore the pandemic-ridden streets of New York, the experience definitely mirrors what a player might expect from a more action oriented MMO game.

With that in mind, utilizing the abilities of agents for max level content is a no brainer. Running missions at the Challenge difficulty obviously calls for players to work together in intense versions of missions played while leveling up. Players working their way to the level 30 cap can also enjoy the company of others, and players with a regular set of teammates will find The Division a welcome addition to their co-op library.

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inquisitr.com
80°

Exclusive Q&A: “Tom Clancy’s: The Division: Hunted” Author Thomas Parrott

from paulsemel.com: In this exclusive Q&A, the author of the new technothriller based on "Tom Clancy's: The Division" discusses how it ties to the games while also bringing its own story to a close.

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paulsemel.com
rpad95d ago

did you edit out the parts where the author repeated everything you asked?

50°

Ubisoft's The Division series just had 80% slashed off its price on Steam

If you're looking to try out an exciting, team-based shoot 'em up, The Division is currently on sale on Steam!

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videogamer.com
170°

Stop Forcing Multiplayer Into Single Player Games

TIM WHITE WRITES: "Multiplayer or single player? Developers, you can do both, just not willy-nilly."

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growngaming.com
Flawlessmic401d ago

I am in absolute agreement with the OP 👌

shinoff2183401d ago

I hate when I see single player games and see people begging for multi-player. Jeez guys it don't need to be on every game. Latest one I seen was atomic heart.

-Foxtrot400d ago

Multiplayer or even co-op

If it was always a single player game then that's how it is

Inverno400d ago

It's a trend that never really went away. For me multiplayer in a primarily SP focused game was an excuse for DLC. Then there's the mentality gamers had that adding multiplayer makes a game worth the price, otherwise it should be half price for half a game. A way of thinking devs reassured when they started adding multiplayer to their sequels. We see the same with multiplayer focused games getting SP in their sequels.

Flawlessmic400d ago

Tbh multilayer now is a way to add live service and mtx elements, very rarely does it come of well.

What single players game used to be in a lot of cases now require 3 other people for keeping to really enjoy it and I hate having to rely on others to get the maximum from a game.

Sp should be sp, if devs want to add a separate multi mode then that's fine with me, the legends addition to ghost of tshushima was fricking sick but totally separate to the main game. Sick of co op too.

Hofstaderman400d ago

I remember when certain single player games had them as included optional modes that was played on the couch. Had brilliant times with Syphon Filter and Golden Eye. Me and my bro used to used to fight over who would play as Gabe even though it was technically just a skin. Good times.

Dagexon400d ago

I didn't notice your comment before I added mine.
But good times indeed

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