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Don’t pussyfoot around: PlayStation VR just made a mockery of Vive and Rift

Fatality. “PlayStation VR just kicked a gushing hole in the ass of years of hype-building from Oculus and rightly placed Vive in a nonsense launch category applicable to the tiniest of niches.” Bravo, Sony."

Death2987d ago

Yay! Another article comparing a core price with a bundle! Yes, PSVR is only $400 because you already have a camera and you don't need any games. Great job reporting the facts.

Overload2987d ago (Edited 2987d ago )

- PlayStation VR will have at least 45-50 million systems worldwide capable of using it by October, way more than PC's capable of running the other headsets.

- Regardless of how it's spun, PlayStation VR is the least expensive headset.

- PlayStation VR has big name titles from big name developers, like Gran Turismo, Rigs, Dreams and Star Wars exclusively.

- PlayStation has the strongest brand in gaming worldwide.

PlayStation VR is going to wipe the floor against these other headsets. I wish then all the best though and hope they do well.

Death2987d ago

PSVR isn't available until October. In the next 7 months we will see a PSVR bundle announcement. We will also see an unbundled Rift. We won't see Rift without a camera since not unlike PSVR it is required to work. What are we talking for prices, $460 for PSVR and how much for Rift without the Xbox controller and games? $499 maybe?

As for the projected 45-50 million $349 PS4's capable of running PSVR for an additional $460, how many of those are interested in doubling down for VR? How many capable $1000-$3000 gaming PC's are there by your estimation? Of those, how many are willing to drop $500-$600 on VR?

The comparison is absurd. It's like asking how many Kia Rio owners are willing to upgrade to Corinthian leather seating vs how many Lexus LS owners are willing to do the same. Even that isn't a fair comparison since PSVR costs more than the console. Rift costs about the same as a highline GPU and that's in a bundle with controller, camera and games.

Neither VR solution is wiping any floors any time soon. It's not a mass market device, it's just now launching and will go through growing pains as the tech evolves and gets cheaper.

Overload2987d ago (Edited 2987d ago )

@Death

"Less than 1%' of PCs can run virtual reality"

http://www.bbc.com/news/tec...

Like usual when PC gets brought into the discussion, people severely overestimate the amount of super rigs.

I'm not overestimating by saying 100% of PS4's are capable of running PlayStation VR. This and brand awareness are massive factors, the price is just the icing.

darthv722987d ago

How can the PSVR make a mockery of something that isn't even in the same market? console VR is still separate from PC VR.

Unless Sony is going to make their product cross compatible. It is like comparing consumer grade products to commercial or industrial. Yes i just compared PC to industrial and that is somewhat valid as the consumer (or console) is the simplistic side of the market where as the PC is the more industrial side. More complex and engrossing.

Both have their place and respectable fan base so there is no need to try and lump them together. No offense to console peeps but PC will always be the better of the two because it is a constantly evolving platform with a much faster turnaround on improvements.

I got a little off track there but... the general consumer that isnt keen on gaming or computers will likely be casually interested in VR and for that there is the GearVR or google cardboard to give them a taste.

Death2987d ago

"Less than 1% of of the PCs expected to be in use globally in 2016 will be powerful enough to run the best virtual reality technology, graphics-chip company Nvidia has said.

It estimated just 13 million would have the required graphics capabilities in 2016, rising to 100 million by 2020."

That is the rest of the quote from your article. Some interesting information by Nvidia. 13 million harcore PC gamers by the end of 2016 expanding to 100 million in the next 3 years. How many of the 45 million PS4 owners at the end of the year do you believe will be hardcore or early adopters? It's not as simple as 45 million have a PS4 so 45 million PSVR's will be sold.

Lamboomington2987d ago

@Overload

"Less than 1%' of PCs can run virtual reality"

Less than 1% of what PCs ? Gaming PCs ? Or general PCs? because if it's the latter, that statistic is meaningless.

And the number will obviously drastically increase in the next few years.
In a few years, PC VR experiences will be more impressive than what's available on PSVR.
That has nothing to do with VR, that's just the usual console - PC thing.

starchild2987d ago (Edited 2987d ago )

Ridiculous article. When the PS4 released did it make a mockery of PC gaming by being cheaper? Definitely not. Yet somehow PSVR is going to make a mockery of the Rift and Vive by being $150 cheaper??

They're not even directly competing. And even if they were, what is it with people's obsession with Sony winning? So what if Sony sells more VR headsets? What do they win? It's not like there's only one winner and everyone else is an automatic failure.

All three respective VR headsets can be successful in their own right regardless of which one sells the most. To give an example, the android platform has over 80% share of the market, but that doesn't mean that iOS isn't a successful platform in its own right. It's financially successful and very well-liked by many people.

I'm also sure there are a lot more $600 Vizio LCD TVs sold than Panasonic plasmas or LG OLEDs, but does that mean the Vizio's are better or that Vizio "wins"? No, of course not. (I'd take my Panasonic VT60 over any Vizio any day.) Generally speaking, you get what you pay for.

Some of you seem to think this is some kind of format war à la Beta max vs VHS or Blu-ray vs HD DVD, where winner takes all, but it's really nothing like that. This is more comparable to the sales of different brands of TVs. VR headsets are essentially just a new kind of display device.

BEASELY2987d ago

You shouldn't want PSVR to "whipe the floor," with the other units. Truth is, they're all in this together, and in order for this medium to reach mass appeal, all aformentioned companies should be encouraged to succeed.

Vive annd Oculus thriving inherently helps PSVR. Don't speak so vehemently about the "competition," and attempt to turn this into console war 2.0. It's not about that.

Let's simply get VR through the door to begin with before resorting to dick measuring.

kneon2987d ago

@Death

That's not 13 million hard core gamer PCs, it's 13 million VR ready PCs, many of which are not used for gaming and won't be used for VR.

But even if we take the full 13 million that's still less than a third of the potential market than the PS4. Yes it will grow over time, but so will the PS4 install base, at a rate of 12-15 million+ for the next few years.

Overload2987d ago

@BEASELY

I said I wish them the best and hope they do well for that very reason.

Twignberries2986d ago

@overload

In sales. Most definitely.

In immersivness, resolution, and just straight up visual fidelity.. Ahhh.. I don't think so but..

awi59512986d ago (Edited 2986d ago )

@Overload

Wrong! The vibe supports crossfire and sli builds and lots of people have dual card builds. My dual card build passed valves vr test when one card just barley made it but two cards hit recommended settings.

+ Show (8) more repliesLast reply 2986d ago
uth112987d ago

PSVR+ camera + PS4 = ~$800 for a complete VR system (assuming no bundle discounts. That's the same price as just the Vive headset with no PC to run it.

Occulus = $600 + $1000 PC, so no matter how you slice it the total cost of PSVR is about half of the PC headsets.

Death2987d ago

Rift bundles with a PC are $1500 today. That includes the camera, controller and 2 games. If we compare this with a PSVR bundle and PS4, the cost is going to be $900 or more depending on what is bundled. The difference is about $600. What we don't know is what the difference in quality will be. I think people hitting the minimum specs with Rift will have a marginally higher quality experience. The real difference will be after the next gen GPU's launch in the fall. That's when we will see more consistent 4K gaming along with a much higher quality VR experience since the GPU's will be much stronger. To maintain a consistent frame rate, PSVR graphics will be lower than what we see on non-VR PS4 games. The hardware isn't getting stronger with a PSVR attached, it still limited to what was launched in 2013. For X amount of money less for PSVR, gamers are getting X amount less in graphics fidelity.

The assumption that PSVR will be equal to PC VR for less money is unfounded. You will get what you pay for. There is nothing wrong with this, but your expectations should be realistic.

uth112987d ago

@Death - nobody is saying that PSVR will meet Oculus or Vive on specs. But highest specs are rarely the deciding factor in what tech wins.

PSVR is aimed at the mass market, while the two PC headsets are priced for and aimed at hobbyists. That's why it's likely Sony will dominate the market

Big_Game_Hunters2987d ago

"while the two PC headsets are aimed at hobbyists"
you mean gamers. If i'm ever to get into VR all i care about is quality.

UnwanteDreamz2987d ago

@Death

Why are you lying? All of the headsets have been looked over by major gaming publications and have been found to be comparable. So much so that none would name a clear winner.

Death2987d ago (Edited 2987d ago )

Uth,

How many $460 mass market console accessories have we seen? It's unrealistic to think VR on any platform is aimed at the mass market. VR today is for the early adopter/hard core gamers. How many of those hardcore gamers are willing to spend $400-$600 for an accessory like this? PC gamers have always had the deeper pockets. The minimum GPU to run Rift costs the same as a PS4 and that is just one of the components in a gaming PC. People claiming that PS4's price advantage will sell more VR's are completely missing the point that owners of Gaming PC's are already much more willing to spend money. Console gamers buy console because they are cheap.

@Unwanted,

Rift and PSVR are displays much like your TV. If you hook your PC up to your TV along side your console, which can display higher resolution gaming? This is an article from another discussion I'm participating in, but it's helpful here too. http://www.eurogamer.net/ar... Even if PSVR and Rift were identical, the PS4 is the weak link that would limit VR vs it's PC counterpart. You are lying to yourself if you think PS4 will have the same fidelity as a PC today let alone a year from now as PC's evolve.

UnwanteDreamz2987d ago (Edited 2987d ago )

@death

I hear you and what you are arguing is that gaming PCs are more powerful then the PS4. The devices we are talking are not consoles and right now from what I have read the experiences are very similar.

Goldby2987d ago

@Death

One thing sony has going for it is a very strict requirement for releasing games on the PSVR. on PC anyone with the time, money and know how can make a VR game and release it.

Sony makes sure nothing is wrong, no motion sickness, no frame rate drop, no nothing. and if there is issues, they ahve a VR consultation team just to help them get it up to par.

That is real quality, and that will be better for gamers than a game that runs at 1080p 60fps but didnt take into facture motion sickness

quent2986d ago

Gtx 970($300)upgrade OR($600)=$900, people that game on pc don't use typewriters to game on, they already have components to support the upgrade otherwise they won't be gaming, very few systems can bottleneck a gtx 970.

Dir_en_grey2986d ago

@Death
PSVR is BETTER than Occulus and HTC Vive for the fact that every PSVR is a portable Gigantic Movie Screen that you can bring around with you to any room due to the machine it hooks up to is a SUPER PORTABLE PS4.

It is worth it as a monitor alone, even without any VR features. Play all the games you have and watch everything you can watch on PS4 anywhere with a power source. On your bed, on the can, bring it to shut your whiny kid up who doesn't want to be with you when you're on a family trip, use it for whatever your dense imagination can (or can not) come up with.

You don't need the camera for non-VR stuff, and $399 is a damn good price for a huge monitor, even without the fact that it's source is highly portable.

Here's more for you, PSVR comes with 6 free games, EVERY PS4 controller already acts as a PS Move so every PS4 owner is already guaranteed a working controller. And if you ever held a Dualshock 4 it is very light and comfortable to be held single handed, for both left or right. So that breaks your argument of trying to add to the price of PSVR.

PSVR is also reported to be the most comfortable to wear out of all 3 and the best for people with glasses.

Everything is adding up for PSVR to be a mass market product. Too bad you can't see it when all you are really just trying to down play it instead of trying to arguing fair points.

+ Show (6) more repliesLast reply 2986d ago
Eonjay2987d ago

You keep posting this but I don't know what your point is. Yes, its cheaper. Yes, the full bundle is more than 399. Yes, the headset plus the camera plus the controllers is still less than the competition. We get it. Why are you so anti PSVR?

Sevir2987d ago

Death is Anti PlayStation... lol. Nothing to see here. Detractors always argue.

Regardless of what people say, even with its added accessories, the PSVR is still the cheapest full fledged VR experience.

After all the additives the experience will still cost less than its PC counter parts... I'm not sure why fanboys have to pick sides...

VR currently is unproven, and We have 3 major players looking to grow the market and make it an attractive experience...

Both Occulus and HTC approve of the PSVR and are happy VR has an entry level price point.

Let the fanboys argue, but PSVR = Most affordable entry into Virtual Reality experience.

2987d ago Replies(3)
reaperofsouls2987d ago ShowReplies(2)
BEASELY2987d ago (Edited 2987d ago )

You're all missing the point. Shared software across ALL of these units is necessary for the success of VR. If one fails, that weakens development interest.

Aenea2987d ago (Edited 2987d ago )

sooo, it's $450 if you don't have a camera, you don't need the PS Move(s) unless you want them or a game demands them. Still cheaper...

Also, don't forget the non-US prices, the differences there are way higher:
Oculus: $600/€700
HTC Vive: $800/€900
PSVR: $400/€400

Also, the PSVR will be available in local shops for that price, the Oculus and Vive need to be shipped adding to the price and also import duties will be added. Though am sure that will change in the future for them as well...

Christopher2987d ago

Instead of ranting, why don't you actualy show the core price difference and bundle price difference?

PSVR
Console - $350 + 1 non-PSVR game depending on bundle
PSVR - $399
PS4 Camera - $45

Total: $795

---

OCULUS RIFT
Cheapest bundle PC - $949
RIFT - $599

Total: $1,548

*not included shipping fees or other shipping related fees

---

HTC VIVE
Cheapest PC - $949 (same specs as Oculus, but no bundle deals)
RIFT - $799

Total: $1,748

* not including shipping fees or other shipping related fees

---

CONCLUSION: The PSVR will have lower specs and lower quality, but also comes in at half or less the cost of utilizing the other technology. Though, having said even that, there is no sign that having a 'minimum spec' machine for either VIVE or RIFT will provide 'higher' quality than what you may get out of PSVR+PS4. That is still to be seen.

If you want the best quality: spend more, go PC + RIFT or VIVE.

If you want reasonable price and quality: go PS4 + PSVR

Seems pretty simple to me.

PERSONALLY: Not interested in either, but I have a GTX 960 that runs every game I've played on PC perfectly so far. I don't want to invest in an additional $300 for a graphics card just to use a $600 to $800 device on it that will run games at lower quality than I can get with my monitors currently. If I went VR, I'd go PSVR solely because it's cheaper, and I have no intention on shelling out more money just to get a new graphics card when mine is working perfectly fine for everything else so far.

awi59512986d ago

LOL you suck at building pc's lol. 400 dollar pc then add 300 dollar gpu = vr ready you sir are delusional. You only need a ok cpu and the vr test i ran my cpu passed and the vr stated your cpu will not bottleneck and is not a problem so you fail. Valves VR ready check says even amd cpus wont bottleneck the vr.

Christopher2986d ago

*** 400 dollar pc then add 300 dollar gpu = vr ready you sir are delusional. ***

People don't build their own PCs, especially not the mass market. They buy. And the $949 is the cheapest computer you will find to work with either the VIVE or RIFT.

Also, your $400 dollar PC w/$300 GPU is using some shit components and is $100 more expensive since you add in OS. So, that $800 PC you just built still doesn't change anything since it's still twice the price of PSVR.

***You only need a ok cpu and the vr test i ran my cpu passed and the vr stated your cpu will not bottleneck and is not a problem so you fail.***

You only need an OK CPU to use the technology, but the games themselves require better CPUs. Don't correlate hardware requirements with software requirements. Two different things.

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Christopher2986d ago (Edited 2986d ago )

1. Seriously, you're talking to a guy with a currently priced $1200 gaming PC.

2. You do know this is for the mass market, right? So, what deals you can find online don't apply. If they did, did you know that those deals wouldn't exist? Why? Because supply and demand would see an increase in price to account for demand.

3. You still are not seeing the difference between hardware specs and software specs. Eve: Valkyrie on PC still has pretty high specs even with optimization.

4. Your $730 computer + $600 VR is still more expensive than PS4 + $500 PSVR bundle. I mean, by your logic, people can get a PS4 for only $100 by shopping around even, so... I mean, where does this silliness stop?

+ Show (3) more repliesLast reply 2986d ago
Realms2986d ago

@ Death

Why do care buy the oculus or vive? Sensible people that own a PS4 will buy the PSVR. Damn dude give it rest you don't like what Sony's got to offer it's okay there are other options for you. Why do you care what Sony's price point is if you are not interested. If you just want to complain it's your choice but again what's the point?

2986d ago Replies(2)
LamerTamer2986d ago (Edited 2986d ago )

What is it that people only care about price? How much is it? it is too expensive, it is cheaper than Rift but still too much, with accessories it is to much blah blah.

Doesn't anyone care about quality? What good would be a $99 piece of junk with blurry optics that only is successful in giving you a headache? I swear either people are willing to sacrifice quality and get garbage to save a few bucks now, or unrealistically expect super high quality for super low price AKA giving it away.

You know two screens, lenses and other optics, co-processor, helmet etc. COST MONEY! I think it is too cheap. I am concerned that they cut corners with the optics resulting in bad lenses that distort and blurr out the sides of the image with loads of chromatic aberration like Samsung Gear VR does.

NovaCorps2986d ago ShowReplies(1)
Jaqen_Hghar2986d ago

A man has had the camera since Christmas 2013 and a PS4 since launch day (obviously a controller). A man will be paying $400 like most who get it to play.

IGiveHugs2NakedWomen2986d ago (Edited 2986d ago )

@Death
Those of us who have been following Project Morpheus knew that the camera would be needed for motion tracking. We also knew that the light bar on the DS4 would also be used for motion tracking.

On another note, the PS4 camera can be found for $40 or less right now and thank goodness that the n4g community has seen you for what you are by bubbling you down, a notorious Xbox fanboy.

P.S. The PS4 will have sold 50 to 55 million consoles by the end of 2016. It's been selling about 18 million a year after launch. Do the math.

frostypants2986d ago (Edited 2986d ago )

Does the$600 OR price include the necessary GPU spec that the vast majority of PC gamers don't have? No? Then put that argument to bed. The OR is requires an even bigger additional investment over base cost than the PSVR.

It's simple math: there are far more PS4 owners out there than PC gamers with specs capable of supporting OR or Vive.

And let's assume an average gaming PC owner and the average PS4 owner. The average cost of entry on the OR/Vive side will be much higher.

OR = $600 base, plus $300 for the GPU. This is assuming you already have an i5 and the needed RAM (but 4GB of memory is cheap so we'll let that slide). So, for the vast majority of gaming PC owners, and that's if we generously assume they all have i5s, $900. $900, on a good day.

PSVR = $400 base, plus $50 for the camera, plus say $30 for a move controller. This is assuming no bundling discount. $480 for the vast majority of PS4 owners.

So for the average existing gamer for each respective platform: $900 (being generous) for OR on PC vs. $480 for PSVR on PS4. $510 with an extra Move controller.

Doesn't take a business analyst to figure out who's going to dominate that market. The OR fanboys are playing a shell game with the numbers to cover this up.

Now you could argue quality all day, but that's a different debate. From the standpoint of market dominance, this won't be close.

I won't even run the numbers for Vive. That thing is officially fracked. It's the NeoGeo of VR headsets. Nobody will buy it.

+ Show (12) more repliesLast reply 2986d ago
Relientk772987d ago

The PS VR price is fantastic. Sony did a great move

Lamboomington2987d ago (Edited 2987d ago )

This is so retarded. Don't know why such immature articles are here.

The PSVR was expected to be cheap. It has to be cheaper. It is VR for consoles which cost less than $400.
PSVR is -
1) Lower spec than say, the Rift
2) Is from Sony, who are a hardware manufacturer as well.
3) Can be sold at a loss, because of the large install base etc etc , just like consoles.

Yes, OFCOURSE it's more mainstream, and OFCOURSE it costs less.
No one's 'pussyfooting' around anything. It's all just commonsense and common knowledge, and things are going exactly the way you'd expect them too. In the end it's another PC v console argument, and they both have their pros and cons. They are different platforms.

Oh, and another thing, the PSVR isn't even competing with the Rift and the Vive.

WTF is with the language in the article ? Is the author a child or something ?

Overload2987d ago

"WTF is with the language in the article ? Is the author a child or something ?"

Followed by.

"Next time you write an article, don't be retarded, thanks."

Are you serious?

Big_Game_Hunters2987d ago

Gaming journalists shouldn't be taken seriously.

reaperofsouls2987d ago

Im sure that psvr will not remain at $400 indefinitely. The core gamer will be the early adopters and it will sell millions, ince there are millions of core gamer on the PlayStation and as time progresses manufacturing costs will decrease resulting in a retail decrease and as a result more and more casuals will buy.

G20WLY2987d ago

"PSVR can be sold at a loss, because of the large install base"

Except it's not being sold at a loss. Sony have already confirmed they will make a profit on every PS VR sold.

This point only serves to make the Rift and Vive's prices seem even more bloated for what you ultimately get. This is where the "mockery" comes in.

Don't worry though, you can still enjoy any one of them perfectly well.

2986d ago
G20WLY2986d ago

^Utter nonsense, but thanks for trying. The PS VR doesn't need PSeye (a last gen camera for PS3) it needs the needs the new PS4 camera. Except it doesn't, because you can use various modes, like cinema mode without it.

Also, you are wrong to say most games need Move controllers; NONE do, they are always an option, you can just use a DualShock4, just the same as you'd use X1 controller with Rift.

As for the specs, you are wrong again (not doing very well here, are you?!) since the RGB subpixel screen of the PSVR actually reduces the screen door effect (an immersion issue in VR) by a greater degree than either Rift or Vive. PSVR also has a greater refresh rate than either and is purportedly more comfortable to use for longer periods.

Some people don't understand that price doesn't always reflect quality; Sony have an advantage over the others, with them being primarily an electronics manufacturer and all. This means they can keep their price lower and this is what makes the others seem so expensive to those that don't understand the industry - not the specs.

Everyone's entitled to their opinion, but please do a little research and don't pass your silly notions as fact. You call PSVR a child's toy and ironically you come across like that's about your speed.

LamerTamer2986d ago

Being sold at a profit is even worse, it means the quality is even worse. Not only is the resolution much lower than the others but at that price the lenses will be plastic junk. I have seen cheap VR solutions before, anything not directly in the center gets distorted and blurry. If you always look at objects directly in front of you it is ok but just don't look at anything to the side or it is headache city.

G20WLY2986d ago

^Lame, you're another that apparently wants to crap on PSVR without bothering to learn about it first.

Again, read about it, then present your view, because at the moment you're just an irrational hater with no basis for a solid debate.

Some products carry premiums, some less so. If price dictates quality, are you telling me if I buy the same car for less money than you I have a lesser car?

smdh at some of the thickos on this site lol

frostypants2986d ago (Edited 2986d ago )

@gapecanie: "PSVR is like a child toy when you compare it too the specs of the other two."

I'd hope so, given that it requires a $300 GPU spec that virtually nobody has, on top of the $600 base price.

Have fun with your extra pixels on your (realistically) $900-at-minimum niche product. It'll be sweet, but it won't be worth the extra $400 over the PSVR+camera+controller to most people.

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ShowanW2987d ago

why was this trash article written?

all the post had to say was: looks like sony has the edge on price point in the vr space, no competition currently on the console side of vr.

was all the other childish crap that was said, needed?

SliceOfTruth8882987d ago

But it didnt....the oculus is clearly the top tier VR headset with no locked down compatibility. Out of the top 3 i will be getting the PSVR but to deny the faults of the price is silly. You still need a PS4, camera, move controllers and then the headset. You are looking at 499.99 at least for everything you need to get this to work how you would want it assuming you already own a ps4. This is just pathetic click bait by what i assume is a sony fanboy

UnwanteDreamz2987d ago

Where are you getting 499$ move controlers aren't necessary unless you want 1:1 tracking on your hands. Tell me how Rift or Vive do this. Oh yeah they don't.

UnwanteDreamz2987d ago

That is to say optuonal Rift touch controllers aren't launching with the device and were never actually part of the launch plan.

Bladesfist2986d ago (Edited 2986d ago )

Erm the Vive does do it, in fact it has ~ 1mm precision compared to the 1cm precision tracking in the move. Vive comes with controllers.

Show all comments (95)
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Garethvk60d ago

I can finally play Half Life Alyx.

mariopasta60d ago

I can finally watch pron, I mean watch pronouns be pronounced in PC VR games that were previously not available on Playstation.

crazyCoconuts60d ago

be careful not to sprain your... tongue pronouncing those pronouns

Profchaos60d ago

I'm excited for that to plus I can try fallout 4 VR always wanted to play that

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I was lucky and held off on 4 until I played it in VR. It really is pretty awesome - you'll love it.

DaReapa60d ago

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Jingsing62d ago

It could be free and it wouldn't matter at this point. There isn't really a PCVR Market and I say that as a PCVR user. It is modders and enthusiasts with a few retail products on Steam.