No Man’s Sky finally has a release date, and we discuss our impressions of the game at length. We then move on to Square Enix’s predictions for Final Fantasy XV, and how game director Hajime Tabata thinks it might be as good as Final Fantasy VII. We also chat about the games we are currently playing, including The Legend of Zelda: Twilight Princess HD, Unravel, The Division, and Life is Strange.
Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.
I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.
Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.
With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.
I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.
If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.
I really enjoyed it at launch and had every trophy by August 2016.
The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.
I miss that aspect, but since then, I love what they've done.
The tiny green slasher villain returns in Final Fantasy 7 Rebirth, and is as frightening as ever.
The way it was handled was so dumb. One shots in melee...your teammates are to ostupid to get away from its attack. So you most often end up alone in a certain fight.
Here are the games that will be leaving the Extra and Premium tiers of the PS Plus subscription service in the month of May, 2024.
Absolver Downfall
Abzu
Adrift
Ashen
Elex
Final Fantasy VII
Final Fantasy VIII Remastered
Final Fantasy IX
Final Fantasy X | X-2
Final Fantasy XII The Zodiac Age
Final Fantasy XV Royal Edition
How To Survive 2
I Am Dead
Jotun
Last Stop
Minit
Moster Jam Steel Titans 2
My Friend Pedro
Observation
Sundered Eldritch Edition
The Artful Escape
The Messenger
This Is The Police
This Is The Police 2
World of Final Fantasy
Is it possible for that many planets and not to have Duplicates? How do I hook up with friends? Sorry but something that vast seems like it will become lonesome with no friends. I'm the guy that mutes strangers in most games because I don't want to hear crying babies or someone speaking a language I don't understand in my ears.
That's only 600,000,000,000,000,000 per dollar?!? Not enough content! /s
On another site, I found:
"No Man’s Sky players start on an unexplored planet, with a relatively simple and thin mandate: Head to the center of the universe. On the starting planet, the short-term goal is to survive and explore, and to gather the resources needed to build stuff that will take you further."
http://www.digitaltrends.co...
So from this I take it to mean that everyone will have the first oppurtunity at discovering and naming new stuff on their own starting world. This logically seems to be the best way to spread out the discoveries rather than having everyone start from the same exact point.
3/10 Too many planets
Okay, so I have seen over ten videos on this game. It looks really good, its probably worth $60. But all the videos I have seen are the same. You get to a planet, you look at the wildlife, then you leave.
What else is there? Combat? RPG elements? Which, not all, but pretty much every game is RPG is some way I guess. So scratch that question. Also, what are our chances of running into anyone else playing since there is so many planets that basically build themselves?
I'm a whole lot of confussed if you couldn't tell.
EDIT: raWfodog answered alot of these. He just types faster then me. :)