40°

Short Pause Podcast #62: NX Rumors, Nintendo's Latest Direct; What Does The Future Hold For Xbox?

Short Pause: "Episode 62 of the Short Pause Gaming Podcast has arrived! Before Tom Clancy's The Division hits this week and we lose the fellas to Ubisoft's post-pandemic, militarized Manhattan, Brent, Ben, Bender, and Frankie get together once again to talk about the latest and greatest in the world of gaming. Topics this week include:

* More Juicy NX Rumors - More hardware info, a proposed deal with Activision that includes Destiny and its sequel, and talk of Beyond Good and Evil 2 being made as an NX exclusive title all made the rounds this week.

• Nintendo's Latest Direct - While the collective gaming world is thirsty for any and everything related to the mysterious NX, Nintendo still has a current handheld and home console they need to worry about supporting for fans.

• No Man's Sky Gets an Official Release Date - Hello Games' grand sci-fi experiment, No Man's Sky, finally gets a release date! It's launching June 21st on both the PS4 and PC.

* Phil Spencer Talks the Future of Xbox - Microsoft held their Spring Showcase recently, and their commitment to Windows 10 as a platform has never been more clear.

* Plus, this week's new releases and much, much MORE!

Read Full Story >>
shortpause.com
tazmeah2999d ago

I think the Xbox brand will be just fine. While their shift in focus to include Windows 10 may be alarming to some, I'm still pretty confident there are a lot of consumers out there who prefer the simplicity of buying a console as opposed to shelling out for a PC with multiple components to update over time. Yes, I'm well aware that I can get a PC gaming rig on par with the Xbox One specs for relatively cheap, but why would I get that if my friends are on Xbox One? Also, why would anyone build a PC to play a game at the same settings as an Xbox One? Wouldn't you want to see these games at their best? Wouldn't it be better off going big so you can see everything in Ultra 4K & 60 frames? At the end of the day, the Xbox One still is more appealing to me than PC gaming. I'm sure the PC master race will show up and say I can get a super rig for under $600..I'll pass. I've seen the quality of these so called budget super PC's...and they aren't very reliable and you get what you pay for. The Xbox brand is still a more appealing option than PC gaming to a good portion of consumers.

TheDude792999d ago

Star Fox Zero doesn't look like the trainwreck it was initially revealed to be (Star Fox Guard on the other hand...), but Metroid Prime: Federation still looks like Nintendo's biggest embarrassment of 2016.

keys15792999d ago

I really love this podcast you guys do a very good job.

TheDude792998d ago

Thanks! We really appreciate the support!

100°

Titanfall 2 Is Still The Smartest FPS Of The Last Decade

The best shooter campaign since Half-Life 2 still hasn't been topped eight years later.

Read Full Story >>
thegamer.com
Leeroyw17d ago

I agree with this. The time travel mechanics. The sense of scale. The relationship with your mech. The bosses all had personalities. It's a wonderful game.

17d ago
mastershredder16d ago

Yeah it was good, but it only did the time travel bit in one level. Dishonered 2 did the same thing. Now how about a game where it's implemented throughout the gameplay? Singularity says Hello (and deserves so much more recognition).

210°

No Man's Sky Is Easily One Of Gaming's Greatest Comeback Stories

Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.

darksky18d ago

HG could have stopped after making 3-4 updates and the debt would have been paid to those why are crying about paying full price. However, they have continously provided free updates for the last 6-7 years. No other developer in hostory has ever done this and probably never will.
There are many AAA games that disappointed but the devs normally move on or close the studio rather than fix the game.

-Foxtrot19d ago

I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.

Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.

With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.

I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.

If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.

Sonic188119d ago (Edited 19d ago )

I feel the same way about Cyberpunk 2077. I'm glad you mentioned that. I'm not a fan of comeback stories as well. But No man sky developer was a small indie team compared to CDPR. It's worse when it's coming from a AAA developer

Nacho_Z19d ago

"Any bad game can have a comeback story if it's supported enough after launch"

You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal.

The reason NMS and HG are held in such high esteem and calling them liars is a weak stance is the amount of work they've put into it, for free. They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted.

-Foxtrot19d ago (Edited 19d ago )

They are liars though...

We are not revising history here, I'm sorry but we're not

They built this game up for years and they launched it knowing full well it wasn't up to scratch to what they originally showed off or hyped it up to be.

"They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted"

And like I said above most of that comes from the fact that if they had just moved on straight away nobody would have supported their next game. They've washed most of that sour taste away after supporting No Mans Sky so now they are doing a new game which more people feel like they can support and get excited for.

Anyway how can you say "You make it sound so simple and easy. It's not" and then make the point that "Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone"

This means that if a small team like this can turn a game around then big AAA games like Suicide Squad, Redfall, Anthem and the like should have been able to do it no problem, oh but that's right they didn't want to put the time or effort into it. They can do it but some people just decide not to.

Blad3runner0019d ago (Edited 19d ago )

"You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal."

People paid for the game at launch and got lied to. Now the game is what it SHOULD have been from the start (what people paid for) and we should be happy they aren't charging EXTRA? Its free because people ALREADY paid for the game at launch.

People PAID for what the game is in its current state (what it should have been at launch), not what it was when it released. Charging people AGAIN would result in even more backlash.

anast19d ago

"You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal."

They already charged for the full price game. All of that work is owed because it was already paid for.

JackBNimble18d ago

Fox ... sure HG made a huge mistake, but they have also done more then any development team that I have seen to fix the problem and go way beyond in supporting the game. And every update has been free, so I don't really get why you are holding on to this grudge.

+ Show (1) more replyLast reply 18d ago
milohighclub19d ago (Edited 19d ago )

Whatever happened at launch is in the past. By your logic they could have supported it for a year got it to the project they promised then stopped but they didn't. They're still supporting it to this they, they've released more content post than pretty much any game I can think off. More than most MMOs. They didn't have to go this far but they have and don't have any plans of stopping. All for free too.
Yeah they had a shit launch and they've apologised, learned and more than made up for it. I was pissed off at them at launch, but not petty enough to keep slandering them 7 years later.
You have much bigger studios releasing half assed games and fixing it later or even worse not even bothering.

anast19d ago

The DLC costs money. But yeah, people are hanging on to this one longer because of their previous reputation.

TheCaptainKuchiki19d ago

And it doesn't change the fact that the game is a boring procedurally generated environment in which your repeat the same actions over and over again with no real purpose. I hate when they say that the game became good.

+ Show (1) more replyLast reply 18d ago
thorstein19d ago

I really enjoyed it at launch and had every trophy by August 2016.

The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.

I miss that aspect, but since then, I love what they've done.

Hugodastrevas19d ago

I'd say it's THE definitive comeback story

TheGamingHounds19d ago

Final Fantasy 14 takes that one imho

CrimsonWing6919d ago (Edited 19d ago )

Yep and the way they actually did it where Bahamut destroyed the original FF14 and the realm was “reborn” seals it as the best way to do something like this, lol.

jwillj2k419d ago

Oh great another story about the cleanest shirt in a bin of dirty laundry.

Show all comments (26)
80°

Latest No Man’s Sky update adds ship customisation, space station overhaul, and more

Orbital update drops today, also bringing with it engine improvements and UI refresh.

Read Full Story >>
blog.playstation.com
Zeke6858d ago

The game that keeps on giving 🦾🥳✌️

Christopher58d ago

The support they've given this game only makes me more interested in their next game.

Zeke6858d ago

Agree, curious what they are cooking up for that one?!