TechRadar: Imagine if instead of having to wait five or six years for a "big bang" moment where old is replaced with new, every year (or every two years, say) Microsoft unveiled a newXbox One that was slightly better than the preceding version - capable of slightly better graphics, or processing slightly more data, or with support for a new hardware standard. All the while, the software on the inside would remain the same Xbox operating system, able run more or less the same code.
While games for a brand new PlayStation 5 might start from zero users, games for the 2019 iteration of the Xbox One will still have tens of millions of older users who can play too. Incremental upgrades can begin the slow march towards rebuilding the market share it lost at the start of this generation.
This is also good for developers, who will have a readymade audience for their games even when they have been built to support newer platforms.
Most importantly, it could be a big win for gamers. No need to pony up another half-grand for a new console when Microsoft demands it - you can instead upgrade on your own schedule and still play new games in the meantime. And if you do pick up a new system, you already have a library of games that will work with it.
WTMG's Oliver Shellding: "It’s a disheartening game that is tedious, seemingly random and honestly runs so terribly slowly on console. I Am Your President is trying to poke fun at the establishment and probably provide some spoof-esque humor, but the delivery is underbaked, flat and just a slog. For Americans, unless you’re already a zealot about the elephant or the donkey, this isn’t going to ingratiate the political circuit to you any further. If you’re from outside the U.S., I cannot imagine the appeal of this game in any capacity. If it’s something you’re truly curious about, grab it on PC when the price drops, but a Gerald Ford simulator on my Mountain Dew Box is the most assbackwards thing I’ve done this year."
Sucker Punch’s massive samurai adventure Ghost of Tsushima has come under fire because of the PSN requirement. However, unlike Helldivers 2, things are a lot different and more logical this time.
"Sony has made it clear long before its release that the PSN requirement is strictly for the online multi-player Legends mode in Ghost of Tsushima and the PlayStation overlay. Online connection or PSN is not applied to the single-player campaign, which is honestly what the game is all about."
Legends clearly was based around using the pan they hardly want to have to design a whole new account structure just to play it, that's alot of effort and work. Ultimately people kicked up a fuss despite there being workarounds in most of those territories that people with a ps console have used over there for literally like 15/16 years. This is the consequence of that, be careful what you wish for or demand because you don't necessarily get to pick the method by which you get it.
CG writes: In this video we take a look at the full game of HAMMER95’s Mullet MadJack on PC in 4K. This is a rather cool rogue-like first-person shooter where you have to survive for 10 seconds by increasing your timer for each kill. Not the most original of ideas, but works wonders in context of the 80/90s aesthetic. Game releases May 15th.
Sony said before that they may have a more powerful PS4, rumors say that the NX might be upgradable and now MS is considering it
to be honest the idea of a fixed console (6-7) years is a bit outdated, don't me wrong im a console gamer but it is actually the case
the idea if done right and in an accessible way will be HUGE and a win win situation for everyone, with consoles selling like crazy these day especially the PS4, it could further increase the revenue to these companies big time
now i know ps4 owners and PC owners are afraid of the concept, u can easily tell that by seeing their comments but let the childish antics aside and let's discuss this intelligently
This is the perfect solution to usher gaming to a new era of how we think games should be played.
In the past, gamers have to buy a newly released nextgen console if they want to play the latest and greatest games. You want Halo 5, buy a xbox one as X360 owners don't have that option to play it on their X360. The install based will have to start from zero on the new Xbox One platform.
With this unified windows 10 initiative, this will no longer be an issue as games purchase on current gen Xbox can be forward carry over to a newer and more powerful Xbox in the near future with enhanced graphics fidelity all on the same OS and same code. New games that will be released in 5 years from now will work on this current iteration of Xbox One as well as future Xbox Two, three, etc, etc.
On financial reports and NPDs, no longer do install base be segregated between consoles as all Xboxes no from now on will truly be 'One' the same and share a single game license. Potentially, this can add up to over hundreds of millions for the foreseeable future of the entire Xbox brand. So that is indeed how MS can win the console war in the long run.
More importantly, this not only save developers time, money, and resources (they only have to worry about coding for a single playform), but give them access to many more audiences combined with multiple speced consoles and PC as well.
All the ingredients are set for MS to fully deploying this strategy with Windows 10, Unified Windows Platform, external HDD saved data that can be easily carry over from one Windows 10 xbox device to another. This has never been done before and unprecedented for console so like the author of this article had stated, if done right, this can be a game changer on the console and gaming front.
Overtime, this will benefit all from gamers, developers, to retailers. We should hear more about this from the upcoming BUILD conference in SF and E3. Can't wait.
I could swear there was another article where Phil shutdown the upgradable consoles rumours (which were media spin to begin with).
It would have to be either cheap (each upgrade) or on a payment plan. The reasons why this model works with phones and cars is because the short term costs are low enough to not notice. Phones enjoy this model because the high price tag is offset by the monthly payments. Microsoft can't just release a £300-£400 every 2-3 years and expect massive amounts of people to buy it. That is probably a bit too much for the majority of console gamers. This just seems like one of these initial ideas to generate buzz however they haven't really thought of the logistics. This generation should have come out of the gate with payment plans.