GameCentral talks to the director of The Elder Scrolls Online, about the future of the game and of MMOs themselves.
Zenimax Online Studios, the developer behind The Elder Scrolls Online, is currently working on a brand new engine for a multiplatform title.
"It’s really special to be at the ten year anniversary."
Wccftech checked out the new Scribing system coming to Elder Scrolls Online with Gold Road and interviewed Creative Director Rich Lambert.
The problem with ESO was that the entire time I played it, I felt that I was either playing a half-finished MMO, or a half finished ES game. There was so much lacking in so many aspects.