With Assassin’s Creed on a hiatus for 2016 people have taken to the web to speculate about whether or not this is a good thing. Conner personally says “yes” as does about 90% of the other carbon based lifeforms on this planet but that doesn’t mean that he hates Assassin’s Creed, he is in fact one of the people who still believes in Ubisoft wholeheartedly due to the fact that about 90% of the games they make are actually really good such as their triple A titles; Splinter Cell and Rayman Legends and their smaller company titles such as; Valiant Hearts and Grow Home. He's not blind either and he understand that Assassin’s Creed games have become stale as the series progresses so he's going to throw around some ideas that might improve the series for the better, feel free to agree or disagree if you so wish
This should make fans and collectors very happy. PureArts & Ubisoft Announce Assassin’s Creed Hunt for the Nine 1/6 Scale Diorama Assassin's Creed Hunt for the Nine 1/6 Scale Diorama available for pre-order on January 25.
AC3 was released during a turbulent transition period for Ubisoft and the Assassin's Creed series. It ventured into uncharted territory, narratively and mechanically, which caused it to receive mixed reviews. At its core, though, it's a damn good stealth game.
Nope, I hated 3, connar was bland, literally the most flat character in the entire game. Not to mention to myriad of bugs, camera issues, and that annoying thing where he automatically ditches his weapon you payed for for the sake of a cool finishing move forcing you to trek back to your base after almost every encounter just to re-equip your own weapon. It just didn't work as fluidly as the others like 2 and 4
The series peaked at AC3 for me. It’s been my favourite in the series. Connor will always be one of my favourite video game protagonists.
No. Game was BORING. Connor was really dull. Environments, while impressive, because of the geographic location and time period were not really exciting to be in. I would love some kind of game set in there colonial American time period, but a game like AC that back then centered around parkour and vertical traversal really didn't fit those environments.
Nope
There was a lot of issues but mine is how they handled the war
They told us Connor was not going to get involved, that the war was more of a background setting for the real story and it wasn’t going to be one sided
They lied, even the cinematic E3 trailer showed Connor emerge from the Colonist side and slaughter the red coats to get to his target, inspiring the Colonists to fight back
I just thought it would have made more sense lore wise that the red coats were mostly compiled of Assassins fighting the Colonist templars who wanted to take the new world for themselves.
Since the Red coats lost the war, it would then explain how the Templars started to gain the upper hand and how on the future the assassins were mostly killed off and the Templar’s had pretty much taken over everything.
Instead it just felt like they didn’t want to p*** off the American audience
Even Haytham was cool, he should have been an Assassin through and through and should have been the main lead.
I’m one one of those weird people that liked Ass Creed 3, but to be fair I never got around to finishing it.
There are good video game protagonists, and there are bad video game protagonists.
I disagree that max is unlikable. Chloe is infinitely more unlikable in my opinion.
Most of these aren't even that bad. Especially comparing to others like Squall "Whatever" Leonhart, Forspoken's Frey, and the guy from Atomic Heart.
i had to stop reading after the "blatant misogyny" in the Dantes inferno section.
i actually liked Max haha.
the forspoken chick is missing tho
Creativity.
Actual well developed Stealth mechanics...not letting you turn invisible.
To be finished. The gameplay is tiring, the story is drawn out, and as an assassin they murder everybody in sight most of the time which is utter nonsense.
In my opinion, Assassin's Creed needs a heavy emphasis on stealth and a complete overhaul of the freerunning system.
I think they need to cut the modern day aspects, overhaul the stealth mechanics and game design (IE "murder everyone" should not be the optimal solution to every problem) and incorporate some RPG mechanics (an experience system, for example, would be an excellent way to promote stealth over combat).