Georgi Trenev writes: "What we are currently seeing could very well be described as a final push aimed at fixing the damage that has already been done, and only time will tell whether Godus Wars ends up being successful. But one thing’s for sure – you know things are bad when people are still giving you a tough time even after releasing a product for free."
Techraptor talks to 22cans CEO Simon Phillips about kickstarter Godus, and whether the project has been lost with their more successful games.
In his first major interview in over a year, Molyneux opens up about his legacy, his empathy for the 'No Man's Sky' team, and redefining himself.
I miss this crazy fool. Microsoft could use a game developer like Molyneux again.
He sure talked big about his games. As for them hitting the mark, at least he has an ambitious imagination. He walked the line of what is barely acceptable to promise to gamers without getting huge backlash. Unlike a certain game publisher with their procedurally generated universe.
Gamespot:
A controversial microtransaction option in veteran developer Peter Molyneux's latest game, Godus Wars, is being removed just a day after the game launched through Steam Early Access.
When the game went live on Wednesday, everyone got to play on one continent and could spend $5 to buy a second region. That didn't go over well with everyone and now, developer 22 Cans has announced that it's removing the option, though it still contends that it represents a "good value."
I'm glad the gem microtransactions (that would have cost up to £50) has been removed. I backed the original Kickstarter and nowhere did it mention a mobile game. So backers felt there had been a bait and switch. Peter Molyneux has admitted he made design choices differently based on the mobile market - but these damaged the full game.
I believe Molyneux is trying to make this right however I suspect there has been irreparable damage done to the brand. The best thing he can do is get a final version out the door of excellent quality and sell it for a reasonable price such as £10/$10.
It's getting pathetic these days how often a game you bought will require you to spend more just to be able to fully access the game. Paying for a true extension to the game is one thing but tagging on extra ways to milk the game for content that was already in it is another thing all together.
THIS is why gamers should never hesitate to criticize unacceptable practices.
This is to all the sympathizers here who type out "get a job if you can't afford it", or "it's optional, don't complain". The people who think $50 season passes are OK for whatever reason, and the people who defend microtransactions.
This is the result you get that's beneficial for all of us. There may be other reasons for removal beyond just simply listening to the community, but it sends the message that we still have some influence if we speak out at the right time.
I can't think of many other kickstarter that are a bigger disaster than this one.,oooh.