Activision Blizzard just released its financial results for the fourth quarter of calendar year 2015, ended on December 31st.
Among the various things revealed in Destiny 2: Into the Light, I don't think any of them beat the speculation Pantheon received. The unexpected raid boss - IS
Whether it's entering a zen state during DPS or the rush of dopamine on its completion, Destiny 2's Raids excels in multiplayer teamwork.
The raids are one of the reasons I quit Destiny. You stand in a circle and shoot at a triangle on a wall, have to restart a half dozen times, and then hope the random reward blesses you. Then you realize you aren’t’ having fun but instead are doing a lot of work for nothing. Back when Destiny was at its peak population, trophy data showed that less than 5% of players ran the raid.
Players had high expectations for Destiny’s latest content drop, Destiny 2: Into the Light. Not only did it have to live up to other content added due to a delay, it needed to give players faith the conclusion of the Light and Dark Saga will be worthwhile. - IS
Yes, with the exception that nobody will play with you if you don't have experience on the raid, so the question is how do you get experience?
A sequel? Urgh...
Can't wait for the "We promise you guys, this is what Destiny should have been" PR lines.
Why don't they just continue updating the first one and get a small team of people to work on a brand new, single player focused IP with drop in/drop out co-op elements.
Wonder if the Destiny Sequel will have Disc Locked Content like the first/current one. lol.
Honesty I'm not buying the sequel after 3 months have passed and see what content they are realeasing after the game.
They should stick to the current base game and continue to update it instead of doing a full blown sequel.
In before Bungie get accused of cutting content from the Sequel for this year's expansion.