For a studio with no real history of post-release updates, Hitman is brave move.
With two weeks left before the launch of F1 24, Wccftech interviewed Codemasters to discuss some of the improvements fans will find in the game.
So it looks like they have abandoned unreal for future iterations of the game and are sticking with ego. So that means no decent VR support on PC and none on console seeing as the ego can't handle it properly. I think I'm done with this franchise it's turned into fifa with a hefty price tag and no innovation from one year to the next. Time for someone else to have a go at this licence
Japanese police have charged the man responsible for sending death threats to Nintendo.
All that because a canceled event. Dude needs to rethink his life. Videgames ain't that deep.
Nintendo of America has posted a fascinating new job opening that could signal significant changes for the company’s future products.
So they didn't have enough time to get feedback from Absolution and they want to tweak the game on every release? Its been almost 4 years and its no secret that hardcore Hitman fans didn't like the way it was, why are they making a game like a TV season? If I buy a game I want to finish it at my own pace, damn this sucks, I had such high hopes to play this game earlier this year.
I seriously don't like the statement that a game can be considered a platform most because it has a lot of DLC. It's just pure hyperbole at that point.
This Hitman game in particular won't have an endless supply of DLC to carry it through the years. Eventually the full game has to come out, and by then it'll be obvious the game was broken into an episodic nature.
Games like CoD and Fifa need to be platforms so that they can stop with the excuses to charge $60 each time for a minor update.
I don't care what are they calling it: its episodic all the same, and I don't support this format. Release a full game and Ill consider.
Well, I guess I buy it when this "platform" turns into a fully developed game.