AT:
Ubisoft held the very first beta this past weekend for Tom Clancy’s The Division, Ubisoft’s shooter MMORPG. The game has been playable at a few events, but this is the first time that the mass public has a chance to play the game all at once, rather than in a controlled environment at a convention. The beta had a small snippet of the main story mode open, numerous side missions, and PvP action if players wanted to team up with others and go rogue. Playing alone is an option, or you can team up with two other friends for a bit more strategic gameplay, which is rather essential in the PvP setting. Since I’ve already experienced the PvP portion of the game, I really wanted to dive into the single-player aspect and see how it works as an RPG and how well you can play alone. From my first five hours of the beta, I completed 2 story missions, died four times, completed 7 side missions and encounters, modded my weapons countless times, and watched five other players do jumping jacks in the first base for literally two minutes. I was already in love with this game.
from paulsemel.com: In this exclusive Q&A, the author of the new technothriller based on "Tom Clancy's: The Division" discusses how it ties to the games while also bringing its own story to a close.
If you're looking to try out an exciting, team-based shoot 'em up, The Division is currently on sale on Steam!
TIM WHITE WRITES: "Multiplayer or single player? Developers, you can do both, just not willy-nilly."
I hate when I see single player games and see people begging for multi-player. Jeez guys it don't need to be on every game. Latest one I seen was atomic heart.
Multiplayer or even co-op
If it was always a single player game then that's how it is
It's a trend that never really went away. For me multiplayer in a primarily SP focused game was an excuse for DLC. Then there's the mentality gamers had that adding multiplayer makes a game worth the price, otherwise it should be half price for half a game. A way of thinking devs reassured when they started adding multiplayer to their sequels. We see the same with multiplayer focused games getting SP in their sequels.
I remember when certain single player games had them as included optional modes that was played on the couch. Had brilliant times with Syphon Filter and Golden Eye. Me and my bro used to used to fight over who would play as Gabe even though it was technically just a skin. Good times.