220°

New StarCraft II Single Player Screenshots

When StarCraftWire.net's tech guru was making the latest addition to his feature column 'Kalos' Chronicles', he came across more than just technical specifications of graphics cards. There was also a host of never before seen screenshots from StarCraft II's single player mini-game between Terran missions.

AMD have obviously received a very good standing with Blizzard, as they have published the document containing not only the graphics cards requirements, but also the first ever pictures from Hyperion's own bar!

Jim Raynor is seen going there in the BlizzCon 2007 videos, but they never show the footage from the actual bar. Here we see Jim in the bar, looking at something large and obviously alcoholic, and getting a visit from Tychus Findlay, where they discuss something as of yet unknown.

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starcraftwire.net
Leord5757d ago

Blizzard sure has a sense of details. I particularly like the Marine detail on the jukebox. Very subtle, and very very cool.

DJDarkstar5757d ago

Blizz have always been good for detail, but they look like they have outdone themselves this time :D well done blizz

Terrice5757d ago

I agree, the level of detail in those screenshots are amazing.

Wasn't it mentioned somewhere that us players would be able to use that engine in the editor?

Terrice5757d ago

That's the one. If this is the engine that they are referring to, imagine the type of "cinematic" scenes that can be done with that. :)

Apotheosis5757d ago

That looks better artistically than 95% of all UE3 related games this generation.

Blizzard = Gods.

Leord5757d ago

This is probably just the beginning as well. Remember they design the game so almost anyone can play it...

TheIneffableBob5757d ago

Wow, Blizzard are really going all-out with the graphics.

These screens are beautiful.

Leord5757d ago

Yeah, just imagine that this is NOT cinematics. This is INGAME SHOTS.

Just blows your mind...

Show all comments (10)
90°

It Seems Pretty Clear Why StarCraft 3 is Not a Thing Yet

Even though fans have been clamoring for a StarCraft 3 for years now, it seems like Blizzard really has no reason to spend time making one.

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gamerant.com
StormSnooper189d ago

They sort of ran the story as far as it could go.

Also, it seems like blizzard is more busy with mediocrity at this point in time.

Jingsing188d ago

The problem with Blizzard is they have franchises that don't need sequels. People are happy playing the games that they previously made. What they need is new games, none of this business of trying to transport the old audience into a new version of an old game which only ends up nickle and dime'ing users.

170°

$15 horse for WoW made more money than StarCraft 2: Wings of Liberty

Jason Hall, currently an indie developer and former Blizzard employee, has been sharing some really interesting stories from his long career in the industry for a while now. Some of them are truly insightful, while others may seem depressing.

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gameworldobserver.com
Sciurus_vulgaris191d ago

I’m a little shocked that StarCraft 2: Wings of Liberty sold only around 6 million copies. The original StarCraft did over 11 million. Maybe Blizzard was too leisurely in releasing StarCraft 2? Starcraft 2 came out 12 years after it’s predecessor.

Plague-Doctor27190d ago (Edited 190d ago )

Im surprised too. Starcraft was still a huge name in 2010. It was kinda the only new RTS around and other genres like MOBAs hadn't really kicked off yet. I do remember at the time sentiment around the game was
pretty angry the game was being split into 3 but I doubt that would have impacted sales to that degree

Sciurus_vulgaris190d ago

For a long time I believed StarCraft II sold on par or better than its predecessor. There was so much hype for the game. Plus it had a pretty strong E-Sports scene for a few years.

Myself and half a dozen friends all bought StarCraft II: Wings of Liberty and played it religiously for a full year. While I bought the expansions, most of my friends did not. RPGs seem to be a generally low selling genre.

Nerdmaster190d ago

I'm not shocked at all. This was an early example of Blizzard being greedy. Instead of releasing a complete experience, splitting Starcraft 2 in 3 parts so it could make us purchase it 3 times if we wanted to know the whole story and play story mode with the other races.

Sciurus_vulgaris190d ago

I originally had that stance. However, Wings of Liberty, was just as long, if not longer than StarCraft 1. The expansions were of decent length too and added a good amount of additional content.

il-JumperMT190d ago

and people wonder why we are having mtx in everything. i blame the people who actual buy them.

Nerdmaster190d ago

It's interesting he used Brazil as an example of the importance of regional pricing. Nowadays many companies on Steam are setting their prices in Brazil as high as, if not more than, their price in USA. I simply refused to buy a few games when I noticed that's the case.

Extermin8or3_190d ago

This right here is the fucking problem.

189d ago
70°

Star Discord is a StarCraft lookalike optimised for mobile by a one-man team, out now

Illogical Games has just announced the official release of Star Discord, the one-man indie dev's charming StarCraft lookalike on mobile.

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pocketgamer.com
XiNatsuDragnel859d ago

I wish for a console version too