310°

Alan Wake 2: Sam Lake Talks on Why it Hasn’t Happened Yet; Teases “Much Better Ideas” for the Sequel

During a masterclass lecture held at the Cité des Sciences et de l’Industrie in Paris, that DualShockers attended, Remedy Entertainment Creative Director Sam Lake talked about his plans for Alan Wake 2 and why it hasn’t been done yet.

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dualshockers.com
-Foxtrot3038d ago (Edited 3038d ago )

"We tried to create Alan Wake 2 right after Alan Wake, and obviously you need the right partner. You need the right funding. You need the right concept"

So basically Microsoft wern't on board...kind of thought so. Probably too interested on how much money the first one made to give it a second chance

I don't see why they didn't go to Sony then and ask them. If they own the IP...

" It’s our own IP. We own Alan Wake "

They surely they could have developed the sequel and in the meantime release Alan Wake The Complete Story on the PS3. It's a shame because Alan Wake was great and had a fantastic story.

YinYangGaming3038d ago (Edited 3038d ago )

Remedy has really strong ties with Microsoft and saying Microsoft wasn't going to fund Alan Wake 2 is entirely speculation on your part, considering they've funded QB which is a new IP and paid for Hollywood actors to star in it etc. I'd assume Remedy has full support of Microsoft

-Foxtrot3038d ago Show
Kamikaze1353038d ago

Full support as long as Microsoft knows they will make a good profit off of the project. He stated they needed the right partner, which clearly means they did not have a partner (Microsoft) that was on board with Alan Wake 2.

jb2273038d ago (Edited 3038d ago )

The difference between MS funding Alan Wake & MS funding QB comes down to the new priority that Spencer himself has laid out: That they own any new ip's. Going by Spencer's own new outlook for the Xbox brand, they would most likely not fund an Alan Wake game unless they owned the IP. Regardless of their working relationship, funds spent on QB are funds that ultimately stay w/ MS' ip's future so that's a mutually beneficial arrangement...funds spent towards Alan Wake would essentially be growing an ip that could go elsewhere at any point which would be a bit more slanted.

I personally think it's a good move on MS' part to secure their own first party IPs, but they need to secure the studios that create them imo...if they want a future for QB they should try to grab Remedy.

Either way I have a feeling that Remedy's next game will be a multiplat. We saw Insomniac test the waters for a multiplat & eventually a full exclusive outside of Sony & Remedy seem to be at the point where they may want to test the waters themselves. All of the internal talk about Alan Wake seems to point towards the idea that they'd like to continue that franchise as their next project, and all external talk from Spencer says that they'd be less interested in continuing any franchise that they don't own. Unless MS throws a bunch of money their way to create another new ip or a sequel to QB I don't see Remedy continuing as an MS exclusive developer. There's been a lot of lip service about a sequel and maybe Spencer goes back on his vision and makes an exception for Alan Wake, but if QB is a hit I'd see them more likely letting Remedy go multiplat & MS spending their funds instead on a sequel to QB from a different dev.

saywat2473038d ago Show
rainslacker3038d ago

@jb

QB was well into development before Spencer took over. It was first shown at the X1 reveal, when Spencer was in his old position. It was scheduled to release initially in 2014, only a couple months after Spencer took over, and no one knew that was going to happen so quickly...at least I assume. His appointment was of course long after the release of Alan Wake, so i doubt MS intent to own all new IP's is not the reason MS wasn't a partner for Alan Wake 2.

More likely MS saw it more as a sleeper hit that did well, but didn't pull in the console sales that they wanted.

Even more likely is that QB pushes the concept of MS being a media content creator more, which is a pretty big section of their entertainment division, which is of course part of the X1 feature set.

+ Show (2) more repliesLast reply 3038d ago
Neonridr3038d ago (Edited 3038d ago )

so let's go ask Sony if they plan on greenlighting The Order 2 and see what their answer is eh Fox? Don't think they make these games for the fans and don't care about money.

Bottom line is MS wants Alan Wake 2. I have no doubt Rememdy will be working on the sequel as soon as Quantum Break is finished.

Personally I loved Alan Wake, it was my favorite game on the 360.

I am sure there is more to consider than simply, make a sequel. Maybe MS weren't pleased with the sales results of the first Alan Wake even though the game has quite a cult following now. Maybe they wanted Remedy to try something new. Maybe Remedy themselves weren't happy with the initial progress on AW2. Who knows, you and me sure as heck don't - which is the point here. Anything you or I say is completely speculative.

At the end of the day it sounds like it worked out for the best because Remedy themselves say that they have much better ideas that they can implement for a potential sequel that probably wouldn't have been there if they had simply rushed a sequel out.

-Foxtrot3038d ago

"so let's go ask Sony if they plan on greenlighting The Order 2 and see what their answer is eh Fox? Don't think they make these games for the fans and don't care about money"

Considering it still sold well, I don't see why they wouldn't. They probably just got off putted by the crap reviews.

However Alan Wake did pretty well in reviews and response from gamers. Not to mention it did pretty well with sales...just not as much as Microsoft had in mind, back then they obviously had high expectations and wanted it to sell as much as Gears or Halo.

What about Beyond Two Souls...that didn't do aswell as Heavy Rain but they are still making Kara.

Anyway this isn't about The Order and comparisons so lets not twist it that way.

Point I was trying to make it that like I've said in the past (and have been disagreed to death over) the reason why Alan Wake 2 wasn't made was because of Microsoft since back in the day they were used to high sales only for them to see a small bump with Alan Wake and suddenly pull the plug until it has a better window to release.

All I was saying is I don't see why Remedy didn't take their IP and go with Sony mainly because story based games usually end up doing better, especially last gen.

Neonridr3038d ago

@Foxtrot - Remedy seems to be quite comfortable working with Microsoft. Seems to me they give them all the funding they need and the creative freedom to do as they wish.

jb2273038d ago (Edited 3038d ago )

So if we are sticking to the idea that these platforms are developing games to make money over fan service, then you admit that MS may not have been pleased w/ the sales results for the first Alan Wake, why would they want to develop a sequel? Cult followings typically stay simply that. There may be a vocal minority asking for a sequel to Alan Wake but MS would be taking a gamble on betting that there will be a larger following now than there was then.

The only situation I see MS funding a sequel for Remedy's IP under Spencer's purview as a staunch advocate of owning any ip they fund is to simply appease Remedy to keep them in the stable. That's a potential scenario but it wouldn't be ideal for any party & in order for that to happen, they'd have to go against your initial idea of platforms putting their fans above their potential profits.

I personally think that if we see a sequel to Alan Wake, it'll be a multiplat. If Remedy sticks w/ MS we'd most likely see a QB sequel or another new ip. That's just going solely off of the information available from the developers & executives own statements.

rainslacker3038d ago

Spencer has stated he wants a sequel, and seems pretty sincere about it, so possibly after QB is finished up. it may even be in early production already.

However, the quote supplied by the article strongly implied that MS didn't want one a while back, which is when they were looking to make the sequel. He even states explicitly that the concepts for AW2 led to the development of QB, so obviously this isn't a recent reference to what MS wants.

I'm sure that everything will work out in the end. They seem to have made a good name for themselves, and if QB is good, they will probably become a nice cornerstone 2nd party dev for MS unless they decide to look for a bigger audience in the multi-plat arena. Being a strong 2nd party partner has it's advantages though, and nothing wrong with them staying where they're comfortable and supported.

+ Show (1) more replyLast reply 3038d ago
gangsta_red3038d ago (Edited 3038d ago )

Maybe they asked Sony and Sony didn't see potential in a sequel for their system.

Sony also has the bottom line in mind and I'm positive they just don't green light every game that doesn't get made for their system.

"So basically Microsoft wern't on board...kind of thought so."

And you should really read or copy the whole quote from the article. You missed a really key part.

"We were looking into it. We were doing prototypes. We were doing demos and experimenting on that, and it was really through that discussions, that eventually with Microsoft, that we had partnered with for Alan Wake, led into the idea of Quantum Break, but it felt like Alan Wake at that time wouldn’t work, in the way we wanted it, at that time, to work."

So it had little to do with MS and more to do with the ideas they wanted not being able to do at that time. And their ideas for a sequel led to a new IP idea of QB.

christocolus3038d ago (Edited 3038d ago )

That actually makes a lot more sense.

Eonjay3038d ago

Sounds like you are just putting your own meaning on it.

He says, they were looking into it (Alan Wake 2) but after talking to Microsoft the idea came up for Quantum Break because at the time (Microsoft and Remedy) felt that Alan Wake 2 wouldn't work for what they wanted. Microsoft was a huge part of the decision not to make Alan Wake 2.

gangsta_red3038d ago Show
Eonjay3038d ago (Edited 3038d ago )

@red

I think you misunderstand. Of course Remedy discussed Alan Wake 2 with the publisher, Microsoft. Good or bad here is subjective, but when someone is funding your project, of course they get a say. The formula that they are going for clearly works better with this title and not Alan Wake 2. And of course Microsoft was apart of this conversation as he states.

Also, when the time comes to get funding for the inevitable Alan Wake sequel, the publisher will be a part of that convo as well. For better or worse, publishers have a huge impact on what gets made and what does not get made.

gangsta_red3038d ago (Edited 3038d ago )

I do understand and no where did I say that MS never had a say.

I'm basically agreeing with you, so I don't really understand how I'm putting my own meaning on it.

And Remedy owns the Alan Wake IP, they could have gone to EA, Activision or anybody else for publishing if they thought the game play demos and experiments they worked on was good enough to go forward with a sequel.

rainslacker3038d ago

True, taken in full context, he never actually says that MS was never interested. It could be inferred in different ways from MS wasn't interested, MS was interested but felt the concept wasn't strong enough at the time, MS wanted it but the devs didn't like what they were coming up with, and so many others.

I stand corrected on my comments further up. Stupid lack of sleep.:(

I kind of want to be contrary on that last sentence of yours, but I feel a bit humbled at the moment.:(

+ Show (6) more repliesLast reply 3038d ago
Golden_Mud3038d ago

You've got to consider that they already had taken a risk with the first Alan Wake, so when Microsoft didn't get their success, they didn't just go and develop a sequel, they would want to find demand for the game, and for the past 6 years, the demand for the game have been growing and still is; that could result in the end of Microsoft funding the project of Alan Wake 2.

Off-Topic : The Order is also related to this subject, the sequel for The Order is having demand and eventually, Sony will see the demand and develop a sequel. It's all a matter of time.

DLConspiracy3038d ago (Edited 3038d ago )

That's a lot of assumptions you are making there. You seem pretty sure about it as well. I can't say I'm shocked to see you write stuff like this though. As @gangsta already wrote. You missed some key parts there and took everything out of context.

Why would MS fund QB if they didn't trust them as a developer or if they didn't enjoy Alan Wake?

NotAFanboyyy3038d ago (Edited 3038d ago )

Sony has shown they want to own the IP, which is understandable, since they would be footing the bill. It's why Insomniac went with Microsoft for Sunset Overdrive since they could get their game made while still owning their IP.

jb2273038d ago

That's also most likely why Alan Wake 2 wasn't made, because MS now has the preference to own any ip as well. Spencer himself has said as much on multiple occasions & the ip for all first party content created by a third party under his purview have all been obtained by MS. Recore, Quantum Break & Scalebound are the 3 main upcoming exclusives by third parties on the XBO & they are all owned by MS.

Seems to me that the main reason Alan Wake 2 won't happen or will be a multiplat if it does happen is that Spencer wants to own the ip of any game he helps to create.

vega2753038d ago (Edited 3038d ago )

@ Jb227

Apparently you clearly took what he said out of context. He said he doesn't have control over IP's they don't own and that they wanted to focus more on creating new IPs. Which at the time people was complaining about the tomb raider exclusivity.

MS doesn't own the Alan wake IP, But Remedy doesn't want to take it any place other than MS. Which is why they where working on a sequel when they came up with the QB IP which MS does own.

Why do you thing Alan wake hasn't come to the PS3 or ps4. Because they like their relationship with MS.

jb2273038d ago

I don't think I took anything out of context, you are just interpreting it differently than I am. The proof is in the fact that from all games coming to XBO from third party devs this year & the foreseeable future, MS owns the right to the ip. That fact taken in conjunction w/ Spencer's statements pretty clearly seems to me to show that at least for the most part, they are making the decision to own the ip they develop.

I'm not saying that an exception can't be made, but to assume that Remedy will always want to stay exclusive to MS w/o a contract just doesn't make much sense because history has proven time & time again that even the best of relationships can end at some point.

As for whether or not Remedy wants to take the Alan Wake ip anywhere else, I'm not sure you or anyone else can say w/ certainty that they won't. Otherwise they'd just hand the ip over to MS. The entire point of a dev owning an ip is for them to be able to do w/ it as they please wherever they'd like.

Alan Wake hasn't come to the PS3 or 4 because MS owns that game entirely. They own the first installment, but Remedy owns the ip & they can take it wherever they please. I'm sure I'll get a boatload of disagrees for even mentioning the truth about the situation, but regardless of whether or not anyone thinks it will happen, it could potentially happen. That's all I'm saying.

OpieWinston3038d ago Show
3038d ago
stiggs3037d ago (Edited 2852d ago )

@-Foxtrot

"Probably too interested on how much money the first one made to give it a second chance "

A company that is interested in making a profit? The HORROR!!!

When will these avaricious companies stop acting so selfishly and start investing in games that fans claim to desire (but don't actually buy)?

SHAME on MS for trying to increase revenue! /s

On topic: Alan Wake was awesome and I'm looking forward to a sequel.

+ Show (7) more repliesLast reply 3037d ago
YinYangGaming3038d ago

Given Remedy's development times I doubt we'll see this until the next Xbox but imagine if it was a launch title for the next Xbox, can't wait for Alan Wake 2!

christocolus3038d ago (Edited 3038d ago )

According to Sam Lake there will be Alan Wake easter eggs hidden in Quantum Break...so hopefully a sequel to Alan Wake isnt too far off and It will be cool to include a digital copy of Alan Wake with every copy of Quantum Break.

ScorpiusX3038d ago (Edited 3038d ago )

or just BC it which would be easier for them, plus i still have my copy. lol

Herbalistic3038d ago (Edited 3038d ago )

Many publishers aren't quick to fund sequels of a game that wasn't really a hit in terms of sales/profit made..Alan Wake is a quality title that didn't get proper support from buyers at full retail price.

rawshack3038d ago

To bad it wasn't a open world game

3038d ago
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230°

No Steam And Physical Release, Alan Wake 2 Not Profiting Was Inevitable

Choosing Epic over Steam and antagonizing the entire physical media fanbase, it's no wonder the masterpiece Alan Wake 2 didn't make a profit.

thorstein11d ago (Edited 11d ago )

I asked for this game as a gift. My wife couldn't find it at Gamestop, Amazon, or anywhere else.

I didn't realize it was digital only, I just figured it sold out because of the reviews and how good it looks.

Most consumers don't read gaming news daily, how would they know it's digital only?

Plus, outside of seeing it on Jackfrags YouTube channel, I hadn't seen much in the way of marketing.

Dirtnapstor10d ago

It's a really good game. I platted this one on the PS5. Well worth your time exploring this universe.

Jingsing11d ago

Unfortunately Remedy has become a bit of a nasty studio over this past decade, You just need to look at their business decisions and other projects they attempted. They are not pro consumer at all.

Petebloodyonion11d ago

You know that it's Epic Games that funded and published the game right?

CrimsonWing6911d ago (Edited 11d ago )

Yea, people are kind of dumb. I mean, no offense to @Jingsing up there, I know that’s blunt but it reminds me of Bayonetta 2 when that got announced and it was a Nintendo exclusive. It’s exclusive because f*cking Nintendo funded the development. But people were all like f*ck Sega for sh*tting on their fans when in actuality the game never would’ve gotten made if Nintendo didn’t straight up pay for the development.

Alan Wake 1 was not a massive seller. In fact, correct me if I’m wrong, but it underperformed and that’s why a proper sequel never got made until now where Epic literally paid for the game to be developed… but you got people saying, Remedy isn’t pro consumer because this game is Epic exclusive 🤦‍♂️

anast11d ago

They did this to save money, but it didn't work.

Skuletor11d ago

Will be interesting to see if they try the same thing for the Max Payne remake(s). You'd think they won't but people continue to surprise me.

anast11d ago

I think they could do some kind of special edition physical release. This way the crowd that has been with this game since the beginning would have the option to buy a physical disk. They would sell more too.

Charlieboy33310d ago

@anast No, it needs a normal physical release.....not some bullshit 'special edition' physical release. This way we will be able to easily get a physical copy for if we want, instead of having to mission to own some kind of limited version. That's not actually gonna boost physical sales now is it?

Chocoburger11d ago

I wonder if they've learned their lesson? Who am I kidding, of course no gaming company does at this point. Keep making those mistakes.

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510°

Alan Wake 2 Still Hasn't Earned Back Its Budget

Remedy has released its financial statement for the first quarter of 2024, and despite strong sales, Alan Wake 2 has yet to recoup its development costs.

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techraptor.net
-Foxtrot28d ago

Well. They know what they gotta do…

toxic-inferno28d ago

Exactly.

With every article like this, I becomr more convinced that an announcement is inevitable. Hoping for something around the time of the game's 1-year anniversary.

-Foxtrot28d ago

I want to believe they are just hanging on to try and get the last drop out of the digital market but another part of me thinks it’s just spite at this point, not wanting to admit their business move was a f***** terrible decision

They made out it was because they wanted to offer it cheaper to us but me and others would have gladly paid the standard for physical. Even a collectors edition would have been nice to buy.

toxic-inferno28d ago

Absolutely. What would the harm have been? Offer the digital version at the lower price they want, and a "Collector's Edition" with some fairly naff additions for 50% more. I'd have gone for it without question.

Cacabunga28d ago

physical release or go home Remedy.

_Decadent_Descent28d ago

Bringing it to Steam would definitely help too. Although I suspect getting a physical release is probably more likely, and even that doesn't look good.

neutralgamer199228d ago

Waiting on steam release otherwise no buy. And I would double dip to get physical for ps5 or XSX but remedy have to first admit there is a problem before a solution is made available

darthv7228d ago

i think its an Epic game though.... does Epic release games on Steam?

notachance28d ago

definitely waiting for steam version, I never buy a game on another storefront at all.. even gamepass games I'd just try for a bit then buy the steam version if I like it.

Yui_Suzumiya28d ago

Yeah, I'm waiting on a Steam version as well.

wesnytsfs27d ago

Not sure at this point a physical release makes sense. Would you even recoup enough lost money on the costs to get the game released physically. Mots who wanted to play the game did not sure you would sell enough copies to recoup the costs to get the game out physically.

+ Show (2) more repliesLast reply 27d ago
babadivad28d ago

IMHO, it just wasn't that good. It's not as good as QB or Control.

TheEroica28d ago

Exclusive games.... The cancer of modern gaming. Only corporate friendly husks root for exclusive games as a model.

seanpitt2327d ago

What were they expecting.. release digital only and make there money back, come on! they shot themselves in the foot alienating all the fans of physical media.. now the hype has gone down it will be difficult to shift copies now even if they do release disks. Only way of making extra $ release on ps plus

wesnytsfs27d ago

Blows my mind someone would pass on obtaining a game they wanted to play just so you can have the case and a game disc that is already out of date to the current live version. The boxes upon boxes and totes full of game and game related accs and hardware when I moved made me grateful for all the digital stuff I had.

+ Show (2) more repliesLast reply 27d ago
darthv7228d ago

I bet it would if they just pressed a few discs and sold them at retail.

monkey60228d ago

I still haven't bought it. Would have if it was physical though

TheProfessional27d ago

Alan Wake 2 is also just not that good. Its the sequel to a good but not great game to begin with and the case board "gameplay" was terrible and there wasn't enough combat. Also the live action stuff looks really cheap and Sam Lake didn't need to put himself into alan wake 2 for no reason.

shinoff218328d ago (Edited 28d ago )

Lol. I imagine there's still alot of people that buy physicals. Or atleast see what kind of new games are out by what they see in real stores. This is on them. Idda paid 70 day one physical. Now I won't pay more then 15 for it

Crows9028d ago

You don't have to imagine
...still at least 40% of sales come from physical.

Amplitude28d ago (Edited 28d ago )

I'd imagine significantly more than 40% of PC gamers also only buy games on Steam.
Maybe a crazy remastered Steam release will launch alongside the RTX 6070 or something once the Epic Store's gone for good. EGS is basically a Fortnite launcher that also sells games with an unreasonably amount of missing features. Alan Wake and Fortnite have absolutely nothing in common either. I can't imagine this sold well and there's no way Epic would ever fund something this big ever again. Basically though; when Fort dies, EGS dies and I hope a Steam release will come after so this game can get the audience it deserves.

I bought a 360 for AW1 and have been waiting years to play AW2 but I just haven't had the ability to buy it yet. I was gonna "steal" it but I just felt too terrible about it half way through the intro. I've since just stopped caring. I'm patient

Good-Smurf28d ago

This game and Sonic Dream Team needs physical release fast.

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70°

Remedy Makes Changes to Core Management Team, Wants to Grow Alan Wake & Control in Larger Franchises

Remedy has made a couple of changes to its core management team with the goal to grow Alan Wake and Control into larger franchises.

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wccftech.com
Jingsing32d ago

Changes like not being anti consumer? putting out Alan Wake Remastered on disc but not the sequel?

ElaBosak19d ago

No one cares about games on discs.

ElaBosak19d ago

Good for them! Can't wait for Control and Max Payne remakes.