I can only guess that there are a bunch of angry Kickstarter Backers this morning, as Comcept announced the already previously delayed game Mighty No. 9 would once again be delayed to an unspecified date.
The game was originally set to release in April of 2015, later moved to September, then February 2016, and now who knows?
The delay this time is said to be network issues, but my real concern is if this game is going to be worth playing when it does release.
Of course Sunset Overdrive gets a nod. It's Insomniac!
I personally think there's better on gamepass then what was listed. State of decay imo is better then anything listed. Recore seemed alright for what I played on there also.
Odd that he specified 'Game Pass Ultimate' instead of just 'Game Pass' just so he could include a relatively weak choice comparably in 'Alice: Madness Returns' which is available with EA Play. SoD was a far better overlooked game to have listed.
Mighty No. 9 and Mega Man 11 are two games that tried to fill a very big gaming hole, and the story behind it all is even more interesting. So which game wore the Mega Man dress better? Jason Capp is here with some retrospective thoughts upon his 2022 playthroughs.
Only tried the demos for both and mighty 9 looked atrocious. Megaman 11 was fun and polished. Never played both full versions but will see it they are on PS Extra when i get home.
Mostly get my megaman fix playing the azure gunvolt games and spin offs. And Maverick Hunter X on my Vita.
Omar Banat: Xbox Game Pass is one of the most ingenious services that Microsoft has come up with, but for these five games, it didn't come soon enough.
Game Pass certainly could have helped Sunset Overdrive which was underrated, imo.
"But the focus of the day is Remedy’s 2016 critically acclaimed Xbox exclusive, Quantum Break, and how Game Pass could have given it a much-needed bump."
Quantum Break received overall good reviews. Not great, but good. Critically acclaimed? Sorry, no. That's hyperbole.
"And fast-forwarding a few years, we saw what a boon Game Pass was for Gears 5. Not only did Game Pass help get the game into the hands of more Xbox and PC players, but it also helped it exceed Gears of War 4 in sales."
Gears 5 was launched on Steam day one. Gears of War 4 still isn't on Steam. I think that's important to point out if you are going to allude to reasons why one game outsold another.
There’s no denying how good Gamepass is but I’m still foggy on how it benefits developers/publishers. Like, do they just get one lump sum of cash to put the title on Gamepass? I mean, I personally canceled my pre-order for Outriders when I saw it’s going to be on Gamepass day 1. Judging by that I’m not sure Gamepass helps with the sales of games, rather it does expose games to more players, but how much of that equates to sales down-the-road?
I hope this game is really good after all those delays with some neat soundtrack too.
I know! I have been anticipating this game for a while
To be fair, Recore may not be their fault. That may be that Armature (the guys doing the heavy lifting) could be behind schedule or that they are changing direction slightly. Mighty No 9 is just hitting too many platforms day one imho.
Microsoft Windows, OS X, Linux, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii U, PlayStation Vita, Nintendo 3DS.
Man, I really don't know anymore. Is there a possibility this game could be good? Sure, just like a criminal going to court with evidence stacked against him could possibly be proven innocent. My imagination runs wild about the production of this game especially with how much was offered through Kickstarter, the concept art work, the delays, and ultimately what we've seen in the latest trailer.
This game looks absolutely terrible to me. Quite frankly, after the shadiness pulled with how this game has been handled and the fiasco of his other project Red Ash (with him strangely leeching off the public for money when secretly he already had a publisher) has really made me lose an enormous amount of respect for Inafune.
I was so excited to back this game up. I'm a big-time MegaMan fan, but there's something that just seems like there wasn't much passion put into this project when I see the latest trailer. It just doesn't look like a game that had nearly 4 million dollars backing it.
Hey, I hope he proves me wrong and the game is fantastic.
I generally find it best to appraise the quality of a game subsequent to its release.