170°

Why No Man’s Sky Can Be a Colossal Success For Many

As the release of No Man’s Sky is slowly drawing closer there is a clear divide in the gaming world about whether or not the game is going to succeed. As one of the most anticipated games of 2016 the hype is undeniably huge for this game as exploring a procedurally generated universe with such fine details seemed impossible. The scope and expectations are limitless and this comes with cynicism towards the game.

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gamersftw.co.uk
alexgibson3033d ago

I'm convinced this game is going to be one of the most successful indie games of all time. There's a load of hype, but that's only because it's one of the most ambitious games ever conceived.

Walter_Official3033d ago

Exactly, people want to only push out negative articles for the game because some dont want to see it do good.

Hereiamhereibe23032d ago

Sadly negative articles is what people want nowadays.

This game will be great (for me), it doesnt really matter if millions of people buy it because I dont play games that EVERYONE else likes, this game will sell though "because Minecraft". Minecraft had no real story or goals other than to survive and prosper which is exactly what this game is selling. Survival games like Rust, Ark, H1Z1, and DayZ all do REALLY well because there are no direct objectives and its all about enjoying the experience.

People talking this game down on the basis of there being no goal is down right ridiculous. Elite Dangerous, Star Citizen, and any other space exploration title sell really well, the main reason this game in particular is targeted SO much is because it is coming to a console. All these PC gamers who call themselves OPs or Writers are just butthurt that consoles are starting to catch up to the fun that is open world survival games. According to the massive success that Ark: SE is having on Xbone these kinds of games are likely even better off being built strictly for consoles and the fact that there is literally one survival game on consoles right now just means that market is so ripe for the picking, NMS will sell colossally well in fact it will likely drastically change the gaming industry as a whole and I highly believe that story driven games will become far and few in between just like they are on PC now.

Summons753033d ago

Your reason for believing it will be huge is exactly why I'm skeptical. It's a small team promising something that so massive that most AAA devs can't even do it and they are hyping it up to levels it probably won't be able to live up to it's own hype. On top of that the their marketing is confusing, they have no story or missions or basic reasons to even justify why you want to race to the center of the universe. The demos they have show have been super basic and all the same of fly through space, land on random planet, walk around, then take off again and doing nothing in the process. And the icing on the cake is that for the past year they keep bringing up the release date topic and only saying "it will be released soon".

I really hope it's as successful as they want it to look but until I play it and can see it for myself then I am highly skeptical.

Dark_Crow3033d ago

Yes. Exactly.
This is also not the first game to have done procedurally generated stuff.

Until the game is out there is no reason to think it will fail or succeed. I do find it concerning how much attention it is receiving.

At this point because of the level of hype surrounding the game. It will either be a massive success or a massive failure.

1nsomniac3033d ago (Edited 3033d ago )

Couldn't of put it better myself. It's very clear that the idea is ambitious which everybody can get behind & be excited about but this also clearly makes them way out of their depth when trying to actually create the idea physically.

The fact that they are being very publicaly & purposfully vague & the increase in PR excuses from the the Dev & head CEO. Indicates that it's clearly not all peachy behind the scenes. IMO it started showing several months ago that they're starting to think they've created a monster that was never fully thought out.

ApocalypseShadow3033d ago (Edited 3033d ago )

That is some ridiculous logic. Because you don't know, obviously there is turmoil behind the scenes and they don't know what they want to accomplish.

I've never seen people want to know every detail for any other game. But because Sean wants to keep things closer to his chest, he gets trashed for it.

That's like saying you want to know every level, every character, every weapon, every boss of uncharted 4 before it even come out.

That doesn't make any sense unless the person is impatient and can't wait to find out through discovery.

RosweeSon3033d ago (Edited 3033d ago )

Unlike the AAA Devs EA, Ubisoft and Activision amongst others but these are the main culprits of yearly churners No Man's Sky Dev have shown they won't release it until it's ready not saying it'll be perfect but looks really interesting and would be cool to see what is going on once it finally gets here. All it shows behind the scenes is that they are taking their time Sony have got plenty of big games out or due they are happy for a couple to drop back a month or 2 if it's gonna help the overall product in the long run no one wants another assassins creed unity. It's hardly Duke Nuken forever I don't see why because they have more than likely just been working crazy hard and not worried about hyping a game that's already pretty hyped and likely to be able to hype itself once it releases, if it's as good as it actually seems to be then the game will sell itself. Sure there will be a few adverts about tho.

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The_GameBolt3033d ago

Excited! I also love games set in space. Hopefully this is more Sci-Fi than high science fantasy

Rookie_Monster3033d ago (Edited 3033d ago )

Hope so. What worries me still is variety and mission objective type. If all you do is going to random generated planets and collect resources and have little to no interactive involvement with other players, it might get stale and repetitive after awhile. Hopefully more news will come soon with more showing of different mode and gameplay.

Also, hopeful for great mod support on PC. That would definitely extend its life and hopefully we can see many spectacular creations.

Nivekki3033d ago

I just want to know exactly what the game is about. Yes, I understand you can fly to whichever planet you want and see the life on that planet, but what are the ultimate goals?

A game that is different every time is great in my eyes, I love that kind of gameplay, but there needs to be more than that.

I haven't heard anything else that makes me excited about the game.

DigitalRaptor3033d ago (Edited 3033d ago )

This has been explained time and time again.

Nobody needs to be spoon fed this information anymore.

ApocalypseShadow3033d ago

Gamers haven't heard anything else about the game because there is a thing called "DISCOVERY."

Back in my youth, gamers used to get basic details about a game like say castlevania or mega man. And it was your job to go out and discover the game yourself. I know it's hard to understand in the age of the internet. But it is what we thought of as part of the fun. The developers job was just to make sure it was "FUN" to do it.

I know that could be foreign to some. But it's time to learn the basics boys and girls. Being skeptical is understandable. Wanting to know everything on an exploration game is ridiculous.

ApocalypseShadow3033d ago

ex·plo·ra·tion
ˌekspləˈrāSH(ə)n/
noun
the action of traveling in or through an unfamiliar area in order to learn about it.

Just in case people need to learn what "exploration" is.

MasterCornholio3032d ago

Reminds me of when people complained about Blow not showing enough of the Witness. Its pretty obvious what the objective of the game is. There's really no need for the developer to spoil the whole thing.

Main goal in No Mans Sky is to reach the center of the universe. How you do that is up to the player. Simple as that. People expecting this to be a AAA game filled with cutscenes and an elaborate story are making a mistake. This is similar to Minecraft where there's a common goal for players but how they achieve that goal is up to them.

jb2273032d ago

Totally agree...people say "what's the point?", but what was the point in Journey? The experience itself is the point, there's no need to have a measurement for "success" or "failure", just the sheer joy of artful discovery. That obviously isn't for all gamers but who wants a game that tries to be something for everyone? I'd rather play a game that tries to be everything to someone.

On the adverse, you can look at open world rpg's & their litany of collectibles, minigames & maximum amount of "stuff" to do is the very definition of tedium. They overwhelm me personally, and even if I try to break them down & compartmentalize what I want to focus on, none of those things are all that compelling in & of themselves...the games are typically lesser than the sum of their parts. Rather have a game w/ true focus on a couple mechanics than a game that tries to cram everything including e kitchen sink in in order to justify its existence. No Man's Sky looks to be the kind of open world (universe?) for me personally....more power to the Witcher & Fallout fans of the world but it is refreshing to have an economical & austere game simple in its presentation & laser like in its focus: Journey to the center of the universe. That is the only objective I personally need to hear.

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210°

No Man's Sky Is Easily One Of Gaming's Greatest Comeback Stories

Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.

darksky7d ago

HG could have stopped after making 3-4 updates and the debt would have been paid to those why are crying about paying full price. However, they have continously provided free updates for the last 6-7 years. No other developer in hostory has ever done this and probably never will.
There are many AAA games that disappointed but the devs normally move on or close the studio rather than fix the game.

-Foxtrot8d ago

I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.

Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.

With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.

I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.

If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.

Sonic18818d ago (Edited 8d ago )

I feel the same way about Cyberpunk 2077. I'm glad you mentioned that. I'm not a fan of comeback stories as well. But No man sky developer was a small indie team compared to CDPR. It's worse when it's coming from a AAA developer

Nacho_Z8d ago

"Any bad game can have a comeback story if it's supported enough after launch"

You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal.

The reason NMS and HG are held in such high esteem and calling them liars is a weak stance is the amount of work they've put into it, for free. They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted.

-Foxtrot8d ago (Edited 8d ago )

They are liars though...

We are not revising history here, I'm sorry but we're not

They built this game up for years and they launched it knowing full well it wasn't up to scratch to what they originally showed off or hyped it up to be.

"They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted"

And like I said above most of that comes from the fact that if they had just moved on straight away nobody would have supported their next game. They've washed most of that sour taste away after supporting No Mans Sky so now they are doing a new game which more people feel like they can support and get excited for.

Anyway how can you say "You make it sound so simple and easy. It's not" and then make the point that "Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone"

This means that if a small team like this can turn a game around then big AAA games like Suicide Squad, Redfall, Anthem and the like should have been able to do it no problem, oh but that's right they didn't want to put the time or effort into it. They can do it but some people just decide not to.

Blad3runner007d ago (Edited 7d ago )

"You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal."

People paid for the game at launch and got lied to. Now the game is what it SHOULD have been from the start (what people paid for) and we should be happy they aren't charging EXTRA? Its free because people ALREADY paid for the game at launch.

People PAID for what the game is in its current state (what it should have been at launch), not what it was when it released. Charging people AGAIN would result in even more backlash.

anast7d ago

"You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal."

They already charged for the full price game. All of that work is owed because it was already paid for.

JackBNimble7d ago

Fox ... sure HG made a huge mistake, but they have also done more then any development team that I have seen to fix the problem and go way beyond in supporting the game. And every update has been free, so I don't really get why you are holding on to this grudge.

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milohighclub7d ago (Edited 7d ago )

Whatever happened at launch is in the past. By your logic they could have supported it for a year got it to the project they promised then stopped but they didn't. They're still supporting it to this they, they've released more content post than pretty much any game I can think off. More than most MMOs. They didn't have to go this far but they have and don't have any plans of stopping. All for free too.
Yeah they had a shit launch and they've apologised, learned and more than made up for it. I was pissed off at them at launch, but not petty enough to keep slandering them 7 years later.
You have much bigger studios releasing half assed games and fixing it later or even worse not even bothering.

anast7d ago

The DLC costs money. But yeah, people are hanging on to this one longer because of their previous reputation.

TheCaptainKuchiki7d ago

And it doesn't change the fact that the game is a boring procedurally generated environment in which your repeat the same actions over and over again with no real purpose. I hate when they say that the game became good.

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thorstein8d ago

I really enjoyed it at launch and had every trophy by August 2016.

The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.

I miss that aspect, but since then, I love what they've done.

Hugodastrevas8d ago

I'd say it's THE definitive comeback story

TheGamingHounds8d ago

Final Fantasy 14 takes that one imho

CrimsonWing697d ago (Edited 7d ago )

Yep and the way they actually did it where Bahamut destroyed the original FF14 and the realm was “reborn” seals it as the best way to do something like this, lol.

jwillj2k48d ago

Oh great another story about the cleanest shirt in a bin of dirty laundry.

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80°

Latest No Man’s Sky update adds ship customisation, space station overhaul, and more

Orbital update drops today, also bringing with it engine improvements and UI refresh.

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blog.playstation.com
Zeke6847d ago

The game that keeps on giving 🦾🥳✌️

Christopher47d ago

The support they've given this game only makes me more interested in their next game.

Zeke6846d ago

Agree, curious what they are cooking up for that one?!

180°

The 10 PSVR 2 Games You Should Own

If you're looking for 'must have' PSVR 2 games then look no further. These are the 10 titles every PSVR 2 owner should have in their library.

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xrsource.net
kevco3356d ago

If you're wanting more PSVR 2 support, you should probably buy all of these games.

Speak with your wallet!

Profchaos56d ago

Bit rich to have to buy games you don't want because you want Sony to support the expensive headset they sold us which cost as much as the console it runs on beyond paying third partys to support it.
Seriously in terms of first party we have horizon on day 1 and a gt 7 vr mode.

They seemingly have made little effort to support it beyond paying Capcom to make re games in VR or a second party studio to make firewall which was mismanaged.

I'm a day 1 psvr2 user and the only thing I'm excited for right now is PC support.

I commented recently this bespoke VR game development model we have right now clearly doesn't work

crazyCoconuts56d ago

On the one hand I feel like there's been plenty of smaller non-AAA games to play and occupy me as a supplement to my flat screen gaming.
But I agree that Sony has done nothing to elevate this beyond the niche it's in and into the mainstream where it would be economical to create AAA games for it.

Babadook756d ago (Edited 56d ago )

Most of these games are worth owning for most people; I own all but 2 of them in fact. So I agree with kevco33. I think you're crazy if you downplay this list quite frankly. Sony can't keep funding software if people don't buy any of it, the ball is squarely in OUR court.

Sony has spent a lot on 3rd party stuff this gen like RE.

phoenixwing56d ago (Edited 56d ago )

Saving up for the headset is my first hurdle. Let alone buying games I don't want lol

mudakoshaka56d ago

People downvoting you for not having enough finances...what a world we live in, haha

phoenixwing56d ago (Edited 56d ago )

@mudako
They feel affronted at the very thought that I don't plunk down 500 immediately lol I have a little over 900 games in my backlog I've been buying games instead of hardware ever since I got my PC and ps5. I just don't know if vr is really for me honestly. Every time I have a couple hundred allocated to video games it makes more sense to buy a bunch of flat games instead of vr ones

mudakoshaka56d ago

I have 9 out of these 10 games. I try to buy all the VR games I like to support the advancement of VR!

TheEroica55d ago (Edited 55d ago )

I spoke with my wallet after watching the first headset get weak support. Easy pass until Sony earns my money. Feel bad for those who parted with 500 bucks, falling for the hype that Sony was actually gonna support this thing.

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Neonridr56d ago

I own 7 of these titles off the list, lol.

NotoriousWhiz56d ago

I'm trying to decide if it's worth holding onto my psvr 2. I enjoy what it has currently, but it seems unlikely to get anything else. Might be better off just waiting for something with more support if that ever comes.

Profchaos56d ago

As a fellow psvr2 owner the question seemingly comes down to do you own a PC.

I think I'm all in I have a habit to hold onto my systems anyhow I still have my psvr1 to hell I still have my NES.

But while it's still worth something yeah you could sell it and if Sony turns the ship around you should be able to buy another one for less than you soldmit for I feel like we won't see any fix for the headset for the next 2 years rumours show that Sony has no current first party VR games in active development after they closed London studios

The whole psvr2 situation has left me feeling a little burnt on PlayStation as a whole to be honest. The first psvr felt experimental but it was supported far more than this superior headset

MIDGETonSTILTS1756d ago

GT7 surprised me, because I hate racing games, but i poured 100 hours into it way too quickly.

I’m looking forward to the Metro VR game this year, and I hope that WW2 dogfighter game releases eventually.

talocaca56d ago

I have most of them 😅

Waiting for a sale on Synapse and Arizona Sunshine 2.....also Metro coming this year looks great.

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