90°

4CR Interview: High Voltage Talks The Conduit

4CR recently got a chance to chat with Eric Nofsinger from High Voltage Software about their upcoming Wii title, The Conduit.

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4colorrebellion.com
Odiah5755d ago

I'm only worried about it being kind of generic.

ChickeyCantor5755d ago

But if they pull off a good online system that could balance it out.
They already said that they got their idea's from other FPS games, so it being generic ....big chance.

sinncross5755d ago

didn't these guys claim the wii could output 360/ ps3 level of graphics?

GFahim5755d ago

'ps360 like' visuals. (early ones)

ChickeyCantor5755d ago

More like , Normal mapping, Dynamic bumpmapping and stuff like that.

90°

Splatoon 2 Shows Off What Wii Shooters Should Have Been

There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.

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jlovesgames.com
40°

Great Games Of Last Generation: The Conduit

Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.

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rustyshell.com
20°

The Bin: The Conduit

Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.

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hardcoregamer.com