Less than a week ago game developer Cliff 'cliffski' Harris asked his audience of game players to respond to his blog about the causes of piracy. After receiving hundreds of responses through email, blogs and comments left on gaming news sites, he has an answer.
This week, the Humble Sale has gone back to selling video games, with the titles up for grabs coming from strategy developer Positech Games.
Gaming Irresponsibly conducts an interview with the owner of Positech Games - the creator of Gratuitous Space battles, Democracy, and Kudos. Questions cover the future direction of Positech as well as helpful information for other indie game developers.
It's quite likely that I will be doing more of these in the near future. If any of you have specific question you would like asked, or specific developers to target, please leave a comment here, on the site, or send a message via the contact form. :)
Running a country, world or universe is never as easy as most games would have many gamers believe and while there is an unusually thin line between the arcade-style fun and enjoyable simulation, when it is pulled off by a thoughtful developer – it becomes capable of standing the test of time.
Its human nature to take what looks free.
The answer is obvious. The price of games are too high for what you pay for. I'm not gonna pay $60 for a game that'll last like 5-6 hours at most with finicky multiplayer tacked on. If games cost like $20-$30, I'd have no problem paying for something like that. $50 was a sweet spot, but paying $60 per game is just asking to get pirated. Instead of blaming the problem on the people, try shifting the blame on the developers who don't strive to make the $60 worth our time and money. Or are they defending shovelware as well?
Because people think stealing is fine and it makes their mommy so proud of them. They wouldn't want anyone stealing from them of course...