Carl Williams writes, "What do you do when you have spent a lot of money and time creating a pretty damn good rendition of Super Mario Bros 3 but for PC? First, you shop it out to Nintendo and when they say no, you take your superior engine and rework the graphics and levels to make something new and unique. This is exactly what John Romero and the rest of the team at IFD (soon to become id Software) did with their PC rendition of Super Mario Bros 3. Nintendo, of course, said no to the port and Romero and the team had to do something so they reworked things and created another iconic classic called Commander Keen. This all happened at the tail end of 1990, 25 years ago, folks."
Possibilities for new studio/IP pairing have been flying across social media. These are a few ideas I had for which Bethesda studios should tackle some Microsoft IPs, or vice versa, now that Xbox has 23 studios under its exclusivity belt.
"Back in the early '90s, I recall playing plenty of fantastic DOS games between gaming sessions on my NES. So, allow me to describe 5 such games as I remember them from back in the day. Perhaps you've played a few of these as well!" - A.J. Maciejewski from Video Chums
Rather than craft a nostalgia-driven tribute to the original platformers, Bethesda is instead making a free-to-play Commander Keen mobile game which looks like it will try to capture the same edgy-yet-kid-friendly vibe of games like Fortnite.
The Commander Keen games were great PC platformers, seeing him resurrected as a mobile game was pretty depressing.
I'm just confused about John Romero's initial objections towards ID being acquired by Bethesda.
They pretty much changed everything about one of his pre-ID IP's and made it lose any connection it has to the past.
Sure I understand it's probably a money thing but this could potentially be the start of more IP's going down that lane.