No Diablo-fan can have missed the fact that Blizzard's Art Direction on Diablo III has upset a number of people, and there are a lot of "juicy" details available that some might have missed.
Diii.net and DiabloWiki.net has done an article about it all. The article contains information ranging from the colour inconsistencies with previous games, the "pastel" graphics, rainbows and bunnies as well as Blizzard answers and positive fan responses. Still, why DID the Lead Art Director quit so timely with the complaints, and are there more interesting things happening behind the scenes?
Diablo 4 is going to be more visually appealing on PC, with ray tracing arriving on March 26.
The game is saved we have better lighting in a game that has a top down view hazahh
Who says a dud game can't have a video game comeback?
Cyberpunk and No Man's Sky have to be up there. We're lucky and cursed, equally, to have games that can be updated now. For folks old enough to remember the Sega/SNES into PS1 and even 2 eras, if a game came out that was half baked (*cough*Angel of Darkness*cough*) that was it, no redemption. At the same time, having the option for updates shouldn't be an excuse for half assing games.
A return of the classics Return to the mid-'90s, where two storied universes from Blizzard Entertainment began, as three legacy titles launch today on Battle.net for the first time! This year is the Warcraft universe’s 30th anniversary–the perfect time to revisit the first tales of Azeroth–and hot off the heels of the release.
I think the Penny-arcade strip explains it all best. The Necromartyr has done all he can ^^
Lol too true man too true. A lot of interesting goings on in the realms of blizz it seems. :P
BTW, this is the URL to that Penny-Arcade comic strip:
http://www.penny-arcade.com...
Interesting stuff, thanks :)
Lol that is funny as :P