Fed up with the current treatment of PC gamers by big budget publishers and developers, Gamersworldbd decided to write an open letter to the industry with the hope of improving things
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though i agree with their sentiments, please don't look down on the console audience. they're the audience that feeds the AAA developers/publishers the most...
for all your claims that the PC has not the MS, Sony or Nintendo "tax", they (publishers/developers) earn more from consoles despite that "tax.."
besides, it's not true that the PC doesn't have a "tax". there's the Steam, Origin, U-Play, or GoG "tax." worse there's the heavier pirate's "tax..."
Any developer must get their games out, only when finished and in the best condition for the consumer. That doesn't always happen (even on consoles with games like Witcher 3, Fallout 4 and more...) but lets consider some things in PC gaming:
Piracy: It is what it is, it's starting to be less of an issue now.
Early Access: Quite a lot of developers are making a ton of cash on unfinished and broken games/Betas/demos (whatever you wanna call it). PC gamers support such things a lot more than they should. AAA developers have noticed this, has everyone else.
Free to play games also make a ton of cash, a lot more than AAA titles on PC, AAA developers have noticed this too (like mobile gaming).
Steam can be the gamers best friend and the AAA developers "enemy".
All these Steam sales have made the "everyday PC gamer" save their precious cash and wait for "Them Steam Sales". What this means is that most AAA games won't see a decent return to their investment on release. In time the sales will pick up but at lower prices, combined with the 30% Steam cut, these big budget AAA games have a harder time being profitable on PC.
PC Hardware is a can of Worms: Optimization for PC is costly, all the different specs around and brands mean extra work for AAA developers. Again cost and profit must be taken in the equation.
Keys, Keys and more Keys: This (IMO) is the biggest problem for the AAA developers.
Most PC gamers will get keys from sites that buy them in 3rd world countries for cheap, good for the gamer, bad for the AAA developer. If you're an American the game is 60$ but you're buying it for 30$ or less. The AAA developer, in return, is making quite a lot less money than it would otherwise. Open platform is less "controlable".
With all said and done, none of these reasons are excuses for crap PC ports! Still, unfortunatly, AAA developers won't change how they work unless there's real money in it.
Dear PC gamer,
Stop pirating our shit, then we'll talk.
Sincerely,
AAA developers and publishers.
LOL! Master Race....
It'll be difficult to garner sympathy when you come off as a whiny demanding pc elitist bitch.