40°

Telltale Games: Story Mode, Enlightening 30 Min Documentary On Telltale's History

Average Nobody's said, "This year, the team at Magnum Opus Games reached out to Telltale Games looking to dive deeper into the history of the studio and wanting to learn more about how their story-driven games are made. For anyone familiar with the work that Magnum Opus Games has done, it wouldn’t be a surprise to find out that the team at Telltale is huge fans of their work. If you aren’t familiar with Magnum Opus, then take a minute to familiarize yourself with their kick-off piece on ‘The Hotline Miami Story’ I promise you won’t regret it!

Getting back to the point… Telltale humbly agreed to their request, and after a long week of interviews with Telltale’s co-founders, writers, directors, designers, and more – their crew left with an in-depth history of our studio from Telltale Texas Hold ‘Em and Bone to Game of Thrones and Minecraft: Story Mode."

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averagenobodys.com
50°

The Best Telltale Games: Top 5

Telltale Games have given gamers a massive library of narrative driven games. In this article, Power Up Gaming presents you some of the best Telltale Games of all time!

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powerupgaming.co.uk
70°

Telltale Games Confirms Layoffs; All Projects Still in Production

Today Telltale Series has confirmed to TechRaptor that it has laid off a number of employees, while the games currently in development remain in the pipeline for the time being.

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techraptor.net
mooreneco21231d ago

Sadly, this is Deja vu, with Telltale going through this type of thing before in 2018 - thoughts are with those affected. Games companies and all sectors always follow each other, with the bad press reducing as each new announcement is made - sad times we live in.

190°

How Supermassive Games Is Repeating Telltale's Mistakes

Supermassive Games has failed to innovate since its breakout hit Until Dawn and its games are getting more stale, something that sadly echoes Telltale Games' downfall.

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comingsoon.net
ApocalypseShadow700d ago (Edited 700d ago )

Trash article. More jaded commentary from individuals that play so much of something, they get pulled out of the very thing they liked before. Or think everyone is as jaded as them with the genre. Thing is, the developer wouldn't be making these games if they didn't think there was an audience. And, they are not in financial trouble as Tell Tale was. Try again.

Critiquing is fine as we want developers like Super Massive to stay the course of making good games. Especially after rushing games out too quickly after their break out hit. But to go on and say they are on a decline when the very game they just released was received well by the gaming community is jumping the gun. Not only that, but Until Dawn: Rush of Blood was a hit on PSVR fool. Not everyone gets nausea from VR.

Not only that, but the ignorant opinion that Quantic Dreams has declined when Detroit: Become Human is a great game for its genre, was received well by gamers and sold well, speaks volumes about this person's opinion.

plmkoh700d ago

Tell Tale's biggest mistake was attaching their works to huge existing IP that requires big royalties. They didn't invest in bringing new ways to interreact with their games or even improvements to graphics/mo-cap.

Supermassive is the complete opposite. Their games are completely original works, they own their own titles, there is a level of exploration in their games and the graphics continue to be worth a look.

Notellin700d ago

Agreed. This article is complete garbage. The games it compares The Quarry to are hardly competitors and nowhere in the league of the game.

Knushwood Butt699d ago

I need to play Rush of Blood again.

Bobertt700d ago (Edited 700d ago )

These type of games are about the choices and the story. Some of the later releases may have faltered in those areas making them not as good as the original. But i don't see how this author wants them to innovate. It just seems like the author wants to play a different genre. What they need to do is come up with better stories and choices.

SyntheticForm700d ago

Currently playing TQ and have no complaints. Really enjoying it. Hats off.

StarkR3ality700d ago

The reason that telltale fell into financial ruin was the amount of money they had to pay out for the big License fees. Batman, Borderlands, walking dead, they had to pay through the nose to get rights to use them. Supermassive don't have that problem, although I would love them to do a Nightmare on Elm street, Friday the 13th or Halloween game, the rights to those properties would likely be too much to warrant the cost.

MadLad700d ago

Dumb, uninformed take.
Telltale went under due to, mainly, piss poor management. They grew the team way too big, and took on way too many projects at one time; stretching the key talent far too thin.
Then constant crunch pushed much of said key talent to move onto other studios.
Tied into the fact they kept utilizing antiquated tech instead of moving onto a new, modern engine.

None of this applies to Supermassive, thus a pointless and uninformed article we have here.

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