10°

Atomic Gamer - id Software Interview with Tim Willits

Jeff Buckland reports:

''QuakeCon this year might not have had a whole lot new to offer for gamers to get their hands on, but the promise of plenty of new stuff is right around the corner. id Software has more projects in the works at the same time than they've ever had, and they're all looking great. I got the chance to sit down with id co-founder Tim Willits about their latest developments and the happenings at this year's QuakeCon in Dallas, Texas.''

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atomicgamer.com
TheAveragePs3User5759d ago

i hvent reed the atricle but ur al stuped xbohts!!!111!!! i lohv ps3 becuase it sais that killzone 2 will comew out soon and beats halo3. haloo3 iz teh stupid cuz id ont plays dit eifer i dotn know but it is teh super stewpid.

Ill buy anything once my m,oomy gives me allowance to buysz it!

90°

Wolfenstein: Killin’ Nazis Never Gets Old

Sometimes, you want a relatable villain who makes you question your own morality. Other times, you want Frau Engel.

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dualshockers.com
IamTylerDurden1395d ago

It got old tbh. Machine needed a break from the IP. Indie is a good reprieve.

90°

Best Wolfenstein Games - All the Wolfenstein Games Ranked

BLG writes, "There can be only one best Wolfenstein game. Since the franchise’s debut in 1981, the Wolfenstein series has graced our gaming platforms for over forty years. It’s hard to believe, but it’s true! In honor of that legacy, we’re going to list some of the best Wolfenstein games and the worst. That’s right: it’s the Wolfenstein games ranked."

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bosslevelgamer.com
RaidenBlack649d ago

Scheiße! Nein.
Return to Castle Wolfenstein is the best in the series. After that:
New Order
New Colossus
Old Blood

Harryvok648d ago

I really wish they'd remake Return to Castle Wolfenstein from the ground up. Easily the best of them all.

642d ago
70°

MachineGames Proved It Was Worthy Of Wolfenstein By Fixing Bugs For Id Software

Speaking on Wassup Conversations, Matthies told the host that once MachineGames was founded, it didn't have enough money to hire a full development team and pitched around ideas for a while. Eventually, Id Software offered the team a chance to work with their IP, but first, they needed to prove themselves.

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thegamer.com