WP reports:
''It seems that Capcom is feeling a bit retro-crazy these days, what with the announcements of an old-school NES rendition for a new Mega Man title, the Bionic Commando remake, Super Street Fighter 2 Turbo HD, and the subject of this review, Wolf of the Battlefield: Commando 3.
Arcade and NES players alike will remember the first two entries in the series, most likely with fond memories of pumping quarters into a local arcade machine for both Commando and the follow-up, Mercs. Commando 3 borrows concepts from both of those original titles, such as the vehicle control from Mercs and the prisoner rescues of Commando, while updating the visuals and gameplay style a bit to fit in with the modern times.
At its heart, Wolf of the Battlefield: Commando 3 is another twin stick shooter in the same vein as other Xbox Live Arcade titles like Assault Heroes or even the popular Geometry Wars. While you use the left thumbstick to control your character's movement, you use the right thumbstick to do all the aiming and shooting. You can also toss grenades with the right trigger button (hold it down to throw them farther), and unleash a powerful screen-filling special attack with the left trigger.''
This week Mike (@AssaultSuit), Tiny (@Tiny415) and Aaron (@Ind1fference) talk about things like: Guacamelee! 2, Flipping Death, Dead Cells, 3DS, 2DS, Kingsman The Golden Circle, The Darkest Minds, Mario Kart 7, Pixel Ripped 1989, Dante's Inferno, Splinter Cell Blacklist, We Happy Few, Wolf of the Battlefield: Commando 3, Arrested Development, Sea of Thieves, Ready Player One, Armada, Quakeholio, Doom Eternal, Diablo on Switch, Timesplitters, Torchlight, Extra Life and more.
Carlos writes "With the excitement of E3 last month, as well as all the new games that have made their way to the Xbox Store, you’d be forgiven for not noticing that the backwards compatibility scheme had gone exceptionally quiet in recent weeks. Of course, E3 brought us news that OG Xbox games would be arriving on the program later this year and made playable on Xbox One, but as for new additions things had started to look a little empty.
This week however has seen as many as six new arrivals to add to those already playable on Xbox One... but are they worth jumping into once more?"
Honestly SegaGamer? Nope. I've got little time or enthusiasm for the BC stuff. Understand that is a bit of a draw for many (and it keeps my kids happy seeing games they were initially too young to play become available), but me? Haven't yet used BC and doubt I ever will. My library of proper native XO titles is more than big enough to keep me busy.
Instead of bringing back games people actually want to play, they choose to work on titles that most people won't even touch smh...
Cyber Troopers Virtual-On Oratorio Tangram
Wolf of the Battlefield: Commando 3
Seriously....?
Games like Nier and Dante's Inferno would be nice for starters.
Are they worth a return, well, yeah, and what about those of us who owned them on the 360 but never finished them or the new gamers who have never experienced the games, so BC is so important.
Is it too much to ask for a fight night game? I`ve had enough of the crappy UFC titles and would love to see Round 4 or Champion released for BC
There are Xbox Live Arcade games and then there are the XBLA Titles that no gamer should be caught dead without having on their hard drive.