Phil writes, "Obviously original titles are much more welcomed to a system than remastered ones, but the PlayStation Vita's software is in a precarious position, as many in the West have overlooked the system's sensational offerings. It only makes sense, then, that if former Vita-exclusive games like Tearaway and Gravity Rush can get a second chance to shine on the PlayStation 4, then why can't others? Not only would these titles be great additions to the PS4 lineup, but they would have a better shot of selling. They might also be quite easy to port over, even if just released digitally like Gravity Rush is here in North America. It is with this list that SuperPhillip Central details five PlayStation Vita offerings we'd like to see come to the PS4 for a second chance in the spotlight."
It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.
Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...
They didn't spend years trying to develop their own baseball game. They wanted Sony's game.
They're scum.
"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."
Major kudos to Media Molecule for being an upright studio with principles.
Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.
But hey, at least there's an Xbox Games Showcase to look forward to, right?
Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.
Times are changing, and these games would have never been made in today's climate.
Every single time someone uses this phrase whether it's music, movies, books, comics, video games, etc it's always the same claim.
The ubiquitous "they" won't allow it to be made. And every decade these claims are made the claimant completely ignores all the "offensive" material that is published when the claim is made.
In ten years, you can write a new article about how you can't make games like Helldivers 2, Resident Evil VIII, Mortal Kombat I, Dragon's Dogma 2, Alan Wake 2 etc etc etc any more.
Dead Island: "The early PC version of the zombie game swapped the playable character Purna’s Gender Wars skill with a prototype name, which shouldn’t be mentioned directly. The skill name made fun of both Purna as a character and feminists."
"Feminist Whore" lmao
ill add one more to the list.
drakengard 1.
its ridiculous tho, especially since they'd still be able to find their place in alot of places in the world. except america of course ha. and maybe Australia.
ppl are so sensitive these days. ha. but it is what it is.
They're not offensive.
And we need another Fat Princess. Fantastic little game!
Some people just have no sense of humour if this sort of thing offends them. They need to lighten up and stop taking themselves so seriously.
In August, online servers for several PlayStation games will shut down, leaving their multiplayer functions unplayable.
whrere on earth is the next killzone, im soooOOO thirsty for some proper weighted, (but still fast when running/sprinting) fps gamplay, it felt sooso so good on ps3, with that, lets be honest, very small, quite uncomfortable sixaxis dualshock controller, that was just too small for western sized hands, ok for japanese kids i suppose was the point>??
now with PS5 controller, it would be totally masterfull.
I wish Sony didn’t abandon Resistance and Killzone. Those are some of my favorite series on PlayStation. If they’re not gonna make anymore, then maybe a remastered collection of each could be negotiated.
So many fond memories of both Shadowfall and Mercenaries Vita online! Shadowfall's SP may have been weak, but the MP was still a ton of fun. I had a lot of time in both, and it's especially tough seeing the Vita's best mp experience get shut down.
RIP my old friends.
Most are games that are either going to happen naturally over time, or games that didn't contribute much to the PSVITA's market share. Thanks for reminding us about losing Terraway and Gravity Rush!
The most idiotic article I have ever seen in my entire life.
I'm glad to see Freedom Wars on the list. Great game. Highly under appreciated.
Assassin's Creed: Liberation HD flopped, Batman Blackgate HD flopped, Toukiden Kiwami PS4 flopped, SAO Re: Hollow Fragment flopped, Tearaway Unfolded flopped and God Eater continues to flop on PS4. All console gamers do is port beg, but when it comes time to spend money they never show up. Which makes sense, I guess. Why pay for a ported handheld game when you have $80 million AAA games to play?
These aren't great choices either. If WipEout was popular, Liverpool wouldn't have been shut down. LBP3 flopped on PS4, so there's really no reason to port and modify LBP Vita's single player campaign. Naughty Dog thinks Uncharted GA is garbage. No one cares about Killzone, and those that do, only do so for the graphics. A handheld port isn't going to satiate that crowd. No one buys hunting games on home consoles, so Freedom Wars would be burning money better spent making a new game for Vita.
You don't know what on earth your talking about gokuking... as Wipeout is far more popular than Ico, SOTC or some forever releasing game, called The Last Guardian, from Team Ico, whom weren't closed down...
Next you'll be spewing verbal diarrhea about how Socom is not a popular series, & that is why Zipper were closed down... When the facts are far more a telling of Sony's constant FAILURES, moreso than these inhouse developers. The fact is LBP3 was released at a terrible time in PS4's cycle....Kids titles at the very start of a new consoles lifespan, in almost guaranteed suicide. Then, add to that, the terrible marketing that Sony has failed to give us, over the last 2 gens, & you get an idea WHY many Sony games are failing so HARD.
Insomniac hightailed from YEARS of Sony dedicated service, because Sony's suits were complete & utter morons, that were ruthless towards ANY developers outside of Japan (as shown with the WTF decision to keep shutting down European inhouse studios, that were delivering great games for PS3, PSP & Vita, but keeping Team Ico, uselessly delivering NOTHING for ANYTHING in over 8yrs & STILL). I mean, Insomniac delivered the awesome Resistance series, including having Resistance 1 ready in the launch window, yet Sony repays them, by failing to market Resistance 2 & especially 3, or advertise it in any capacity..& not just that, release KZ3 very close to R3.
So, your false assumptions on popularity & such, are just that.... The problem lies with Sony, & it's out of touch release windows. LBP3 was always going to flop on PS4, when released at a time when early adopters were the majority of PS4 owners, & even still are.... A game like LBP3 relies on soccer mum sales, it needs a huge chunk of hardware install base to be little kids.
As far as your crap about Killzone....Sorry mate, but Killzone 2 is still one of the best fps's of last gen, & this gen. So, graphics are just icing on the cake, when the game is done properly.. And Killzone on Vita is a beast of a game, for that format... So, your undermining it's brilliance, just makes you look silly, as it's gameplay is brilliant also, so it's unrivalled handheld graphics are again, just the icing.
And, what ND think of GA is irrelevant...as it's what consumers think, that is important, & thus consumers wallets do for Sony, after that, is all that counts. ND's opinion on EVERY game they did not have a hand in developing is completely null & void.