In this review, Lilli discusses how Cibele is problematic and glorifies struggles women go through, stating - "Not recommended for those suffering any type of depression, body image issues or recent heartbreak. But hey if you want to walk a exhausting mile in a stereotypical teen girls life, feel free to take a spin with this game."
"Why read about someone’s first romantic experience when you can experience it yourself? This is one question raised from playing Cibele, a nonfiction video game about falling in love in a virtual world."
Polygon: Cibele is a deeply personal game. The Star Maid Games-developed title tells the tale of Nina, a young woman who meets, falls in love with, and eventually sleeps with someone she meets on the internet. But while creator Nina Freeman expects players to see parts of themselves in this experience, she's adamant about one thing: "Cibele is not about the player."
As a medium, games are only really now getting to grips with romance and relationships, but they’re still too goal-orientated.
Everything! Games can't get what's love about. Like Christian said to Satine: "Love is like oxygen! Love is a many splendored thing. Love lifts us up where we belong. All you need is love!"
And the sex scenes are just plane creepy.
But Maybe in the future we'll fall in love in games... Watch Her (2013, Spike Jonze)
I think Everybody's Gone to the Rapture perfectly encapsulates love in all its forms.