The revival of the cRPG has seen a host of incredibly well received games cropping up over the last few years, and Divinity: Original Sin was very much at the forefront of this when it was released towards the end of 2014.
"Treat your players as you would like to be treated, that's it," Vincke says when asked about how to maintain trust with a game's community.
Larian Studios' CEO Swen Vincke recently appeared in an interview and clarified that he does not see GenAI as a replacement for developers.
Eurogamer sits down with Larian boss Swen Vincke to talk Baldur's Gate 3, the industry's woes, his cautious optimism an…
Swen Vincke a Games Industry CEO with a moral compass. The gaming world needs more people like him