40°

Warhammer Online - interview with Mythic's Josh Drescher

There's been a huge amount of interest in Warhammer Online -- pre-orders have shown this MMORPG will likely be near the top of the charts upon release. Gameplanet put some questions to Josh Drescher, Associate Producer at EA Mythic, to learn more about why this is...

GP: We know you have a bunch of Warhammer fans on your development team – has it been hard accommodating everyone's "must-haves" in the game?

Josh: Yes it has, but we've done a lot to integrate as many armies and locations as possible for launch – even if some of them (Tomb Kings, Skaven, Vampire Counts, etc.) aren't playable initially. Luckily for us, MMORPGs last for YEARS, which will give us time to work in as much of the Warhammer IP as possible over time.

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gameplanet.co.nz
yesah5763d ago

i could swore she was topless....

80°

10 MMOs That Died And Left Us Feeling Empty

Let nostalgia take you back to the lands you once roamed until they were cruelly taken offline and away from us. MMOGames list the top 10 MMOs that died and left us with a hole in our hearts.

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mmogames.com
Casepbx2879d ago

I still miss City of Heroes.

2879d ago
PurpHerbison2879d ago

I agree when it comes to The Sims Online. That game was really fun and nothing has even come close to it. I still crave a new Sims with online multiplayer. Blows my mind they haven't done anything like that since The Sims Online or even The Sims Bustin' Out on PS2.

20°

Five Ambitious MMOs That Never Took Off

Kevin from Denkiphile: "The first I’d ever heard of Titan was at the height of my World of Warcraft career, which was also the same time that several games, touted as WoW-killers, came onto the market and failed miserably. It made sense to me at the time that the only thing that could kill WoW was Blizzard themselves, but this also eventually changed with the advent of session-based, microtransaction-supported games like League of Legends. Titan was supposed to revolutionize and revitalize the MMO genre, but it certainly was not the first to crash and burn before its first flight. Here are some MMOs whose ambitions flew them too close to the sun."

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denkiphile.com
40°

12 Dead Online Video Games That Should Never Have Ended

The closing of multiplayer services can happen for a number of reasons. Sometimes there just aren’t enough people using a product to justify keeping it running while in others it could be down to complicated legal wrangling, like expiring licensing agreements, or even a desire to bring out a new installment.

One thing is clear though – many of these discontinued games simply don’t deserve to die, to be cut down in their prime leaving players without a viable alternative and waste all that time the audience invested in them. With that in mind, this article will count down the 12 games least deserving of being shut down, the ones that players the world over wished had kept going.

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whatculture.com