580°

Halo‘s Frank O’Connor Reacts to Criticism of Halo 5

Halo's franchise director also told us what Halo 6 would be about

Halo 5‘s campaign didn’t exactly work for me, this much I’ve written. Not in snobbery. I don’t hate popular done-over-and-over-again things in principle, any more than I hate baseball, chess, or the Tour de France. As Stephen King put it in his National Book Awards acceptance speech, you “don’t get social or academic brownie points for deliberately staying out of touch with your own culture.”

But popular doesn’t entail safe, and Halo 5‘s story, despite what I’m sure comprises an unfathomable amount of developmental work, feels too much like kicking back in the easy chair and putting your feet by the fire. Characters end the game as they began it. Even the twist at the end just feels like a tee-up for Halo 6.

Halo franchise development director Frank O’Connor graciously engaged some of my criticisms after I’d finished the game. Here’s what he told me:

ZaWarudo3114d ago

I liked it but the problem i had with it is that a lot of the campaign story stuff requires knowledge of the Halo lore and tie-in stories.

Paytaa3114d ago

I'm very into the Halo lore so the story was really good in my eyes with the exception of a few things like character development in-game was poor.

I wish they made the campaign more grounded in the sense that someone who's not familiar with the EU could get what's going on. Hopefully they understand this during Halo 6's development.

-Foxtrot3114d ago

It's kind of like

"Have you read the novels and see other forms of transmedia for Halos giant Universe...just so you can understand Halo 5"

"Not really"

"Great well have fun

"...but...I said no"

"Let us know what you think"

"But..."

Gazondaily3114d ago

Yeah they always do this. For me, a fan of the lore, its great. For everyone else, they just stick a middle finger up for some reason.

Im finding the campaign to actually be a lot of fun but I'm playing it cooperatively.

Roccetarius3114d ago (Edited 3114d ago )

I really, really hate it when games are compromised, in order to make someone not playing a game in a series understand it. But then again, some people are just there to jump into the latest software released.

Books are something else entirely, because it's easier to put actions into words, compared to actually make the game look like what happens in it.

tldr - don't compromise the continuity of the game for new players.

Oh, and i thought the game was sub-par compared to previous entries, and i still think ODST's campaign hit more home.

FriedGoat3114d ago (Edited 3114d ago )

The continuity of the game was compromised by the books. Remember when Master Chief was the last spartan?? Oh wait, the books changed it.

I prefer the game to have its own story created by the original people who knew where it was going. Halo 4 and 5 are games for those who are into the lore created by 11 different writers, in my eyes its a mistake as I found the story in 4 confusing an convoluted.

Unspoken3114d ago (Edited 3114d ago )

@Fox
Hmm, I assume you have the same feeling when you only watch the 3rd movie in any trilogy.

Like if you only saw Return of the Jedi, Matrix Revolutions, The Bourne Ultimatum, The Dark Knight Rises, The Return of the King...

Or an even a better comparison, you decide to catch the last couple of episodes of a television series or Anime.

I mean, who simply watches the last show of Game of Thrones season 1 and becomes so frustrated when they don't understand what's going on that they swear off the show completely instead of trying to figure out what's going on by watching the rest of the series.

FriedGoat3114d ago (Edited 3114d ago )

Unspoken, that is a ridiculous analogy, We're talking about two different mediums here.

I played all the games, you know? 1-3, ODST, Reach.
I could not have played anymore halo if I tried, yet I don't know what the hell is going on in 4.

I shouldn't have to read the books. The game is not based on the book, the books are based on the game.

Should I go watch the Hitman movie to get clued up on the story for the new Hitman game? No, because it would be stupid to expect anyone to do that.

Unspoken3114d ago

Why not? Movies that were spawned from books left out vasts amounts of information but hit key elements of the story. The comparison is valid.

I wouldn't have had to play any of the titles you listed to understand what was transpiring in 4. I don't think anyone expects to know the entirety of any universe by playing a single game, and the latest installment at that. Halo 4 even had a short series to tie in events that were not directly impacting Chief called Spartan Ops, which helped explain and transition into Halo 5.

Halo has always tied all of their content, from live action trailers and shows to CGI shorts. This is one of the reasons it was so attractive and enthralling to me. You wouldn't even have to touch the books but simply watch cutscenes and additional "televised" content to be able to piece it together. Having MCC remastered for Xbox One gave players an opportunity to fill in their gaps with knowledge and lore before embarking on Halo 5. Included with the game was Nightfall, a series that could be watched directly on the console, and The Fall of Reach came with Halo 5.

Regardless, all of it could be watched on YouTube.

If the complaint was specifically about character development and interactions or relatability, the genre, or game type, then I totally understand. It just might not be their cup of tea. But to claim it wasn't cohesive because they felt they shouldn't have to read the books to know what was going on, when so much content is easily accessible and presented to the player, is asinine.

UnHoly_One3114d ago (Edited 3114d ago )

I have no problem with spin off books or anything like that, but when a franchise starts as a game, it needs to stand on it's own and not require any knowledge outside of the games.

Gears did the same thing and it kind of ruined it for me. Gears 1, fine. Gears 2, fine. Then Gears 3 came along and there were characters I've never seen before being treated as if we know their entire back story.

That is unforgivable, in my opinion.

kaizokuspy3114d ago

This is exactly why halo 5 guardians does not deserve an 8 9 or 10. It should sit at a 75. Not only does it alienate new gamers coming to halo, it requires those who actually played halo from the beginning (us and many others) to read the books. Here's the problem: If reading was my preferred medium of entertainment I wouldn't be playing games for the story now would I? So I should go to the bookstore, buy halo boos, read them, all just so halo 4 and halo 5 can make sense? Get real.... one of the most iconic things in the series is that Chief IS the last spartan. You took that away from him in halo 5. He is no longer special and 343 ruined an iconic character from my childhood.

No longer the last spartan, painting him as a traitor....Doesn't make any sense. Even in the books. Doesn't make sense as chief through gameplay and story, always honored chain of command. Lol not anymore and we can all agree that hey, he should go after cortana...but here's the thing. Halo 4 and 5 praises this one is for you:

Cortanas situation could have been written many different ways to be enticing and exciting without painting the chief as a traitor. The halo 5 story fell flat and am extremely disappointed. Halo is not evolving anymore. It's dwvolving into being a multiplayer only driven game like cod and we just sit here accepting 9/10 as if it were gospel. Maybe if and when we review games, we have the balls to give it a real review and score like the lower scores reflect the game as a whole. Not just the multiplayer parts. Idk, I'm just salty. Multiplayer in halo 5 is great, but I started halo 1 when it was single player, when campaign mattered, when multiplayer was just a feature and not expected to go anywhere. That story was great, and in halo 4, and more so now in 5, the story makes no god damn sense without dlc in the form of God damn books. Shame on all you gamers who are fools not to see that.

Allsystemgamer3114d ago

@unspoken

No you're are so wrong.

Not watching a previous movie is not the same thing as forcing someone to read a book released 5 years ago they had no clue even existed to get information on VITAL characters in the story.

Movies without any vital information regarding characters always fail. That and most movies do a great job at being stand alone. You can watch any one of the star wars movies and tell the characters apart because they make references and explain them in subtle but effective ways.

In halo 4 and 5 they DONT explain anything and just expect you to kno what the hell is going on. That's not good story telling at all.

For example. No one is going to know who blue team is or why chief works with them. If they've only played the games they will think it's out of character because hey just appear and boom he has a team. How is the gamer supposed to care unless they know who they are? No introduction. "Same characters need no introduction" because you can tell who they are right away. Like Darth Vader. Instant villain. Blue team, unless you know who they are is just another 3 Spartans.

You absolutely can not make something assuming people know the other media forms. I study film in school and work in the industry. The first thing they teach you about story telling is characterization and progression, halo 5 of which has none. We learn Transmedia and they start every single class with "Transmedia is to enhance". It's there to make people want to go see or play the game more, not be used as vital information if you didn't read this tiny little paragraph amongst a sea of words.

Even if you read Halo: The Fall of Reach, it's so well done it doesn't need to be a halo novel. It give back story to who the chief is as a character and how he go to halo. The first game you already know you're important, the last Spartan, the last hope for humanity and it's Chiefs adventure.

So without reading the books or anything. Explain to me. Who is blue team?

Magnes3114d ago (Edited 3114d ago )

Spoiler at the end of my comment btw:

My problem with the story is here we have a chance to finally play as Blue team together in all its glory. Then 343 says nope here is another team you may or may not care about if you do good if not tuff we are about to cram them down your throat for 80% of the game. Oh I almost forgot remember the fond memories you had of Chief and Cortana well forget it she is now the Galactic villain "Have fun"!!

+ Show (7) more repliesLast reply 3114d ago
boodi3114d ago (Edited 3114d ago )

the campaign story is somewhat high minded , but i can't see it's bad as someone wanted to pict it .. foremost can be used to expand nicely the halo universe in the next installments ..

i still prefer the original halo story grip , but i acually liked the new cut and i see that it can drive new horizons ; it's not bad at all

the game is a blast , the only thing I miss is more linkage between cutscenes and gameplay , i.e. makin possible to play the beginning launch scene - from launch - or part of other later scenes would have been amazing if not mind blowing

but i speak on top of a 9/10 game , that imo is an absolutely deserved score for a very well built game and game package ...

"We’ve got people who love playing campaign but skip all the cinematics. We’ve got people who only play multiplayer. We have so many constituents to appease, that it’s always a careful balance and a fine line to walk."

it's super hard to innovate and deliver on all fronts .
IMO
they did an outstanding and remarkable job

otherZinc3114d ago

@Frank O'Connor,

Fantastic Game, best in the series!

Played on Heroic Mode, absolutely marvelous gameplay!

The ending was great. Halo 6 is my most anticipated title!

In a few hours, I'm playing it over on Legendary. This weekend, I'll Campaign Co-op with my 13 year old daughter on Heroic Difficulty.

Thanks for a fantastic game, bring on:
Halo Wars 2!

Why o why3113d ago

Seems halo can do no wrong in your eyes but I just came here to +1 ya on gaming with your daughter. Quality parenting

PistolsAtDawn3114d ago

That does seem to be the unifying factor between loving it, and just thinking it's ok/not liking it. If you have kept in touch with the Halo universe outside JUST the games, chances are that you love Halo 5's campaign ...if not, chances are that you're missing some things that others are excited about.

This is why so far based on the reviews I've read, this is the only real thing I can see as a "legit" criticism of the game... the rest just seems nit-picky to me. For some reason this game also tends to get hit for things that other games get a pass on (like being an "annual" game....I've NEVER seen a game take a hit on a review for being an "annual" game before...even when it ACTUALLY is). It's almost like some reviews are just looking for something to hit it on.....thankfully most reviews are pretty fair and give it a great score.

dmeador3114d ago

Unfortunately I've read about 8 Halo books including forerunner trilogy, and I give the story a 6/10. There is just so little to it, and you feel like there is no reason to complete each mission. I read the reviews and felt the same way, so hoped I would really like it because of that, but until the last 2-3 missions, things were very bland.

Locke was a very poor choice, and without spoilers, they could have made characters motivation (and therefore the players) MUCH stronger

kenwonobi3114d ago

Halo is supposed to have a straight up aliens attack. Master chief kills them story. It shouldn't be so difficult to figure it out. The fact that 343 jumbled up the story is a mess.

Benchm4rk3113d ago

And yet if 343 did that every game people would complain that it is the same thing over and over. At least they are trying to innovate the game a bit.

81BX3114d ago

@zawarudo
I dont understand how that is a problem? Who in the expects to jump into halo 5 without any prior knowledge and understand what is happening? I certainly dont go to the movies and watch the second part of something and expect to be spoon fed the information from the 1st one. Im with you on liking the story. Im playing through again with my friends but they skip past the cut scenes and ask me 100 questions.... lol what are friends for, right?

3-4-53114d ago

Don't care about the campaign...never played Halo for that.

To me...for me......Team Slayer multiplayer IS Halo and that got this soooooo right.

Most of the people I've seen talk crap about it seem to be of the younger crowd.

I've been playing Halo since CE.....Halo 5 IS Halo...it feels like Halo, shoots like Halo, controls like Halo & sounds like Halo.

Halo 5 IS as Halo as you can get in a Halo game and I just don't understand why people are actively fighting that.

If Halo 3 was just like Halo 2....everyone would have complained.

If Reach was just like Halo 3....everyone would have complained....and so on.

Halo 5 is a GREAT multiplayer game with what appears to be a decent campaign.

* The multiplayer is only going to get better with 18+ FREE maps, + Forge + BTB on the way.

So as good as the multiplayer is, it can only get better.

* If that upsets you, you need to get a life.

ape0073113d ago (Edited 3113d ago )

mp so far is just AMAZING, very well designed/balanced, so fun to play, new mechanics added a whole new layer, the halo gameplay + the 60FPS = MAGIC

played 2 campaign levels, very good so far, i liked that they brought back the trademark humorous/witty covenant voice overs, it now truly feels like halo

sites that gave it a 6 or a 7 are literally delusional, you'll find the same reviewer give soma or everyone goes to rapture a 9, LoL

343_Guilty_Spark3113d ago (Edited 3113d ago )

I don't have a problem with it because the games deal with a Universe, multiple characters and multiple storylines. Yes you kind of needed to be already invested in the lore and you probably should have played all the previous games. It's not much different than Star Wars. A causal person going to see Star Wars 7 most likely won't know anything. Also for the people complaining about the lack of Story they did include the additional Fall of Reach Animated Series...I mean what else do you want them to do.

Benchm4rk3113d ago

Its ok. The same people that complain about not having a clue what is going on in Halo 4 probably never even bothered to find the terminals and watch videos for them. They explain all you need to know.

escott0133113d ago (Edited 3113d ago )

I think the campaign was pretty good, *however* it should have had MUCH more time playing as Master Chief...not just 3 stinking missions...and the ending was very interesting, but underwhelming in my honest opinion.
Other than that, I really enjoyed it. I was able to play it from start to finish without stopping and I stayed engaged in what was happening, but again, it's really a shame that it ended the way it did. It was kind of interesting, but it was like "That's it?!"

Benchm4rk3113d ago

I feel like this is 343's Halo 2. Dual protagonist storyline, ends on a cliffhanger (albeit not as big as Halo 2's) and having the last mission as Arbiter/Locke. Halo 2 set up Arbiter as a great character and he fought at your side in Halo 3 but Halo 3 was all Chief. Im hoping Halo 6 goes the same way and Locke is relegated to being a side character and we play as Chief the whole time

escott0133112d ago

@Benchm4rk, I completely agree with your observation about it being 343's Halo 2.
Let's hope they make Halo 6 all Chief gameplay.

ShadowNextGen3113d ago

I've only played the games and haven't read any of the novels or anything...and I found the story very straightforward and easy to understand.

escott0133112d ago

Lucky for you, there is now an animated version of The Fall of Reach novel so you can learn all about the history of Chief and Blue Team.

+ Show (9) more repliesLast reply 3112d ago
3114d ago
Ashunderfire863114d ago (Edited 3114d ago )

They clearly made this Halo for multiplayer, but the campaign was the worst in the series. I will play the campaign again for the fun factor and coop play, but you got to admit they could of done better. The problems with the campaign is the repetitive boss fights of the same enemy over and over again for like 5 times. It made me feel like 343 ran out of ideas to make more variety of enemy bosses! We got 3 version of the same boss at the end that made the game more frustrating, and the storyline was the weakest one. The campaign have some good moments like that (spoiler free no worries) coming down from the sky moment, which I can't spoil is the highlight of the game wow! It is the closest we will ever get to that Locke team sliding down the snowy mountain cutscene you wish was playable. You have the multiple path ways through the battlefield where all 4 players go through to reach the same point(another highlight). One thing to take note is that there are only 12 missions, not 15 missions as stated. Those 3 missions are nothing but fake rpg open world like hubs, where you talk to 2 npcs then mission complete! Not joking. One of those hubs you revisit to do the same thing? I wish these hubs were not apart of the missions. All Halos before this had all full level missions, so what is the point of these hubs? I see this game as an 8.5 for the best multiplayer in the series,but the campaign is a bit lackluster.

Plus alot of people need to take note of this, and I hope the developers fix this, which is the low framerate from a distance issue. I notice this issue in both single and multiplayer. Yes the game is smooth in 60fps, but the enemy and player walking animations look weird, wonky, and downright ugly! Its like those animations are moving in 30fps, and while the whole game world is in 60fps at the same time. The problem is up close also. The only other game I can think of that had this problem, was Dark Souls 2 back when it was for PS3/360/PC.

Unspoken3114d ago

I agree they needed to flesh out the reasoning for some of the decisions they made, such as the reappearing Warden.

It seems like they were trying to cram so much information in the time space they had, I'm sure scenes were cut from the game.

I liked the idea of the explorable hubs and wished they would expand on it with more dialogue options by speaking to other NPC's, ala Mass Effect style, and add options to configure your Spartan armor and weapons while there, making each individual Spartan more unique and specialized.

Having different setups/abilities so you can tackle each mission in a new way would be an amazing experience, especially with a team. The assets are already in the game and alluded to with the vast variety of Spartan equipment. Give us access to all of that extra content.

KingKionic 3114d ago (Edited 3114d ago )

At the end of the campaign when i beat it my instant reaction was the game was the best campaign.

Frank is right you cant please everyone.

But i dont see how any of the halo`s from 1-4 is touching halo 5.

Its just not possible even the places you go and the traversal through the enviornments.

Even the story really takes the halo series to the next level.

People need to get that the whole covenant and flood stuff is lower level.

We are on a whole different journey now. Stuff went down in this game i tell ya.

Ashunderfire863114d ago

Halo 3 to this day is the best campaign in the series. How can you say no to that epic Scrab boss fight or those huge vehicle battles Halo is know for? Halo 3 had 11 full missions with no hub levels posed as missions for Halo 5! Play Halo 3 again and tell if you still think Halo 5 is the best campaign in the series. Man if Halo 3 was built from the ground up for Xbox One it would of blow Halo 5 out of the water, in terms of scale. Yes Halo 5 has the best level design in the series, but the campaign is lackluster at best.

KingKionic 3114d ago

Dude...i dont even wanna spoil the campaign of halo 5...

But you and me both know there was a covenant boss in the game that made the scrab look tiny in comparison.

When it was revealed and the scale was notice...it was mind blowing...even getting inside it.

Halo 5 campaign is just overall far,vastly, beyond halo 3.

I have nothing else to say about this.

TheBurger293114d ago

@KionicWarlord222
That was not on the level of the scarab battles.

Allsystemgamer3114d ago

@warlord

It was a literally copy of the scarab just "bigger". That's not exciting at all. Especially since you're basically in and out of it. Atleast in halo 3 you could attempt to shoot it's legs to lower it or find some way of boarding it to take it down quicker needless to say it was more fun than the one in halo 5

dmeador3114d ago

@Ashunderfire86 That was exactly what I thought after a beat Halo 5. Halo 3 had such an epic story and clear reason/understanding what would happen if you fail. With 5 if you failed then... what? Chief would do what he wanted to do, and I didn't even have a reason to fight when I was MC until the last few missions. Even then it was fuzzy on what the characters failure meant for the human race

@KionicWarlord222 That boss battle was extremely disappointing. At no point did I feel it was a threat, and it was straight up a set piece. What makes Halo so fun is you will never have the same battle twice. Every enemy reacts its own way. But that was just a piece of ground with a bunch of turrets.

ape0073113d ago

halo 3 campaign is excellent but the best halo campaign without a doubt was halo combat evolved

still didn't beat halo 5 campaign

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Ashunderfire863114d ago

That big covenant boss was a joke compared to the Scarab Boss. That thing was stationary the whole time with turrets: All you had to do is going inside on boom he is dead in 3 mins. The Warden was a repetitive mess appearing 5 to 8 times during the campaign, doing the same thing everytime. then close to the end you had to face 3 versions of him doing the same BS. That right there makes me feel like 343 ran out o ideas. I seen other shooters do a better job with boss fights than this. For those that disagree, don't tell me you didn't think that was repetitive. At times Warden boss fights makes up the whole level.

Allsystemgamer3114d ago

Yea the warden is so frustrating on legendary man. Don't do it solo like I did.

Benchm4rk3113d ago

@Allsystemgamer

I found him easy on legendary. When you fight 3 of them take a incineration cannon and scattershot with you. Charging your incineration cannon and hitting him will stun him then move behind him and scattershot his back til he dies. Rinse and repeat

dmeador3114d ago

Not even close man. The level design was pretty fun, but 3 dominates it in every way.

escott0133113d ago

I agree that the environments were amazing. To be on Sanghelios was awesome and Genesis was such a beautiful planet.
I also agree that the story is on a much more personal level and it spices things up.
But I don't think it was the best one, but it's up there.

+ Show (1) more replyLast reply 3113d ago
littletad3114d ago

As a long Halo fan, I can safely admit that this was the best Halo thus far. Not in terms of story, but as a whole package, it's an amazing game. 60fps makes a big difference, and it was a welcomed trait that I'm glad 343 studios committed to. Story wise, it's better than all but the first game. I don't think any entry in the series will repeat the magic of being a lone survivor and feeling the adrenaline of being the last spartan. The series is in safe hands, no doubt, and most of the negative reviews from major gaming sites are simply taking shots for more generated view counts. Gaming journalism is no longer something you can trust when it comes to honest reviews. Read user reviews and play the games for yourself to find out whether a game is great or not. Just my opinion.

iistuii3114d ago

Yep, it's really good, I enjoyed the campaign & it's much better coop, it's smooth, it's coop is just as smooth & the mp is the best it's ever been. It has scored really well on reviews, but I don't give a toss either way as after playing through all the others I was never gonna miss this out on this one. Roll on Halo 6 I say..

TwoForce3114d ago (Edited 3114d ago )

Well, Halo 5 is a great game, but not the best in my opinion. People do know their taste, but it depends on who like this game or not. Let me tell you this, you can't please everyone in many ways. Troll people or fanboy, they do play game but they have their own opinion even they do piss you off. Even that some people are not big fan of Halo or Uncharted, they want to play and have fun their own game.

Show all comments (96)
60°

Xbox, do you even have a plan anymore?

TSA asks what is the future for Xbox.

Read Full Story >>
thesixthaxis.com
Chocoburger25m ago

They clearly never did, hence why they spent so many BILLIONS on other publishers as a last resort.

220°

Brad Hilderbrand explains the reason behind the recent Xbox studio closures

There are two reasons why all those Bethesda studios closed, and neither of them have anything to do with Bethesda (directly)...

Game Pass and Activision.

Read Full Story >>
linkedin.com
Christopher3h ago(Edited 3h ago)

The guy confirming what we've all (well, most of us) been saying since the latest purchase.

crazyCoconuts51m ago

Remember the relatively common counter that went something like "I'm sure you arm-chair CEOs know better how to run a company than the biggest company in the world"?

I mean - there's a lot to running a company for sure, but on this topic it's hard to understand how Phil and team didn't see this coming.

Tody_ZA36m ago(Edited 33m ago)

Phil and team knew it was coming and planned for it. It's not even a conspiracy, it's simply the business of cutting costs and superfluous studios after a major acquisition. They don't give a damn about Tango Gameworks or other small creative studios that won't recoup their losses. They don't care about investing in this industry. They have no interest in risky and expensive new IP. They are only interested in profiting off ownership of Bethesda IP, Call of Duty and Candy Crush.

I guarantee you that not one single game under their banner will improve or become bigger and better.

Welcome to the Xbox family, what a pathetic joke.

Anyone who continues to support this, enjoy your future, because this is it. Ninja Theory is next, and Perfect Dark after that.

XiNatsuDragnel3h ago

I'm not surprised Microsoft guys are crock nuff said

isarai3h ago(Edited 3h ago)

Honestly i think Bethesda needs to buy themselves out of zenimax/MSs hands and do their own thing, i honestly think that would fix a lot of issues and save them from a potential closure.

Zeref3h ago

There's a reason they sold in the first place. And Bethesda is not closing anytime soon lol. As much as I hate the studio closures. They were all small studios 2 of them were mobile studios.

I think these are growing pains and Xbox will get back on track. But they're not getting any more passes.

jwillj2k41h ago(Edited 1h ago)

I’d like to see your reaction to being growing pained out of your job after the launch of a successful product.

Einhander19723h ago

Ah, we can see how the Microsoft media machine works.

Every article I read now is some kind of attempt to shift the blame off Microsoft and paint them as the victims or convince people that Microsoft mistakes were just some kind unforeseeable unfortunate twist of fate.

The shills are out in full force today.

Christopher2h ago

This is not at all what this article is saying. It's saying that honest and useful studios are getting closed because of big money deals elsewhere and the faults with game pass as a model.

Einhander19722h ago

I understand what the article is about.

It's a deflection, it's a putting the cart before the horse article.

Let me tell you how this problem wouldn't have existed in the first place.

Microsoft not creating a service funded by subsidization and having the foresight to see that it would disrupt consumer spending habit to begin with. Then not buying Bethesda and undertaking costs for a service that was already failing to pay for itself because their own expectations of Game Pass having "billions" of subscribers was unobtainable from the very start.

And if you don't think that was the case go back to the article on the day Game Pass launched and read the comments from people from day one who foresaw that this would be an unsustainable model and would cause people to stop spending in the same way.

Christopher2h ago

***Microsoft not creating a service funded by subsidization and having the foresight to see that it would disrupt consumer spending habit to begin with.***

This article literally supports this opinion. He's not praising Game Pass or the ABK purchase.

Einhander19721h ago(Edited 1h ago)

This is an explanation of why it failed, there is zero blame put onto Microsoft itself.

Yes, it talks about what went wrong, but it doesn't say Microsoft shouldn't have done it. It doesn't say Phil should have foreseen this outcome and stopped before it got to this point.

"convince people that Microsoft mistakes were just some kind unforeseeable unfortunate twist of fate"

Christopher1h ago(Edited 1h ago)

***but you're seeing the impact; all those smaller studios making really interesting games are going to fall away, simply because as good as games like Hi-Fi Rush are, they're never going to make enough money to make up that $70B hole that Xbox now has to dig itself out of.***

If you see that as support or you explicitly just want people to end their argument with "and, in conclusion, Microsoft bad" then that's on you. This article does not support Microsoft's choices and highlights the faults. Nothing it says is good about these choices, even saying that putting CoD on Game Pass would be money losing for them because they've set themselves up for failure (and not putting it on there will drop subscriber numbers like crazy, meaning their Game Pass plans were shit to begin with).

No matter how you look at it, they're saying Microsoft made decisions that hurt the bottom line, force closures, and leave Game Pass in a situation where they lose no matter what they do. It's all negative.

Einhander19721h ago

Christopher, if Microsoft hadn't made Game Pass and bought a bunch of publishers would this article even need to exist?

Christopher1h ago

***Christopher, if Microsoft hadn't made Game Pass and bought a bunch of publishers would this article even need to exist? ***

How is this an argument to anything being discussed? This is just as valuable of an argument as "if fish had stayed in deeper waters, they wouldn't have evolved to tetrapods, adapted to shallow water and then to land, and we wouldn't even exist and have to worry about game pass at all."

You're bringing nothing to this argument and then complaining that other people are highlighting the issues with Game Pass and spending tens of billions on studios because what we should be discussing is what it would be like if Microsoft hadn't done any of that.

Well, they did do it. Now pull up your big boy pants and join in on the discussion of what that has meant for the industry since then and, especially right now, how that is affecting the industry and game studios under Microsoft. None of us are able to go back in time and change what was done.

Einhander197244m ago(Edited 31m ago)

Christopher, this isn't me not understanding what the article is about, it's you not understanding what I am saying.

If you want me to make excuses for Microsoft's bad decisions you're not going to get that or just agree with people who are doing that, it's not going to happen, nor are you going to convert me into thinking xbox "needs to exist".

Ya know what, maybe "Microsoft bad".... maybe their decisions ARE having a negative effect on the industry, and instead of deflecting from their actual actions and making excuses for them we stand up and say "no" "Microsoft is hurting the industry"

And maybe, just maybe, it was so obvious that this was going to be the outcome that even nobodies in comment sections on websites were able to easily predict this outcome, yet Microsoft did it anyway then kept doing and even when it became undeniable that it was having a negative impact on their business and and the industry itself, then they knowingly made even bigger purchases and caused more problems.

And the one thing you're right about is that I can't go back in time, but I CAN speak up and try to keep it from happening again...

Maybe if the people who were speaking up 7 years ago were listened too we wouldn't be having this discussion and Tango and Arkane would still be in business along with all the other people who have lost their jobs due to Microsoft's actions.

Do you like analogies?

What you're saying is like an alcoholic crashing their car then trying to explain it by saying it was caused by everything except the fact that they were dunk because they are an alcoholic and don't want to stop drinking.

TiredGamer34m ago

The article is essentially focusing the blame on MS. GamePass was a hail mary play to change the gaming paradigm and carve out a special niche for themselves, emulating the Netflix model, that might have led to MS becoming the leader in the long-term. Unfortunately, the subscriber growth isn't really there, and the model isn't really built to weather that lack of revenue. MS is now in a restructure mindset to figure out how they balance out their model in a way that can still make them money.

've always believed that GamePass was a high risk shot that had a very low chance of long-term success. But the problem with it, whether it succeeded or not, is that it accelerated the proverbial "race to zero" consumer expectation that ran its course in the mobile gaming industry in the late 2000s. When consumers start thinking that games should be "cheap" (as in through a $10/month all-you-can-eat subscription model), it turns the narrative against games being priced at realistic levels. So with the GamePass failure, they've not only sabotaged their market share, but they've impacted the entire industry and devalued the cost of game development to the average consumer. So now it's harder to develop mega-big budget games and to earn the revenue needed to pay for them.

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MrDead1h ago

It's greed. MS has the IP's it wants now it's dumping the studios that it's raided, MS will still make money from Tango's games unlike the people that made them. If anyone follows MS outside of gaming you'll see this is what they do, buy companies take what they want consolidate some of the workforce and shut them down. I don't know why people are acting so surprised when this is Microsoft being Microsoft.

MS is a three trillion dollar company, if it enters a market it has no need to compete, they take what they want and with the financial influence it can bypass laws that are meant to protect the consumer and the workforce. Just look at how they are cornering the AI market right now with buyups and investments.

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250°

Microsoft Is Finally Ending Its Focus On Big Budget Gaming Nonsense

Back when the Xbox 360 launched, Microsoft pushed the big budget game as a differentiator. Following all the recent layoffs, it’s clear this strategy has run its course.

Einhander19724h ago(Edited 4h ago)

The Microsoft shill take on the Microsoft causing the death of big budget gaming...

The whole driving force for growth in gaming both technologically, creatively and financially was all nonsense, and it was definitely not because Microsoft ran the industry into the ground with obviously bad decisions and creating an unprofitable business model that massively disrupted consumer spending habits. /s

RpgSama3h ago

First, F**** Forbes and their shill take, I hope the money cleared by now.

Second, Which big budget games I might ask? Microsoft has been in a rut for like a decade now, with no big publisher and developers puechases they would have not released anything in the last 5 years but the new Halo and Forza.

Eonjay12m ago

Fortunately for us, since we know this message is basically coming from Microsoft, we can read into their motives. Why are they trying to turn people against big budget games and who would it help.... hmmm.

Hofstaderman4h ago

Ah Forbes. One of the prominent MS mouthpieces....

Luc203h ago

Microsoft is finally... ahhh I've never heard this one before!

Petebloodyonion3h ago

LOL, this article is a big pile of dog crap...
Spencer has been constantly telling ppl that NO they would not go the route of having games like TLOU, Uncharted, etc because Playstation exists and prefers to focus on a diverse portfolio.

How many years have we seen Xbox as no game and we don't want small games like ORI, Pentiment, Grounded, etc.?

That's the real tragedy and why lots of gamers are mad at MS right now
because they have been championing smaller titles and yet fired the ppl delivering exactly what they were proning about.

So no the only nonsense is that MS seems now to be going BACK to AAA popular titles..sorry, I meant refocusing effort on core established IP where broken GAAS might be rewarded versus praised and rewarded work.

Einhander19723h ago(Edited 3h ago)

https://media1.tenor.com/m/...

You read an article cheerleading the end of big budget games and all the other articles about problems and this is what you have to say? That's what you think "the real tragedy" is?

I thought that xbox fans might finally "get it", but no, it seems they don't even understand what is happening and what is at stake.

Petebloodyonion38m ago

Please tell me what's happening and what is at stake

Since it's not big companies closing small studios, killing innovation while refocusing assets on big ongoing projects and core IP?

Let's See MS Close Tango Studio mentions that they are too thin on key project
Sony Close London Studio and make massive cuts in Firespite will reallocate resources to core project
EA will focus on Core project
Square will focus on big established IP
.....
.....

crazyCoconuts3h ago

Hurray! No more big gam.... wait... what??

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