240°

Mythic cut over 90% of careers from Warhammer Online for sake of "clarity"

Speaking to VG247 at Develop, Warhammer Online creative director Paul Barnett said that part of his job was to cull around 230 careers from the MMO, dropping the amount of available work paths from approximately 250 to 20.

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videogaming247.com
Vecta5753d ago

Titles a bit misleading...

JeepGamer5753d ago

I personally would like to see Mythic shoved in an oven and left to burn slowly over the course of several hours and so this is how you know I have to be telling the truth...

I'm defending them.

Over its 25 year history Warhammer basically has so much content that you really have to cherry pick what you put in when you decide to make a game based on it.

Uncommon Calibur5753d ago

agreed, you get bubbles. this article is very misleading. they make it seem like having 250 sh!tty character classes is a good thing....

besides, a "Huge" amount of content was not cut from the game last month. they cut 4 out of 24 classes. They did not cut 4 cities, they never made them, they decided to make the existing cities much much better instead. Me thinks this author is a little too into WoW

Bolts5753d ago

Mythic is trying to balance a Warhammer MMO, LMAO!!

Thats an auto fail since Warhammer itself haven't been balanced in a decade and Mythic spent years trying to come to grips with DAoC's RvR issues while resolving nothing.

yamamoto1145753d ago

The title is very misleading. I thought they were talking about REAL jobs. XD

80°

10 MMOs That Died And Left Us Feeling Empty

Let nostalgia take you back to the lands you once roamed until they were cruelly taken offline and away from us. MMOGames list the top 10 MMOs that died and left us with a hole in our hearts.

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mmogames.com
Casepbx2868d ago

I still miss City of Heroes.

2868d ago
PurpHerbison2868d ago

I agree when it comes to The Sims Online. That game was really fun and nothing has even come close to it. I still crave a new Sims with online multiplayer. Blows my mind they haven't done anything like that since The Sims Online or even The Sims Bustin' Out on PS2.

20°

Five Ambitious MMOs That Never Took Off

Kevin from Denkiphile: "The first I’d ever heard of Titan was at the height of my World of Warcraft career, which was also the same time that several games, touted as WoW-killers, came onto the market and failed miserably. It made sense to me at the time that the only thing that could kill WoW was Blizzard themselves, but this also eventually changed with the advent of session-based, microtransaction-supported games like League of Legends. Titan was supposed to revolutionize and revitalize the MMO genre, but it certainly was not the first to crash and burn before its first flight. Here are some MMOs whose ambitions flew them too close to the sun."

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denkiphile.com
40°

12 Dead Online Video Games That Should Never Have Ended

The closing of multiplayer services can happen for a number of reasons. Sometimes there just aren’t enough people using a product to justify keeping it running while in others it could be down to complicated legal wrangling, like expiring licensing agreements, or even a desire to bring out a new installment.

One thing is clear though – many of these discontinued games simply don’t deserve to die, to be cut down in their prime leaving players without a viable alternative and waste all that time the audience invested in them. With that in mind, this article will count down the 12 games least deserving of being shut down, the ones that players the world over wished had kept going.

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whatculture.com