Electronic Arts and DICE have revealed 11 new vehicles that will be available in Need For Speed, thus raising the total amount of cars to 49.
The Nerd Stash: "Here are the best iconic cars in the Need For Speed games that have become the signature of this franchise in the past two decades."
Over the years, the Need For Speed series has proven to be more than capable of offering the ultimate racing experience.
EA's highly anticipated racing title Need For Speed Mobile is now available as early access in Australia for Android and iOS.
Didn't Driveclub release with around 50 and got panned for limited car choice compared to GT or Forza?
Don't get me wrong...I love Driveclub AND it's season pass (would happily pay for the same again this year - although a few more track locations would be better too)! Just wondered if this would get marked down for the same reasoning..!
Forget how many cars if the handling is going to be like it is. Underground was perfect. You went to a drag race with a drag car. You went to a drift race with a drift car. Nfs customization is great. But I spent more time tweaking the handling then driving
Good game but I hope they fix some of the problems like insane rubberbanding AI, terrible cops and dropping always online. There are some other issues but these are the biggest ones I encountered.
It's weird how they got all these intricacies right but totally ballsed up the big stuff. The issues go beyond beta incompeteless, the handling and collision detection issue for example is deeply embedded in the code at this point
No one is going to comment on how this author referred to the Need for Speed developers as DICE?