UGO writes: "When I read this on Kotaku one bit jumped out at me that I think needs some exploration. You see, the piece gives some details about the 1.5 patch for Warhawk. They mention something's that are obvious, like trophies and custom soundtracks and some fun things like, new paint and insignia schemes. Here's what I like, the brief mention of offline tutorials. I want to know how robust this new offline mode is. Are talking a few quick challenges? How about the ability to play against bots? Remember Bots?
There was once a time when all multiplayer games let you play alone with bots. It was great for learning maps and how to use weapons. This way when you went online you didn't play like an idiot when you hit a new map for the first time. These days games are too cool, or developers are too lazy to add bots to their games, so they are a thing of the past."
With every big game now belonging to a big intellectual property, there are those that have become redundant. Here are the series' we miss.
I miss Dark Cloud I mean damn, Dark Cloud 2 is one of the best Action RPG game ever made. The game have: Rich Worlds, different setting, tons of contents, vareity in gameplay like never before (and even after), best buliding mechanics, crafting system like no one did and finally impressive graphics.
Most underrated game ever. It deserved the popularity and sales of Zelda and Final Fantasy. ut unfortunately, Level-5 and Sony didn't advertise it at all.
My franchises I wish would make a come back, are Battlefront by pandemic studios - galactic conquest was the best, mercenaries 1 and 2, and prototype 1 and 2...great games!
TSA writes: "For many PS3 owners and members of the TSA community, Warhawk was our first foray into the mesmerising world of online multiplayer. Now, after more than a decade of dogfights, the skies over Eucadia are clear, the game’s two warring factions having called an eternal ceasefire. To put it in less poetic terms, Sony finally pulled the plug on January 31st with the online servers no longer accessible."
I hope we do get a next-gen Warhawk, that would be awesome. Warhawk was so underrated for it's time.
I really enjoyed warhawk on ps3. Hope it isn't dead because of Starhawks average reception.
after a very long hard days work i would come home and drink a few coors light 24 ounces while playing this game on my vita through PSnow, for hours and hours. it made me happy. it is one of those experiences i will never forget.
Back in September 2018 Sony broke the news that online servers for PlayStation All-Stars Battle Royale, Sounds & Shapes, Warhawk, and Twisted Metal would be going offline on October 25th. Sony has now given them an extended lease on life.
A Warhawk remaster or remake would be nice, but we know Sony isn't going to bother.
Please, for the love of all things gaming, make a Warhawk remaster. I logged on for Warhawk day last year, and promptly got destroyed by ground and air. Some hardcore players still playing today. Warhawk is my favorite MP game ever made, hands down!
I believe, and this might just be me, but this is whaT I think is going to go down.
1 - Music will only be playable during the off line mode.
2 - The offline mode will only consist of set task. Fly Warhawk through "X" ammount of rings and capture "X" amount of flags type stuff. Tuturial type stuff. I don't believe you'll be engauged in massive offline battles. More like just a walk through to help the new comers.
We'll see, but I think people are getting their hopes up for failure, oncec again. Not unlike you all did with Square and the whole event on the 2nd and 3rd.
Warhawk is an awesome game.. I wish more of my friends would buy it.. I wish they would up the power of the guns and take off auto aim.. I played today and some douche was trying to team kill me.. So we got in a Socom style gun battle.. Man o Man it is alot funner when its like that.. Anyways I think its great how much they update this game.. keep it up
does anyone know if warhawk trophies will be retroactive?
He said devs are too lazy or too cool to add in bots?
Well if I recall, at the time, Dylan was telling everyone that warhawk's gameplay is just too fast for bots to react in time.
And From what i've experienced, that is correct, seeing as how, one second you could be flying alone in a hawk, the next you could be fighting 31 other players at one small spot in the map!
Personally, I think it would be hard to program a.i to react quickly and appropriately to that.
Some people have a difficult time understanding this game and the experienced players on Warhwak usually scare them away from it. I didn't like this game at first until I got the hang of it. Bots are nice way to get to know how to use weapons and vehicles better.
I'm happy I brought this game. In-game music is a big plus.