250°

Mighty No. 9 Demo Nails Mechanics but Flops Aesthetically

Mighty No. 9 backers finally get a chance to take the game for a spin! Justin breaks down his experience with the demo from the perspective of a long-term Megaman fan.

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thezeroreview.com
shocked6863137d ago (Edited 3137d ago )

It just looks... so bad

TheZeroReview3137d ago

Completely agree. Hopefully it will get cleaned up in the full release but...idk. Your can't polish a turd that much...

3-4-53137d ago

It has the look of a free to play iphone game.

The mechanics don't even look good, as it shows the character doing the same move over and over again.

Game looks really repetitive.

maxleresistant3137d ago

And it took them only 3 years to accomplish all that.
Smashing!

callumjack3137d ago

What the hell did all the money even go to? This looks like some half-hearted mobile game

ShaunCameron3136d ago

Online multiplayer? Isn't that what the game got delayed for?

ZeroSkerbo3137d ago

Gameplay is so solid, but jeez, please fix those visuals!

N4g_null3137d ago

release mod support and the graphics gods shall bless you with their infinite free time, since no one can afford them!

TheZeroReview3137d ago

This is an excellent point. I do hope they heed that advice cause man do they need it!

N4g_null3137d ago

I know i would be there, since I have no free time....

Loadedklip3136d ago

How is it possible that a modder can make better graphics than someone that professional studio with 4 million in FREE funding money and a publisher backing them up with extra funding?

N4g_null3136d ago

For some reason people that believe in the game and have better style or skill can then spend time working on this. This is how we all made it into the industry. We worked on mods or character etc and wowed the heck out of the people already established. Making a great looking game is a process of learning or knowing your engine better than the people who made it. Which means you may have to request features. It seems some one is being stingy with the money or the publisher has horrible terms.

+ Show (1) more replyLast reply 3136d ago
Good-Smurf3137d ago (Edited 3137d ago )

They could do the same approach as Rayman Legends but with Japanese flair and faithful to the artworks.
But NOOO they took the easy way out with UE3.
Or just doing a 2D cel shaded graphics...WTF Comcept...

Scatpants3137d ago

Sucks that the ended up going with 3D models. Would have looked way better with 2D.

DarkOcelet3137d ago

The 2D version looks freaking awesome. Not sure why they went 3D.

No wonder the game got delayed. If they fixed the 3D visuals then it will be awesome though.

DiaperFace3137d ago

Looks fine, we don't need more 2D games at this point, that is what Azure Striker Gunvolt is for.

Summons753137d ago

I think the character models look the worst, everything else isn't mad. The important thing is if the gameplay is solid. Graphics don't matter but gameplay does.

Zero1093137d ago (Edited 3137d ago )

*I'm responding to your comment below*

Yeah I can enjoy if it looks great but I don't want it to look awful (not saying this is, everything I'm stating is in general for all games). If the graphics are butt ugly I'm not going to be looking at the screen for too long (it's a turn off).

I said they should never be "top" priority to the point that we lose out on features. Most don't expect games to look mind blowing but at least something nice to look at.

It matters just like any other part of a game.

wonderfulmonkeyman3137d ago

Their mistake was in using superior concept art.
If they had just stuck with that concept art, or never shown it, then the current visuals wouldn't be such a huge turn-off to so many.

I'll still get it regardless, though; the aesthetics aren't so bad that I hate them.

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110°

Mighty No. 9 vs Mega Man 11: Who Wore It Better? A Retrospective Look

Mighty No. 9 and Mega Man 11 are two games that tried to fill a very big gaming hole, and the story behind it all is even more interesting. So which game wore the Mega Man dress better? Jason Capp is here with some retrospective thoughts upon his 2022 playthroughs.

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nintendolink.com
CrimsonWing69637d ago

Lol, I literally said that out loud when clicking on this article.

VersusDMC637d ago

Only tried the demos for both and mighty 9 looked atrocious. Megaman 11 was fun and polished. Never played both full versions but will see it they are on PS Extra when i get home.

Mostly get my megaman fix playing the azure gunvolt games and spin offs. And Maverick Hunter X on my Vita.

VersusDMC637d ago

Just tried Mighty No 9 again on PSExtra...graphics are atrocious and taking down enemies by dashing into them feels so hollow.

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90°

Kickstarter's Gaming Successes Prove Big Gaming Doesn't Know What Fans Want

Kickstarter has allowed game developers all over the world to bring their respective visions to life, while AAA Studios remains out of touch.

TheEnigma3131519d ago

This is very true. Companies like EA, UBI, MS seem to be disconnected from what fans want.

1519d ago
AK911519d ago

Um I’m not too sure about that check how well those games sold besides the money they got from Kickstarter they didn’t sell nearly as much as most games from publishers (AAA or not).

The unfortunate reality is these days games like Shenmue 3 and Bloodstained are incredibly niche and the only way it could survive is by use of a fan funded website like Kickstarter.

100°

Top 5 Heart-wrenching Gaming Disappointments

There are games people hoped would be good. Maybe there was a great developer making it or fun premise. Unfortunately, those things couldn't save these titles.

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lists.cheatcc.com
LordoftheCritics1526d ago (Edited 1526d ago )

No Man's Sky had the most disappointing launch after the massive hype.

It also had the best turn around of any game.

Today it is basically a mammoth sandbox/city builder/space sim/casual podcast in the background meditative play. Love it right now.

smolinsk1526d ago (Edited 1526d ago )

But you jumped on the hype train without seeing what the game really came with.

Sean Murry absolutely caught up in the hype and talk about future stuff that wasen't there from the start.

But what i was promised before the game came out was an unlimited univers and everybody else was looking forward to just that and nothing else. So he gave us just that..that people could not see the true picture about an Early access kind of game was delusional, it was so clear it was not ready...

akaFullMetal1526d ago

CD3, and ff15, maybe shemue 3, I feel are more recent disappoinments than Duke nukem and perfect dark.

AK911526d ago

Anthem was predicted to be a failure from its beginning especially since the last game Bioware put out was the abomination called Andromeda.