60°

Divinity: Original Sin 2 Gets A Veteran Developer and Full Mod Support

Before Larian Studios began the Kickstarter for Divinity: Original Sin 2, they asked fans for ideas when it came to stretch goals. One was to bring on Chris Avellone, founder of Obsidian Entertainment and developer for Fallout 2 andPlanescape: Torment.

While purely a hopeful goal at first, it was announced today in a Kickstarter update that Avellone will indeed be joining the team for development ofDivinity: Original Sin 2, after a meeting with Swen Vincke at PAX. He will be lending his talent to develop and write, “at least one of the playable origin stories in the game.”

The Kickstarter is currently at $1,688, 636 which also means they have hit the stretch goal to include an editor that allows for dedicated mod support. Larian will bring on a separate team to work exclusively on that portion of the game.

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dualshockers.com
70°

3 Games That Revolutionized The Dungeons And Dragons Genre

The Dungeons and Dragons genre has seen a big wave of evolution through these 3 titles that defined the genre's success and direction.

50°

Larian after Baldur's Gate 3: "We have ambitions to make really good RPGs, and that's sufficient"

"Treat your players as you would like to be treated, that's it," Vincke says when asked about how to maintain trust with a game's community.

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gamesindustry.biz
100°

Larian Studios CEO Doesn't See GenAI Replacing Devs; Wants To Use It For NPC Dialogue

Larian Studios' CEO Swen Vincke recently appeared in an interview and clarified that he does not see GenAI as a replacement for developers.

melons46d ago

If you're hiring less writers to write the dialogue that AI writes instead...isn't that replacing writers?

bartfart46d ago

Exactly he doesn't see it replacing devs... Immediately mentions replacing writers hahaha

northpaws46d ago

It also means the same amount of writers can now produce more dialogues with the same amount of budgets, game development doesn't have infinite budget, AI when used correctly, can help generate some dialogues, and then still need writers to have another pass through to make sure those make sense in the game world.

MeteorPanda46d ago

Not really, its a different role. Now you're scripting ai on how they should respond, keywords, language, etc

If anything, you'll need to be a good script writer to direct ai npcs.

Its a new field for them!

anast46d ago

They'll out outsource that job.

anast46d ago

This is the thing. First AI will be used to get rid of all the low level repetitive task and as it evolves it will be used to get rid of more people.