UGO writes: "Developer Q-Games' PlayStation Network-exclusive PixelJunk Eden defies any easy explanation. There's physics-based platforming, puzzle-solving, 2D arcade action, calming techno music, artful visuals, integrated UGC features, co-op play, Trophies… a veritable smorgasbord of pleasing elements which combine together into our latest obsession. And it all boils down to building your own, personal Garden of Eden.
After PixelJunk Eden loads up, players are immediately deposited in a small 2D garden populated by plant- and rock-shaped silhouettes in different colors. This area serves as both a home base and a central hub for accessing additional gardens, 10 of them in all. Though initially somewhat bare, completing goals in each of the game's 10 gardens causes additional plants to grow in the central hub."
PixelJunk Eden 2 manages the perfect balance between engaging gameplay and a relaxing, entrancing audiovisual experience.
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Posted by Dylan Cuthbert on Aug 31, 2015 // President and Executive Producer, Q-Games Ltd.:
If you know anything about Q-Games, you know that we made a name for ourselves during the PlayStation 3 era with our acclaimed PixelJunk series. Debuting way back in 2007, we were one of the first indies to cut our teeth on the newly released console. Our idea for the series was simple: rework old school gaming concepts in beautiful high-definition visuals, while keeping the easy to learn, difficult to master gameplay that made us fall in love with games in the first place.
This game is amazing and really innovative. You dont need some damn wiimote to be innovative.
Pixeljunk should make a more hardcore version of their tower defense.