A huge fanboy battle has been raging (pun intended) since Carmack spoke about RAGE at Quake-Con last week. To sum it up, Carmack and the rest of the team at id believe that the Xbox 360 is the superior hardware. The GPU is all around better, the CPU's are powerful and easy to exploit and system RAM is plentiful while remaining flexible. These are all wonderful things from a developers point of view, which is what hardware makers want. The easier it is to get their games to run and run well on your system the better off it is for everyone. But here comes the rub.
Neil writes: "Just been paid? Fancy getting a new game added to that backlog of shame? The Xbox Deals With Gold and Spotlight Sale is back with even more discounts on a variety of great Xbox titles. If you've got time in your life for a new gaming experience, the following bargain basement titles are available for your cut-price purchasing between 4th-10th August 2020."
Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.
YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.
I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?
It supposed to add more realistic light Not actually more light effects and explosions
I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.
I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.
I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.
I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.
Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.
How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.
can MS use HD DVD for their games ?
John Carmack lit the Industry up with that Comment
Still can't believe despite what Carmack said about the 360 and PS3, all PS3 fanboys and media can focus on, is the disc space when everybody knew space would be an issue hence the multi disc games the 360 already has.
*Lets ignor the inferior hardware, we have more space!!!!!* lol
Strange the royalty fee issue is talked about as if that is the more interesting news, being turned into some sort of issue no one knew about, despite folks knowing about this problem with games already having multiple discs.
How is the original royalty fee issue and the results of the unresolved issue on the product, more important and more interesting than what he is saying outside of talking about space?(more specifically, space for the game Rage).
The death of DVD9 was predicted by analysts to become apparent NLT 2010. It doesn't mean that games won't be produced for the 360 it is just the fact these companies are going to stop making concessions to the 360 and trimming sizes to try and make the game the same on both platforms.
The PS3 is selling far faster than the 360 as it is and as the PS3 becomes the lead platform for more and more developers, as complexity in games grows, we will finally see more and more 'next gen' titles that are not hobbled by a last gen storage medium.