Videogamer:
''We last saw THQ and Volition's Saints Row 2 back at THQ's Gamer's Day in April. After missing the game at E3 we caught up with associate producer Dan Sutton at an event in London to talk about how the game has been progressing since then and to find out how the PS3 version is coming along. Read on for Dan's thoughts on PS3 trophies, Home integration and a Saints Row MMO.''
The 2000s was a great decade for a lot of brilliant video games. Here are the ten best games of the 2000s that you may not have played.
You know usually when someone says "you may have missed" it's games that were lesser known, hidden gems, underrated games. These are all super high profile games that sold extremely well.
What is this list? These are all hugely popular games. I was expecting games like Dark Messiah of Might & Magic, Advent Rising, Arx Fatalis, etc.
I've only played 3 on that list. Part of me feels bad about how little I used all the consoles I've owned as a kid. One bright side is, there's over 30 years of games to experience for the first time.
News Wire - "Today, we’re excited to reveal Games with Gold for July! On Xbox One, command your rally car to victory in extreme conditions in WRC 8 FIA World Rally Championship and rule the court with high-flying dunks and confidence-smashing rejections in Dunk Lords."
Dunk Lords has a sort of NBA Jam vibe to it so that might be fun. I like rally racers but much prefer the Sega type (arcade style) over the more realistic ones. So that may be a pass. I already have SR2 on disc so I dont need that one. Juju looks cute in a DKC/Rayman sort of way so that might be worth a try. Overall though... its pretty bland month.
Plenty of games seem guaranteed to get sequels. But sometimes, companies surprise people and give them the additional installments they didn't know they needed.
Basically, it's two years before THQ discovers that the PS3 actually has 6SPEs available for them to work with and an additional year for them to figure it all out.
If we're talking about exclusives then it's already happening.
Yea, for developers like Volition. Take a good look at Sony's first party games...
VideoGamer.com: Technically it's generally considered that the PS3 has more power under the hood than the 360, but we just don't see multiformat games looking better on Sony's console. Why do you think that is?
DS: Graphically, in itself it's a very very powerful machine. I think the problem is you have to teach programmers how to do that. We have very very amazing programmers on our Xbox team who when they get the PS3 in front of them, it takes them forever, because of the multi-threading they do with the Cell processor. It's just how complex the Cell processor is. As people get their heads around that it gets better and you get more parity coming out, but code has to be written in a certain way for that and it's a lot more complicated than it is for the Xbox. I think you're seeing development teams now ramp up. You get people who are dedicated to the PS3 and that's why you're getting equal graphics. You see some stuff on the PS3, like Metal Gear Solid, that push it very very firmly graphically, and I'm sure Resistance 2 is going to do that as well. I think you're going to see games that are developed for each console specifically, the exclusives, really push it that way still. I think the Xbox, even though it doesn't have as much hard drive space, is not Blu-ray, you still see that it's a very very powerful machine. I think that's why games like Final Fantasy are coming over to the Xbox. It's still, in essence, as powerful, and people have their heads around that. Maybe two, three years from now when they're very much into the PlayStation cycle you may see better games come out. We don't know. I don't think anyone's really taken the Cell processor to its full potential yet.
But... but... it's so hard to develop for!
Yes, yes it is. But apparently, you can squeeze quite some power out of that black little chunk.
This is the word from a developer. Not some random guy on the internet. Just for the record.