Videogamer reports:
''Loved Star Fox, Kameo, Banjo, or anything else mega developer Rare's pumped out over the last 23 years of its existence? Then we've got a very special surprise for you. A massive, no-holds barred interview with one of Rare's stalwarts, Nick Burton, a senior software engineer who's been at the company since those heady N64 days, working on Star Fox Adventures right up to Kameo: Elements of Power and Jetpac Refuelled. We caught up with Nick in sunny Brighton during the Develop conference, and scored one of the most in-depth and frank interviews with the mega developer in years. So gargantuan was our chat with Nick that we're spreading it out over the whole week. Here, in part one, Nick takes us through his early, terrifying days at Rare, reveals how Dinosaur Planet on the N64 became Star Fox Adventures on the GameCube and tells us how he improved Kameo: Elements of Power's graphics after Microsoft asked the developer to make it a 360 launch title instead of an Xbox game.''
With the Perfect Dark reboot set to launch later this year, it's time to look back at Perfect Dark Zero, nearly 20 years later.
At the rate xbox is going you'll have another 20 years to play the original before the reboot arrives
Perfect Dark Zero launched alongside the Xbox 360 back in 2005, to much criticism. 18 years later, is it worth another look?
Perfect Dark Zero was the first game that I purchased for my XBOX 360. I still have the game in my collection. I think I played it for about 45 minutes in total over the past 18 years. It's a really bad game, and I was so disappointed when I first fired it up almost 20 years ago.
I had fun with the mutiplayer. Didnt feel like Perfect Dark, but still had some fun with it
Kameo: Elements of Power arrived as an Xbox 360 launch title. It didn't reinvent the wheel, but deserves more respect than you might think.
There was a sequel in the works but got canceled because of the Kinect......
I doubt we'll see a follow up.
Wasn't a fan.
I give it another try every few years, but it always falls flat for me.
I remember following this game when it was a N64/GCN game. By the time it came out I didn't even care anymore. It spanned 4 consoles by the time it finally released. It was ridiculous. lol