130°

Destiny's most powerful gun may return, but not before Year Three

Bungie explains why Gjallarhorn and other exotic weapons are taking a time out.

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eurogamer.net
warczar3161d ago (Edited 3161d ago )

"We're deliberately leaving Ice Breaker behind because ultimately it presents a way for you to play the game that ultimately isn't that engaging," Smith continued, referencing the way some players simple bunkered down in a safe spot and used the weapon's automatically-refilling ammo to slowly chip away at bosses until they keeled over."

Apparently, making the AI smarter is completely out of the question.

"When Gjallarhorn is the only answer it unbalances the game. It also goes against our philosophy for exotics - they should be situational and if there is something that you want to use and never change it goes against our desire for a game with horizontal opportunities for progression."

This is the stupidest thing I have ever heard, why even have a tier above legendary if it's only marginally better? Keep listening to Joe blow Internet cause your game philosophies suck Activungie.

DevilishSix3161d ago

I don't blame Bungie as a whole for the mess that is Destiny. I blame Mr. Luke Smith the game director. He was a former editor or game journalist turned developer and it shows with his poor judgement and ideas. If he was my employee he would be pounding the street.

How can you take anyone seriously that says the Gally goes against their philosophy????? How does this weapon even exist then. It goes against your philosophy yet you can't even recognize what fits your philosophy when you put it in game. This guy sucks, how he is director of such a game is beyound me.

Yo Mama3161d ago (Edited 3161d ago )

Exactly. This is the same mind frame of COD developers. They initially give us weapons that are different and feel unique, only to slowly nerf every single one of them until they're all basically the same gun with a different shell. What the he'll is the point of giving us exotics with special abilities if they're just going to take them away?

"Oh, according to our statistics, people are using this gun way too much, let's nerf it."

"Our data shows that people are using a weapons ability to make their play throughs easier, can't have that. It's not how we meant for the game to be played. Change it."

I'm so sick of this mentality from developers. It's a trend that really needs to stop.

Sometimes I miss the days before patching was possible:-/

iNcRiMiNaTi3161d ago

"We've been pretty upfront about saying Gjallarhorn isn't coming back this year. But in a world where [Gjallarhorn creator] Feizel Crux's great creation returns it won't be slayer of gods that it once was."

Sounds like Bungie's career after halo

GrimDragon3161d ago (Edited 3161d ago )

It seems to me the problem is incorporating single player based weapons into the multiplayer. Many of these weapons are a godsend on some quest but I can see how they are too powerful for fair multiplayer crucible. Unlike cod where everyone will have the same weapons but upgraded as they gain xp and though a little unbalanced due to varying xpgains from different players you will eventually be on the same level. In destiny many of the weapons just can't be had a yr later and despite my best efforts no thorn or ghorn that absolutely decimates me on crucible with only my vestian dynasty to give me a chance. Iam thinking maybe make a separate tier of weapons only for crucible and everyone be at the same level in crucible no light or armor variations. I say this because it seems like a problem bungie can't quite get right. Just an idea I think would help but maybe it's no better.

Peace_Love_and_FPS3160d ago (Edited 3160d ago )

Have standard crucible carry only legendaries and a god mode where your health it ramped up to 11 and you can equip all exotics? Would make for some interesting combinations and I for one would love being a bullet sponge

GrimDragon3160d ago

That sounds like a pretty cool idea.

240°

Destiny Made Over $160 Million In Microtransaction Revenue In Less Than 2 Years

Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.

Sgt_Slaughter348d ago

That's extremely low for microtransactions, especially for a game that's essentially designed around it

LucasRuinedChildhood348d ago (Edited 348d ago )

This was back when the game wasn't free to play.

The figures are from November 2017 to February 2019 (1 year and 4 months).

Based on that projection, the MTX revenue for Destiny 2 likely would have been closer to ~$240m for 2 years.

Not sure if premium expansions are included in that figure either although ... I'd hope that they are though and that most of the revenue was for actual content like Forsaken.

People spend way too much money on cosmetics.

Rude-ro348d ago (Edited 348d ago )

Seasons($10 and just got bumped to $12) and dungeon keys($10 each, two a year) are through the eververse(micro transaction) store.
So for those two years, in order to play a season, you would pay through micro transactions.

Sonic1881348d ago (Edited 348d ago )

Bungie Marathon will be worse since it's designed around it as well

Kurt Russell347d ago

It makes me sad to agree... but at the same time I am looking forward to giving it a go. Destiny 2 is so far in, I find it difficult to figure out what I am meant to do first.

buffig348d ago

I think FIFA alone makes over $1bn a year from mtx

anast348d ago

FIFA promotes a worldwide sport. It should make more money than destiny.

CantThinkOfAUsername348d ago (Edited 348d ago )

Let's compare something similar. Apex Legends and its ridiculous $18/$40 skins make EA a billion each year.

z2g348d ago

For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.

spicelicka348d ago

By "people" you're referring to millions and millions of people. Obviously the ones complaining aren't necessarily the same as the ones spending all that money.

348d ago Replies(1)
347d ago
Father__Merrin347d ago

There's millions that purchase MTX and there's nothing we can do about it

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70°

Stop Trying To Make Destiny

In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.

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gamespot.com
100°

Destiny 1 Becomes Playable on PC via Emulation

Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.

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gamejunkie.net
spoonard499d ago

I've been thinking about playing through D1 again before it goes away...

CobraKai499d ago

That’s the sad reality of a game like this. I bought it, invested lots of money, and it can go away at anytime. I still think this was more fun than 2.

jeromeface498d ago

prob because 2 is a grindfest slog

spoonard495d ago

That's the bummer of 'games as a service'.