40°

Get intimate with Atelier

Michibiku's Jenni Lada writes, "JRPGs become more predictable as they age. The mechanics are still sound, the stories still good, and the general concept still appreciated in a world where open-world everything is becoming the norm. Think of it as perpetual familiarity. We now what’s going to happen. Gust’s Atelier chronicles can fall within the bounds of predictable, but the series’ focus on individuals sets it apart."

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michibiku.com
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10 Franchises That Flourished on Vita

VGChartz's Adam Cartwright: "the handheld was unable to attract certain types of software – western AAA development quickly evaporated, as did Sony’s own support, because there weren’t enough consoles out there for such titles to be profitable. But that doesn’t mean that every publisher failed to find success. Indeed, there are a number of franchises out there that have been able to appeal to the Vita’s niche and which have seen positive sales numbers and critical reception, leading to them becoming mainstays on the handheld.

It’s these series that I intend to examine in more depth this article – what they are, what entries we’ve seen, what success they’ve had, and what it’s meant for the console’s future. I’ll be using known sales figures where possible to back things up, hopefully demonstrating that the Vita has been a solid home for a number of great series despite its otherwise weak commercial performance on the market."

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vgchartz.com
Fist4achin2105d ago

All great series. Too bad some of the bigger system sellers didnt follow suit.

Digital_Anomaly3096d ago

Seconded!

Easily the best game I've got for my Vita.

DarXyde3096d ago

Thirded

It's pretty much a perfect JRPG. Atlus does fine work.

MercilessDMercer3096d ago

FFX is still one of my favourite games of all time... It's a shame more top notch JRPGs don't regularly come out anymore

Cdn_Seahawks_Fan3096d ago

It sure seems that the Vita has become the Niche gamers place to go. I am kinda sad that my Vita just sits in its case, but alas, there are others who have a lot of reason to play it.

Kal-V33096d ago (Edited 3096d ago )

I've played through Persona 4G, Lost Dimension, and Ys: Memories of Celceta and they are all fantastic.

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70°
7.5

Atelier Ayesha Plus: The Alchemist of Dusk review | passthemsticks

In a modern gaming ecosystem where so many games revel in violence, death and destruction from Western publishers, it’s nice once in a while to turn to Japan as a source for games centered around creating, not destroying. We have games like Recettear on Steam, Story of Seasons on the 3DS, and the Atelier series from Koei Tecmo, with Atelier Ayesha Plus.

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passthemsticks.com
TheOneWhoIsTornApart3323d ago (Edited 3323d ago )

Can someone be so kind as to tell me if this series is any good?. I have noticed that there is a lot of these games in the series and this is one of the few JRPG series I'm not familiar with. They look gorgeous.

Articuno763323d ago

As long as you manage your expectations. Expect lax difficulty levels and laxer pacing (despite having a day count to adhere to). More fluffy slice-of-life than epic adventuring.

Think of them as Animal Crossing style games dipping their toes into tepid traditional JRPG.

TheOneWhoIsTornApart3323d ago

Thanks for the reply. That sounds good to me. Not every game has to be full of over the top action and ultra violence so a change of pace is nice. I like the sound of this.

akiraburn3323d ago

Back when the first PS3 Atelier title came out, I was hesitant on the series, especially after watching some videos of gameplay. However, after sitting down and actually experiencing the games on my own, my perception was entirely different. The Atelier games are a lot of fun, mixing together a variety of different elements to make a pretty enjoyable title.

They're pretty light-hearted overall, so as long as you understand that the stories aren't going to be too serious, the other elements are what will hook you in. Each game has its own set of changes and adjustments from the prior title, and although I'm only up to Atelier Meruru, each game also seems to tie into each other. Characters from prior games will show up, oftentimes as recruit-able party members.

The actual combat systems (turn based, similar to FFX in some ways) have been really fun and offer a decent challenge when you run into bosses. The basis of these games (alchemy, combat, & traveling) really focuses on your time management and preparation. There's a decent amount more to add onto that, like building friendships with your party members which can lead to special items, finding secret areas, managing your popularity with the citizens, and much more.

I hope that's been helpful. And if it's something you're looking into, the first Atelier title on PS3 was reworked and enhanced in a new version made called "Atelier Rorona Plus". I'd recommend that over the original. You can pretty much start anywhere in the series it seems, but if you want to get a feel for the characters from the beginning, that's a good place to start. The other titles, Totori, Meruru, Escha & Logy, and Ayesha all have been getting Plus versions made as well, but those are only available on the Vita via digital download. I just finished Meruru Plus on the Vita though, and it was a really fun, pretty solid game. Only a couple areas with framerate issues.

TheOneWhoIsTornApart3323d ago

Thanks you your reply was very helpful. I am definitely going to give these games a spin. It seems like they will be a nice change from what I'm used to.