NL:
Following the warm reception to New Super Mario Bros. which was released on the DS in 2006, it was inevitable that Nintendo would bring the New Super Mario Bros. series to the Wii. Sandwiched in-between Super Mario Galaxy and Super Mario Galaxy 2 which would be released the year after, this release made perfect commercial sense for Nintendo.
Super Mario Bros. Wonder is the first Mario 2D game in almost two decades without the New Super Mario art style, and it looks all the better for it
Am I missing something? It looks exactly the same, just higher resolution… Is this sarcasm?
This Mario game looks great, getting a switch for this and Mario RPG. CANT WAIT, TITS JACKED.
Yeah I liked how much more emotion could be conveyed through the new style at first glance I didn't see much difference but then rewatching the trailer I'm seeing more and more animations that remind me of the Mario artwork from the manual of smb3
I hated the new super Mario bros Style. This new one seems a lot more expressive and less generic. I hope it's a good game
I prefer the 2d Mario's. Me and my girl have played them all together and mario galaxy , Mario odyssey. The 2nd player option is extremely eh
In a new interview with IGN, Shigeru Miyamoto talks about designing Super Nintendo World, his opinion on video game stories, and why Nintendo is more than just a game company now.
At least the onecin hollywood is kond of a let down...too small, 1 ride, and 1 restaurant...lots of cool moving things, but once you see it thats it...kids could have fun if the lines dont ruin it.
At the heart of Iwata’s tenure at Nintendo was a philosophy of listening.