DC:
Be ready to get pushed around, then pulled right back. Guru Games, a staple of Indie DB, brings us a first person puzzle-platformer that takes conventions established by other titles of similar ilk and mixes in some key differences so that their experience is familiar, but still offers its own learning curve.
Neil writes "Trapped inside a strange prison-like facility, if you didn’t know where you were, then you wouldn’t be blamed for thinking you were inside the world of GLaDOS, ready to fight your way out with the help of a portal of two.
But whilst Magnetic Cage Closed may have more than a hint of Valve’s blockbusting first person puzzler, things are very different inside this facility. Very different indeed."
A look at this pale imitation of Portal.
Emi at GameSpew writes: "Developed by Guru Games, a small independent game developer in Sweden, Magnetic: Cage Closed is a first person puzzle game, not too dissimilar from the ever-loved Portal series.
You take on the role of Prisoner XE-47623 who has committed a crime bad enough to be on Death Row. Strapped to a gurney, you’re wheeled off to “Facility 7” and left in the care of the mysterious William Keene, who serves as the warden. The Warden gives you two options: live out the rest of your sentence in your tiny cell, or push yourself to the limit and complete each task given to you in the hope that your criminal record gets wiped clean. Clearly, you choose the latter."