Dealspwn: Let's not beat around the bush, here - SimCity was an omnishambles. What promised to deliver a perfected city-building sim with online connectivity was beyond broken. It's such a shame, too, because the user interface is intuitive, the art style visually appealing, and the music an absolute triumph. It does enough to distract you for a good few hours, but even though it ultimately doesn't deliver, for £4 it's worth seeing the agonising potential that was there. Or, you know, you could put the money towards the infinitely better Cities: Skylines
Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.
The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”
EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.
Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.
Not really since Cities Skylines is 100x better. Yea it's $30 but you can build massive cities with mods and no Drm. Can't wait for the expansion on Sept 24.
no
I just bought it. Absolutely hate the direction EA took with it but for the price of a pint at my local, I'll get my money's worth.