250°

No Portal on PSN says Valve

CVG:

Valve has dismissed rumours that its upcoming Xbox Live Arcade title Portal: Still Alive will come to PS3's PlayStation Network eventually. "You're smart to ask. But no," Valve told us.

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computerandvideogames.com
Tomdc5756d ago (Edited 5756d ago )

BOOO!!!! *waves fist*

chaosatom5756d ago (Edited 5756d ago )

Just say why they don't want to develop the game??
-money?
-Lack of skills?

Atleast talk to sony, but those arrogant son of **** won't even do that.

By next year, they would see profits on ps3 and they would be running to sony, to publish their game.

meepmoopmeep5756d ago

Valve hesitant about putting games on a Sony brand platform?

SHOCKER!!!

Adamalicious5756d ago (Edited 5756d ago )

The thing that I find really annoying is that Valve blames the PS3 and not their lack of resources as why they don't develop for it. If you don't think it's good business to develop for a platform that's fine, but don't tell us it's because the platform is no good when that is obviously not the case.

Tarasque5756d ago

Valve is a old school dev. If they don't like something they don't like it, plain and simple just deal with it. Valve doesn't need a console anywho, 360, ps3 or wii.

+ Show (2) more repliesLast reply 5756d ago
pwnsause5756d ago

Time for Another Valve Roasting?

juuken5756d ago

I HAVE MY PITCHFORK READY! >:P

Sir_Ken_Kutaragi5756d ago (Edited 5756d ago )

F**K Valve!!!
F**K Epic!!!
F**K EA!!!(Hmm...they LOVE the PS3 now they are making LOADS of money from PS3 game Sales now in'it???Might get FIFA 09 tho!!!) ;-D
We don't need them!!! ;-D
Easy no??? ;)

Maybe SONY should send them some Doughnuts??? That will get them off their LAZY Fat(Princess)@SSES!!! ;-D

JasonPC360PS3Wii5756d ago

Well Gabe is rich, and you are just a Droid. Let me know when one of your games gets GOTY and sell millions...:)

pwnsause5756d ago

it already is jason. you dont have a crystal ball like I do

Pain5756d ago

They can keep there sh!tty PC DX clip fest lack of skill Codeing off the PS3 i could not care the least.

+ Show (5) more repliesLast reply 5756d ago
unamed085756d ago

I mean they've ridiculed the PS3 version of Orange Box: http://orangeboxpetition.co...
They know nobody is interested, nobody will ever play it unless a patch will be released..so i guess NO PATCH

omni_atlas5756d ago

No Portal on PSN because Valve are sucky PS3 developers led by the lazy fat man.

Xi5756d ago

Because Kojima is a sucky 360 dev led by a lazy four-eyes?

If valve was making ps3 games instead we'd be hearing a very different tune. He's not a "lazy" developer, he just doesn't see the payoff.

Honestly, go back to whatever hole it was you crawled out of.

juuken5756d ago (Edited 5756d ago )

I agreed too.

And Xi, MGS4 could have been done on the 360 if there weren't certain limitations for it. Kojima prefers high quality games and that's why he didn't make this game for both systems.

That has nothing to do with the article.

ikiru33855756d ago (Edited 5756d ago )

"doesn't see the payoff," Xi? how about losing potential sales to 14.4 million consoles owners? and with sales numbers of MGS4 and GTA4, it's proven that you can sell games on the PS3. Laziness fits Valve pretty nicely when it comes to PS3 development. That and/or ignorance.

Xi5756d ago (Edited 5756d ago )

mind providing some proof that mgs4 would be "limited" by the 360.

And calling valve a lazy dev because they arn't making ps3 ports has nothing to do or add the article either, so what's your point?

now to watch my disgrees skyrocket because I'm a voice of reason.

juuken5756d ago (Edited 5756d ago )

"mind providing some proof that mgs4 would be "limited" by the 360."

What proof do you require? Kojima is known to be a perfectionist. Even 50gb wasn't enough for MGS4 so he had to eliminate a few things. The size of the 360 is very limited. A couple of developers have complained about that.

"And calling valve a lazy dev because they arn't making ps3 ports has nothing to do or add the article either, so what's your point?"

They are lazy. Why is there always some kind of an excuse when working on PS3 games? If they're developers, they wouldn't always try to find the easiest way out of things.

That's a personal opinion and it does contribute to the article.

EDIT: Valve are perfectionists? You're kidding me, right? How will they be limited by the PS3? Explain that one to me please.

And now we're moving to online? Sweet Lord in heaven, you hate the PS3 with a passion don't you? The reason why there's problems with MGO is because Konami refused to use PSN servers. MGO and MGS4 are two different things. If Konami would have used PSN servers, MGO would be much better.

Straying from the article I see.

Xi5756d ago (Edited 5756d ago )

So I'll use your own argument, maybe they'd be limited by the ps3.

Edit: Kojima a perfectionist? you played MGS4 right? Their online is sooooo perfect. /sarcasm.

Panthers5756d ago

Kojima doesnt go off ranting about how much everything sucks. All Gabe does is complain all day. He is one of those know it all nerds that have to chime in in every conversation and give his opinion. Like we give a damn.

Kojima never complained about the 360, he just praised the PS3. Gabe did quite the opposite.

Kyur4ThePain5756d ago (Edited 5756d ago )

Now you're being an a$$.

The PS3 has a disc capacity of 50GB, the 360 has around 9GB.
There's your difference.
What difference were you referring to?

KobeT245756d ago

XI

valve has already stated how they dont want to learn the new Cell architecture because its too complicated. They even went as far as saying it was a waste of time. So there not focusing on the PS3 becasue its too hard to develop for. Doesnt that sound lazy.

And theres no need to prove why MGS4 wont come to 360, as a simple fact that its impossible.

therealwillie5756d ago

personally, if valve went making games soley for the xbox.... i wouldn't mind, but they produce games for both (or atleast have), and if they make games for both they are requiredto do.... well a good job... and have they... erm no. hopefully they'll leave the ps3 alone from now on, it would be better than releasing another botched game. portal was the only good thing about the orange box though...

GiantEnemyCrab5756d ago

hahaha XI you owned with that Kojima comment + bub. If you want to argue Valve is lazy you would be a hypocrite to not make that same connection for Kojima.

juuken5756d ago

GiantEnemyCrab, how did Xi owned anyone with the Kojima comment?

Are you 360 owners implying that Kojima is lazy as well? Seriously, I don't see how you can imply that when Kojima is on a different scale than Gabe or whatever his name is. Kojima doesn't pass himself as being a lazy developer.

Please, don't confuse your hatred of Kojima with Gabe. It would be foolish to do so.

proArchy5756d ago

Seriously, the 5million difference between 15m and 20m is enough to make Valve say "I don't see how we could possibly make money if we developed for the Ps3"? Even if the developer only grabs $15 per $60 game sold, that would be ignoring a potential $225million market. What could R&D to translate an already functional and powerful game engine to a different memory and processing architecture possibly cost? $25million( an EXTREMELY liberal estimate seeing as how the engine is already refinedto the point of perfection)? To recoup that one time expense to optimize your engine you would have to sell 1.5million copies of a game(a little steep considering Valves sales). But then you would not only have a strong existing foundation for the next game you make, but you would garner respect and trust from your consumer by putting out a quality product. All that aside you have to admit to make a decision to ignore a $225million and growing market like that is a ridiculous mistake, and points towards Valve pushing some personal agendas, or extreme laziness.

Milky Joe5756d ago

Valve just don't want to develop a new engine. Source has been good enough until the PS3 turned up and did things slightly differently so instead of putting a bit of time in to make a modern engine that runs on current platforms they say the PS3 is just a waste of time and no good can come from developing for it.

Funny, EA are probably thinking something a little different around now:

http://kotaku.com/5030788/p...

Face it, if Valve wanted to, they could overcome the hurdles, a developer of their calibre should have no problem, but they won't. As more and more devs begin to sing the praises of the PS3, you can't help but wonder what is behind their reluctance.

Cenobia5756d ago

Personally, I really like MGO. I think it's a really good online game. You may disagree, if you've even tried it, but that doesn't mean its horrible. If you're talking about the server problems, then I don't think that has anything to do with Kojima. I'm fairly certain that's a Konami issue.

In reality Valve has no reason to not develop well on the PS3 (unless Microsoft pays them to be exclusive). They are treating PS3 owners like garbage. People are justified in being upset with their product. The Orange Box was sub par on the PS3, and they don't support it at all. They refuse to do any patches or updates, and I have no idea why. They could have gotten help, but chose not too. They are playing favorites, and it makes no sense when sales are involved. They could make a lot more money if they put a little effort into making multi-platform titles.

GiantEnemyCrab5756d ago (Edited 5756d ago )

I am basing my comment on the same thing mainly PS3 fans are with Gabe. The fact that he is not giving the PS3 support and not developing games for it = lazy. I am even being nicer than PS3 fans and not calling him names like "fat slob", etc like they are doing for Gabe. These are just angry fans because this developer chooses to make games on other platforms. Nobody knows the reasons they aren't supporting the PS3 platform as much but they assume lazy.

Xi owned the commenters because while they are busy bashing Gabe for his lack of support they perfectly accept it when someone like Kojima only develops for their console of choice. Some will say because the 360 can't run it, even when Kojima himself said he could.

All of the same arguments against Valve can be used with Kojima. The 360 is a viable platform, the owners buy games, developers are singing it's praises yet he still won't develop on the 360. You can't help but wonder was is behind his reluctance.

Milky Joe5756d ago

I think the point is is that the 360 has over 5X less storage capacity on disk than the PS3 and there is no ability to cache data. These are the limitations that Kojima is facing.

The thing with Valve is that there really doesn't seem to be any good reason for the lack of support. There have been many games released for the PS3 that exceed the complexity of, say, Half Life 2 and have run as smoothly as lubricated butter yet for some reason Valve seem to struggle getting a 4 year old game to run as well as these other titles. Also, there are plenty of robust online games on the PS3 but somehow Team Fortress still provides a glitchy, sub-par experience. It definitely seems that instead of attempting to bring their engine in line with the modern standards, Valve are just blaming Sony for their problems and giving PS3 owners the finger.

I can fully understand how you can see this as fanboyism and double standards but the thing is, PS3 games are running better and better these days. Too the point that the PS3 version of a multi-plat game being the stronger version comes as no surprise. Yet Valve are still adamant that developing for the PS3 is an almost insurmountable task. Kojima Productions on the other hand have no benchmark to work to. MGS4 is a one of a kind game that has been geared so heavily towards the PS3 to a degree that I think is, so far, unheard of this gen. When we see other games like MGS4 appear on the 360 (as in ones that utilise the full 50GB BD and use the Cache option heavily) then we can start to wonder why Kojima isn't doing a port.

As it stands, though, Valve just come across as lazy and reluctant to keep up with the changing environments they are being posed with. At the end of the day though, they're the experts and all of this is just speculation.

thenickel5756d ago

"PS3 games are running better and better these days. Too the point that the PS3 version of a multi-plat game being the stronger version comes as no surprise." And the same goes for 360 games running better and better so whats your point? I haven't seen any multi platform for PS3 that looks noticeably different then 360 anyway. Honestly for all we know Valve may see PS3 as a console which limits there visions. MGS4 was purposely made big on bluray for marketing purposes anyway if you just look through all the smoke.

Milky Joe5756d ago

"PS3 games are running better and better these days. Too the point that the PS3 version of a multi-plat game being the stronger version comes as no surprise." And the same goes for 360 games running better and better so whats your point?

Don't think I was taking a stab at the 360. I'm completely willing to admit that there are plenty of great games on that system. My point was that Valve are saying that the PS3 is really hard to develop for and are making out like getting a good quality game to run on the system is a completely worthless effort due to the major difficulties that are apparently inherent with PS3 development. Maybe you could believe that a year ago (there were some shocking ports coming out for the system about this time last year) but everyone has persevered, overcome the obstacles and are now making games that run brilliantly on both platforms. Except for Valve who stubbornly stick to their guns that the PS3 is extremely awkward to develop for.

I haven't seen any multi platform for PS3 that looks noticeably different then 360 anyway.

You have to understand that I'm not being a fanboy here. The 360 is a great console and I'm not trying to slag it off.

Honestly for all we know Valve may see PS3 as a console which limits there visions.

Which is why I said that this is all speculation at the end of my last post. We don't know the true reasons for them not supporting the PS3. All I'm saying is that I can't think of any other feasible reason beyond laziness (and I'm struggling to believe that).

MGS4 was purposely made big on bluray for marketing purposes anyway if you just look through all the smoke.

Now I'm going to disagree with you here. Having played every game in the MGS series to completion I can tell you that every aspect of MGS4 was how it should have been. The graphics were amazing, there were plenty of cutscenes, huge attention to detail etc. You cannot tell me that Kojima only put these MGS series hallmarks in purely for marketing purposes!

thenickel5756d ago

"MGS4 was purposely made big on bluray for marketing purposes anyway if you just look through all the smoke.

Now I'm going to disagree with you here. Having played every game in the MGS series to completion I can tell you that every aspect of MGS4 was how it should have been. The graphics were amazing, there were plenty of cutscenes, huge attention to detail etc. You cannot tell me that Kojima only put these MGS series hallmarks in purely for marketing purposes!"
No i can't say it was all marketing but it just seems odd to me for Kojima to say its possible on 360 and then at E3 Jack come out and say it's been made for bluray and pretty much noway for 360. It's as if there trying to promote the need for bluray which I do believe is needed in future titles. Anyways thanks for the good reply.

Milky Joe5755d ago

I think you're being a bit too cynical here. Yes, Sony are making a big deal over the fact that MGS4 is only possible on the PS3 but that's what anyone would do. They're just selling their hardware. Kojima will have wanted to push the system as far as he could, not as a publicity stunt, but because he wanted to get the game as close to his vision as he could. The man's a perfectionist.

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pp5756d ago

Good ps3 deserves Nothing Hahahahaha i like valve there a good company

red_ring_of_death5756d ago

dont what ever the ps3 dont get
ill download it and play it on my MODDED 360
SO I DONT CARE

Ali_The_Brit5756d ago

you do realise that valve hate the 360 only a little less than the ps3 dont you? in general they hate consoles.

IzKyD13315756d ago (Edited 5756d ago )

how many accounts do you have to +bubble yourself?
because i've seen your other posts and they all have like 2 agrees and 20 disagrees

Show all comments (122)
70°

Cancelled Portal Prequel "F-Stop" Asset Showcase Released

A gameplay demo of the cancelled Portal prequel F-Stop using recreated assets features no portals, and a unique camera that duplicates items.

50°
9.5

Portal With RTX Review - GamesReviews

From GamesReviews:"Portal with RTX is a fresh look for the 2007 classic. But it's not easy to run, and the results may not impress everybody."

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90°

Why Portal RTX is the most demanding game I've ever tested | Digital Trends

Portal RTX may look like a quant remaster, but that couldn't be further from the truth. It's one of the most demanding games available today.

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digitaltrends.com
Tapani506d ago

And in a bad way! This is not where gaming should be going. We should focus more on better physics, AI, more meaningful writing, substance in storytelling and overall art over reflections and lighting effects. But hey, you've got billion dollar companies trying to sell you stuff, so I guess you have to make a whole ecosystem around ray tracing because people make a living out of it on youtube. Talk about losing touch with reality and taking eye off the ball. Advancing gaming as a whole my ass!

dumahim506d ago

This is Portal. Are you expecting them to remake it for different physics or something? What else should they have done other than make it pretty? Besides, this isn't just run of the mill ray-tracing. It's path traced. Richard on DF said path tracing with 4 bounces is very demanding.

Number1TailzFan506d ago

Yeah this isn't basic RT like doing some shadows and reflections and that's it, it's doing a lot more, that's why the original Doom games and Quake 2 etc look so good with it turned on. Most other games that have RT don't have much of an effect at all because it's doing much more basic and limited fx, it's too demanding.

Tapani506d ago

I get it, I'm a PC enthusiast, but I just feel that what we, and I do, way too much is checking out puddles and mirrors for reflections, rooms for lighting effects and rocks and trees for shadows.

I understand Path Tracing is expensive, and I get the DF side of things and all that. I listen to them and learn everyday, and I really like their cast and what they are doing.

I just genuinely think that the narrative and discussion is revolving too much on the technical aspects of the games nowadays, and I fully understand it when games are shipped in a poor condition today more and more.

I just mean that maybe we could have just done without this Portal RT update, and maybe we are at a point where we talk about RT as much as we talk about music or story when a new game comes out. I'm just saying that I think the discussion is unbalanced and skewed towards these relatively insignificant aspects of games.

Anyway, enjoy the Portal 2 RT.

Speedweed505d ago

And we shouldnt expect other advancements because Portal RTX is literally just a Tech Demo for Nvidia RTX Remix. Its just made to show what is possible using the RTX Remix tool and it looks like people can't wait for the release of it

Levii_92506d ago

Wow.. that cake screenshot comparison is absolutely amazing.