While the original Final Fantasy creator Hironobu Sakaguchi isn’t involved in the development of the series anymore, this doesn’t mean that he doesn’t provide feedback. Final Fantasy XV Director Hajime Tabata revealed at Gamescom that he had a chat with his veteran colleague about Episode Duscae and the future game.
The dev praised the non-Japanese team behind the game for keeping its setting authentic to real life.
Crazy how many Japanese developers have come out to praise the game when the Western journalists were trying to play it down and give off the impression it was somehow racist for a Western studio to make a game set in Japans history
Is this trying to reach back and aim for another round of cultural appropriation? Yes, some Americans made a great game that respects another culture, get over it and go Frosk yourselves.
Final Fantasy creator Hironobu Sakaguchi was asked whether he'd work on the MMORPG as a guest creator during a panel that TechRaptor attended in person, and his answer was relatable and funny at the same time.
What is Sakaguchi working on nowadays? Fantasian was the last thing he put out right? That game really needs a Steam release or something.
There has been a lot of discussion about whether Final Fantasy XVI is worthy of the franchise, and the game just received an exceptional endorsement.
Right there with him. It's not my absolute favorite of the franchise, but cemented itself in my top 3 of the series! I think the gameplay and exploration of some previous entries were done a lot better though. (XVI really needed mini-games and fun side things to do...) Some of the slower story moments could have been done better as well. However, it has some of the best boss fights and story/cutscene moments of any game I've ever played. I have been gaming since the NES days and I can't really think of anything that can even compare to this in terms of boss battles.
My favorite game this year so far. Maybe it will change when I play BG3 and Spider-man 2.
That is nice to hear; it is a good sign. Sakaguchi-san is the father of traditional turn-based Final Fantasy and nobody can give better tips than him. Even the Lost Odyssey made by him was an excellent game despite its flaws. Turn-based battle system just has its own unique charm; well at least for old-school gamers like me. I hope Tabata-san can come up with a nice hybrid solution that can please fans of both kind of battle systems.
I would honestly prefer they just improve the gameplay they have now. Trying to appease everyone will just make it so no one is happy.
When you try to please both audiences it always blows up in your face.
You know what would please everybody? Switching characters.
I love turn-based combat, so this is intriguing... but also worrying. I'd rather a solid action RPG than something that tries to appeal to both and fails.
If they go this route, I hope they know what they're doing.