Chocobo, the chicken-like creature from Final Fantasy VII on the Sony PlayStation, has became an icon before eventually arriving on the Nintendo DS with Final Fantasy Fables: Chocobo Tales. Now comes the console debut, Final Fantasy Fables: Chocobo's Dungeon for the Wii. It's a decent adventure with a strong story, but a couple of problems keep this golden egg from hatching.
In Fables, Chocobo teams up with his human buddy Cid as they're transported to the peaceful land of Lostime, following a battle with an enemy Final Fantasy fans might recognize. In this village, everyone suffers from the same problem. Once the clock tower rings, they lose their memories. With the help of a mysterious child named Raffaello, the duo sets out to restore them, even if that means wandering through creepy dungeons and fighting monsters.
It’s one of the most iconic names in the games industry. Square Enix needs only slap “Final Fantasy” on the box to almost guarantee to generate a fever hype behind the game.
lol, dudes worried about getting chewed out for mentioning Lightning Returns but fails to include any of the FF's from VI to IX. Madness indeed!
Digitally Downloaded writes: "What is appealing about the roguelike is that on a very fundamental level, from the very building blocks of the sub-genre's creation, it is absurdism in motion. And, just like absurdism in theatre, literature, and the other arts, through its repetitive mechanical structure it tells us a lot about the human condition because it is so damned addictive."
Endlessbacklog's Kira Sutherland takes a look back at Final Fantasy Fables: Chocobo's Dungeon.
The Chocobo was before Final Fantasy VII... How uninformed is the writer?